Results 1 to 3 of 3

Thread: Automaton Parts Missing

  1. #1
    Join Date
    Feb 2003
    Location
    Schenectady
    Age
    33
    Posts
    3,547
    Blog Entries
    5
    Rep Power
    23733

    Automaton Parts Missing

    I have v1.12 and haven't checked the most recent changes so this might already be addressed but here we go.

    When building an automaton, I noticed that several of the options an automaton can take are missing. Does Not Bleed was there but Cannot Be Stunned was missing. (I might have that backwards) I think No Hit Locations and Takes no Stun were also missing.

  2. #2
    Join Date
    Feb 2003
    Location
    Chicago, Illinois, United States
    Age
    39
    Posts
    10,226
    Blog Entries
    10
    Rep Power
    409981
    They're all there (and have been from the beginning). Check "Automaton Powers" for most of the STUN-related ones (since they're all mutually exclusive).
    White Hats are for CISSPs

  3. #3
    Join Date
    Feb 2003
    Location
    Pittsburg, CA
    Age
    44
    Posts
    4,646
    Rep Power
    417964
    When you have a character using the Automaton template, the Stun related powers are available unter the Automaton power. Just select the version you like.
    Live a good life. If there are gods and they are just, they will not care how devout you have been, but will welcome you based on the virtues you have lived by. If there are gods, but unjust, then you should not want to worship them. If there are no gods, then you will be gone, but will have lived a noble life that will live on in the memories of your loved ones. -Marcus Aurelius

    Gary Denney
    >>>-----Archermoo----->
    SETAC Archer

Thread Information

Users Browsing this Thread

There are currently 1 users browsing this thread. (0 members and 1 guests)

Bookmarks

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •