For CrosshairCollie:
For all of your ability and action levels, the level determines your maximum potential with that action/ability. So levels DO matter, because it determines the maximum amount of stones you can apply.
For that Sabertooth slaughter, remember that first everybody allocates their stones to their actions and once that's done, THEN the action takes place. Combat usually goes in Dex order (or Speed for speedsters). If you have to close your distance to the opponent, then you act later.
Either your DM applied no stones to defense (and probably forgot modifiers), or you really did beat Sabertooth to the punch. That takes power. Ah, and don't forget that for every 1-3 stones your attack beats the defense, you do 1 white stone of damage (I messed up one time thinking it was a 1:1 ratio).
And for Killer Shrike, this game isn't so much of a "skim and learn the rules" if you really want to grasp the concept. I had to do my nosediving into the pages in order to fully learn the rules. But the basics are this:
If your action number is less than difficulty, you can't even attempt the task (PCs don't know that, though), and...
Stones of effort vs. stones of resistance = result.



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