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Thread: New Millennium: Worth mining?

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    New Millennium: Worth mining?

    Having found interesting titbits aplenty in old HERO books I noticed that the Champions: the New Millennium line goes for a song on eBay and the secondhand market. Is there anything worth buying these books for to add to a current Champions game, or has it all been covered elsewhere?
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    Re: New Millennium: Worth mining?

    Quote Originally Posted by BigJackBrass
    Having found interesting titbits aplenty in old HERO books I noticed that the Champions: the New Millennium line goes for a song on eBay and the secondhand market. Is there anything worth buying these books for to add to a current Champions game, or has it all been covered elsewhere?
    A slim handful of the character concepts are both interesting and not covered by other sourcebooks--but not very many.

    Also, it is kind of interesting to trace Champions from 4th, to New Millenium, to 5th--it is somewhat reminscent of the way comic stories changed too, with New Millenium being set in the era right around, hm... I'd say right around the start of the unadjectived "X-Men" comic; the tone was a little more "real" (without being gritty the way Image-era comics were) and the art and aesthetic style was more "sleek and sexy" in nature--but that isn't game material per se, more just "kind of neat".
    Merely because "It's my opinion" does not exempt the underlying reasoning from examination.

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    Re: New Millennium: Worth mining?

    The only really good item I recall from C:NM was Black Paladin's dragon follower/steed.

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    Re: New Millennium: Worth mining?

    I have to second Hugh's observation.. the book was pretty much a total dud except for the Black Paladin's dragon.

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    Re: New Millennium: Worth mining?

    Eh, I use Bay City as an adventuring point. At least the maps and city information. I tossed out about half the history for it.

    Unlike most people I enjoyed C:NM and what it tried to do. Wasn't the best Hero products at the time, wasn't the worse either. If you do buy the books sit down and read the rules and do the conversions yourself, don't trust the "5th" characters in the Cybergames version of the book. They're not based on what we know as 5th Edition.
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    Re: New Millennium: Worth mining?

    While I didn't didn't care for the gaming system, I liked several of the modifications they made to versions of Eurostar, Lady blue, and a few of the other standard CU villains. Also, the maps, and with a little work, some of the organizations they have can be useful. And, to be honest, I picked up m copy of the rules, and Bay City from the bargin bin at my local comic shop, so I can't complain to much.
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    Re: New Millennium: Worth mining?

    We I bought C: tNM "back in the days" I was excited to see a new version of the game becuas eit was advertised as an easier, more accessible version of HERO (had no problems with it, but heck - A NEW VERSION OF MY FAVOURITE GAME - WHOOHOOO!).
    Wasn't impressed with the system. Did not get the reason to have Body and Stun at the same level and with no connection between the two stats. Everything was "same, but slightly different", but not as accessible as the old 4th edition.
    The artwork was great though, and I wonder why this is not possible with todays Hero products. In that case I a see a regression which is now underway to get reduced - but layout- nad artwise New Millenium is still ahead of todays 5th edition.
    That's a shame.
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    Re: New Millennium: Worth mining?

    Interestingly enough, I just got 'Bay City' for cheap at a used book store. I plan to milk it a lot if I ever run a super game in the San Fran/Oakland area
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    Re: New Millennium: Worth mining?

    If you can get it cheap its worthwhile. It had some interesting characters and ideas in it. And the art was passable.
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    Re: New Millennium: Worth mining?

    Quote Originally Posted by Hermit
    Interestingly enough, I just got 'Bay City' for cheap at a used book store. I plan to milk it a lot if I ever run a super game in the San Fran/Oakland area
    I found that one fairly cool, and used the whole city in my world.
    You know how you play with a cat by dangling a peice of sting within his grasp, and then pull it away as he grabs for it? If the string isn't exciting and tempting the cat won't grab. But if you pull away early too many times and deny him too often, the cat gives up in frustration. The skill is in finding the sweet spot between those extremes where its fun for you and the cat.

    That's what a GM's job is.

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    Re: New Millennium: Worth mining?

    Reading over this, it gives me an idea for a whole new thread, Retcon Champions: the New Millennium
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    Sneaky Re: New Millennium: Worth mining?

    Their take on PSI and The Ravenswood Academy. The Headmaster was the Marksman (LOL).
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    Re: New Millennium: Worth mining?

    So the consensus seems to be that the line has some good bits if the price is right.

    I just picked up a copy of Bay City for 99p, which is about $1.60... I think I should get my money's worth for that
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    Re: New Millennium: Worth mining?

    Quote Originally Posted by Dominique
    Reading over this, it gives me an idea for a whole new thread, Retcon Champions: the New Millennium
    I find it ironic that when C:NM came out, Marvel Comics was doing their Hero's Reborn comics. Even though all the issues weren't out you could almost see a connection between the two.
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    Re: New Millennium: Worth mining?

    I liked C:NM's background, but didn't care for the rules really. I agree that the art was better and I liked the general design of the books ... and I especially liked the color plates in the 1e of it, very nice work I only wish that the standards had kept ...


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