Results 1 to 9 of 9

Thread: how do you roleplay int drain?

  1. #1
    Join Date
    Feb 2003
    Location
    Taiwan
    Posts
    701
    Rep Power
    37758

    how do you roleplay int drain?

    Ok your intelligence has been drained (ohh no woe woe woe is you... woe.)

    the question is what will this do? You will act stupid is what most people say.

    but will you lose your common sence? Will the memories you have no longer be able to guide you? what about all the aks, ks's and ps's you have?


    etc
    eyc
    ebk
    poo
    fac

    discuss

  2. #2
    Join Date
    Feb 2003
    Location
    Nashville, TN
    Age
    43
    Posts
    667
    Rep Power
    455
    I just play Mickey.

    Guy whom I used to work with when I was in construction. The drugs had fried his brain (particularly LSD).

    He could follow simple instructions, but didn't have very good judgement at all. Things had to be very clear, or else you got "mickey's look of stupified amazement" a slack jawed look of pure stunned incomprehension.

    I'd limit the common sense aspects too.

    Intelligence in Hero terms seems to be as much about speed of thought as it is about breadth of knowledge (which are covered by skills). You think faster, hence respond faster, hence have a higher Per roll. You think faster, hence have a higher ability to recall information (have higher skills).

    Slowing down your thought processes should make running your skills much worse. I'd recalculate all the skills based off his new Int. Or, hmmm, maybe just make them all Familiarities instead.

    Unless of cource, the character is an idiot savant, then all bets are off.

    D
    Nathan, after rolling his 6th consecutive 15+, crosses out the name on his character sheet, "I'm now Chris, the Gestalt of Incompetence."

    Chris, sitting next to him, "Grrr."

  3. #3
    Join Date
    Feb 2003
    Age
    41
    Posts
    19
    Rep Power
    0

    Well this is how it played out for us...

    I suppose it would depend on how low you were drained. In the one instance I can recall of my players getting INT drained (to negative something icky if I recall), the player pretty much sat in his chair flailing his arms and making "BHHHT!" noises with his tongue.

    That was a fun scenario. Their first meeting with the press and the matrial artist is drained to negative STR and CON and their super-genius gadgeteer has negative INT. Yeah, that made the people at home feel safe...
    "As usual Weedhopper, the Truth lies somewhere in the middle."
    "Sure old man. From what I've seen, the Truth lies bleeding in an alley in the rough part of town."

  4. #4
    Join Date
    Feb 2003
    Location
    Chino, CA
    Posts
    373
    Rep Power
    2099
    I would just start talking how Rage types.

  5. #5
    Join Date
    Feb 2003
    Location
    Denver
    Age
    49
    Posts
    74
    Rep Power
    10

    Re: how do you roleplay int drain?

    Originally posted by Rage
    Ok your intelligence has been drained (ohh no woe woe woe is you... woe.)

    the question is what will this do? You will act stupid is what most people say.
    Simple. Just hand the character sheet to my the player to my left (one certain player always sits in that seat) and let them run my character for the duration. :-)

  6. #6
    Join Date
    Feb 2003
    Location
    Taiwan
    Posts
    701
    Rep Power
    37758
    Originally posted by Nato
    I would just start talking how Rage types.
    yeah well your hand is your foot

  7. #7
    Join Date
    Feb 2003
    Location
    Madison, WI
    Posts
    29
    Rep Power
    0
    Watch Futurama the day the eart stood stupid for some interesting side effects.

    Fry: "What are we gonna do?"
    Farnsworth: "Duh, I know. Let's play the lottery!"
    Amy: "No! Let's buy internet stock!"
    Zoidberg: "On Margin. Zoiby wanna buy on margin."
    Fry: "Wait a minute. I know what's going on here. You've all become idiots."
    Bender: "Hey, let's all join the reform party!"
    All but Fry: *yahoo, hooray!*

  8. #8
    Join Date
    Apr 2003
    Location
    Anywhere the winter goes
    Age
    30
    Posts
    40
    Rep Power
    0
    Hmmm. Personally, I think just being not intelligent doesn't make you a dancing and yelling idiot.

    Intelligence, in my opinion, is about how fast you can:

    - get clues from information
    - learn skills
    - understand how a certain object works
    - know about the current situation

    Of course, there are lots of other aspects, and with an EGO-Drain, the results could be the same.

    Keep your memories, skills and powers, but use them at a decreased rate of fastness. It's like somebody has not forgotten about a thing, but needs to really really concentrate to get a clue. An EGO- or INT-Roll with a penalty might help you playing it.

    It's all still there...you just have to find it.
    A single babel fish shoots out of the slot. It sails across the room and through a small hole in the wall, just under a metal hook.

  9. #9
    Join Date
    Mar 2003
    Location
    Auckland, New Zealand
    Age
    26
    Posts
    2,494
    Rep Power
    0
    Alcohol is, in HERO terms, an INT drain. Therefore, get a lot of your preferred alcohol and...

    Or just RP as though you were drunk.

Thread Information

Users Browsing this Thread

There are currently 1 users browsing this thread. (0 members and 1 guests)

Similar Threads

  1. Magic Items go here!!
    By Xandarr in forum Fantasy Hero
    Replies: 81
    Last Post: Dec 24th, '11, 10:24 AM
  2. Rule of X ideas?
    By Chuk in forum HERO System Discussion
    Replies: 64
    Last Post: Oct 24th, '11, 08:36 PM
  3. INT 13 = roll 12- int 18 = roll 13-
    By psychoph in forum HERO Designer Discussion
    Replies: 3
    Last Post: May 7th, '03, 10:41 AM
  4. A drain with an ego combat value
    By Sociotard in forum HERO System 6th Edition Rules Questions
    Replies: 1
    Last Post: Apr 28th, '03, 09:41 AM
  5. Drain BOECV
    By Scott Destroyer in forum HERO System 6th Edition Rules Questions
    Replies: 1
    Last Post: Mar 9th, '03, 06:10 AM

Bookmarks

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •