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Thread: [Online Game]New 'Marvel: Next Generation' game

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    Re: [Online Game]New 'Marvel: Next Generation' game

    Quote Originally Posted by GoldenAge
    Hmm....

    Wilbur "Long Shanks" Day Jr. Or maybe "Elevator Shoes" Day

    Could be a girl... call her Mighty Gams!

    I jest, of course.
    Stilt Man is no laughing matter.The 'Son of' doubly so.


    It has to be a son... for the alliteration.
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    Miss Scarlet: Oh, I'm being blackmailed all right, but I did what I'm being blackmailed for.

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    Re: [Online Game]New 'Marvel: Next Generation' game

    Gee, now I want to make the Son of Mandril, aka "Sexy Beast"
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    Re: [Online Game]New 'Marvel: Next Generation' game

    Quote Originally Posted by Log
    It has to be a son... for the alliteration.
    Sure it could be a girl... You'd just have to call her...
    THE SCION OF STILTMAN!

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    Re: [Online Game]New 'Marvel: Next Generation' game

    What about the son of Songbird and Quasar?

    What’s that, you say?

    Well, it’s just an idea… but please just read the proposed history I pieced together below before you condemn it.


    - Melissa Gold was a troubled runaway from an alcoholic father and incarcerated mother. In order to survive on the streets, Melissa developed a hard edge to her personality, referring to herself as "Mimi." She eventually found work as a costumed professional wrestler, taking the stage name Screaming Mimi, and joined the wrestling team known as the Grapplers. The Grapplers became renowned for their colorful personalities and ringside antics, but the wrestling federation denied them the opportunity to make the amount of money their male counterparts made. Instead, the group agreed to earn supplementary income by performing a covert operation for the Roxxon Oil Company and was given special paraphernalia to assist them in their mission. The mission failed due to the hero Quasar, and the Grapplers were tried and jailed for their misdeeds.
    Melissa eventually left the Grapplers, serving in Helmut Zemo's Masters of Evil and partnering with the similarly powered Angar the Screamer; however, Angar was killed during a robbery and a grieving Mimi went on a screaming rampage that destroyed her voice. Zemo, who recruited her back into his Masters and had the Fixer grant her new abilities based on Klaw’s Sonic Horn, rescued her. When Zemo's new Masters disguised themselves as the heroic Thunderbolts, Melissa adopted the identity of Songbird and became romantically involved with teammate Abe Jenkins, alias M.A.C.H. 1, who trained her in aerial combat. Ultimately, she and Abe were among the Thunderbolts who turned against Zemo and tried to prove to the world that they had reformed. As part of his reformation, Abe has voluntarily served additional time in prison while Songbird continued to serve with the Thunderbolts. After the team disbanded following an altercation with the Avengers, Melissa joined a new incarnation of the Thunderbolts assembled by Abe, but the time she and Abe have spent apart had strained their relationship. Abe and Melissa tried several times to rekindle their romance in the years following the Thunderbolts dissolution and it was during their last attempt at reconciliation that the seed of history would be planted.
    Within weeks of their final reunion however, Melissa once again found herself alone and decided to permanently cut ties with Abe along with her hopes of one day reforming the Thunderbolts. But as luck would have it, the end of that very day brought a most unusual and welcomed surprise.
    Quasar, recently returned from his self-imposed celestial exile after the absorption of Eon into his Quantum Bands, found himself looking for familiar faces to once again ground himself in humanity. Throwing off his mantle as the Protector of the Universe for long enough to visit friends in Manhattan led Wendell Vaughn to a chance meeting with Melissa as she was in search of her friend Clint Barton, also known as the Avenger’s archer Hawkeye.
    Vaughn immediately recognized Melissa as Screaming Mimi, who he'd help incarcerate long ago. However, his continued association with the Epic Alliance had allowed Vaughn to follow Songbird’s evolution into a hero. Intrigued and happy to find someone so quickly with so much shared history to chat about Vaughn quickly asked Melissa to coffee. Stunned yet intrigued by the interstellar guardian, Melissa agreed… Within days, romance between the two blossomed.
    The relationship with Wendell was everything that Melissa was looking for. The two’s parallel experiences since their original, and adversarial, meeting quickly matured into a comfortable quiet broken only by the sparks of attraction. Soon, though Quasar felt the tug of the Universe at his cape. For some time he struggled with the decision to leave and face his duty or stay with his new love and enjoy his birthright as a human. Eventually, inexorably, it was the Universe that won out. But Quasar’s heartrending decision was turned into elation when Melissa asked if she could join him on his journeys and share his responsibility as Mar-Vel’s successor.
    For months Quasar and Songbird lived and loved in the vast reaches of space and when their bliss could reach no higher ground, Melissa discovered that she was with child….

    Okay, long enough for now!

    In short… The child is actually Abner Jenkins’ (MACH-1/2/3…). However, it’s raised without his knowledge as the son of Quasar and Songbird… More later if it’s worth it.

    Son’s name?

    Echo… Reverb… Resonance… ?

    He would have the same powers as Quasar = the ability to create solid objects – But like his mother Songbird would do so with sound… only naturally.

    Perhaps he is rendered deaf and gains some cosmic powers due to his mother’s ignorance in her first two trimesters? Maybe he even acquires some limited abilities of the Star Brand due to his proximity to the Quantum Bands while in Vitro? Would he inherit the Quantum Bands? (Of course, points will make the difference)

    I really like this idea!

    Can I play him? Well, can I? Well? Well?
    Okay, I’ll stop now.
    Last edited by GoldenAge; May 19th, '06 at 12:08 AM.
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    Re: [Online Game]New 'Marvel: Next Generation' game

    Quote Originally Posted by Agent 13
    Time to bust out those Son of Stilt-Man notes I was working on a while back...
    Have him take some inspiration from Spider-Man (or Spider-Woman, etc) and call him Daddy Long Legs.
    Zombies allow GMs to give players practice in outsmarting things. Start with mindless things like zombies - if the players succeed in outwitting them, start working your way up.


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    Re: [Online Game]New 'Marvel: Next Generation' game

    Quote Originally Posted by GoldenAge
    Son’s name?

    Echo… Reverb… Resonance… ?
    Maybe Choir to incorporate the sound bits and cosmic/heavenly allusions?

    Echo is good, being a reflection of his parents and all.

    Maybe due to all the cosmic stuff during his prenatal time he can access the "cosmic resonance", and sing out various effects, some one would not normally associate with sound, like healing/repairing damaged objects, teleport, etc. as well as the normal sonics and Songbird solid sound constructs. Maybe Danger Sense too, for "hearing disturbances".
    Zombies allow GMs to give players practice in outsmarting things. Start with mindless things like zombies - if the players succeed in outwitting them, start working your way up.


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    Re: [Online Game]New 'Marvel: Next Generation' game

    Quote Originally Posted by Supreme Serpent
    Maybe Choir to incorporate the sound bits and cosmic/heavenly allusions?

    Echo is good, being a reflection of his parents and all.

    Maybe due to all the cosmic stuff during his prenatal time he can access the "cosmic resonance", and sing out various effects, some one would not normally associate with sound, like healing/repairing damaged objects, teleport, etc. as well as the normal sonics and Songbird solid sound constructs. Maybe Danger Sense too, for "hearing disturbances".
    Good ideas all!
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    Re: [Online Game]New 'Marvel: Next Generation' game

    Thinking some more about the Thunderbolt idea, and I'm really liking it. They are almost the opposite of the Avengers in some ways.

    The Avengers have the full backing of SHIELD, got this beautiful island built for them, and was trained to do their jobs. While the Thunderbolts have SHIELD watching them like a hawk, waiting for them to do whatever scheme it is SHIELD thinks they're gonna do. They work out of some run down warehouse that hasn't been worked on since the 70's, complete with rats and semi working electricty, and they have no training what so ever, they're just figuring it out as they go.

    Also, I've been thinking of what villians would make for some neat legacies.

    The Wrecker would be kinda neat, a kid recieves there dads magic crowbar and becomes kind of a blue-collar Thor.

    Spider-Man has tons of great villians, but for some reason Dr Octopus and Electro stand out in my mind. Or new Green Goblin would be cool, trying to rebuild what little is left of Oscorp and (just barely) funding this team.

    Ultron would also work. To borrow from Runaways a bit, maybe Ultron created a progeny, only said progeny doesn't want to wipe out all the organics, it wants to help them?

    Also in that vien how about Namor? He has a child, who after hearing for years how wrong and stupid the surface dwellars are, goes and see for themselves and learns "hey, they ain't so bad." Plus, since Namor is so long lived he wouldn't be much different, and having him show up ocassionally for some family arguments would be funny.

    Thats just stuff off the top of my head.
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    Re: [Online Game]New 'Marvel: Next Generation' game

    Some thoughts and notes to coordinate continuity for the shared universe.

    Quote Originally Posted by Snake Gandhi
    Also, I've been thinking of what villians would make for some neat legacies.

    The Wrecker would be kinda neat, a kid recieves there dads magic crowbar and becomes kind of a blue-collar Thor.
    IIRC, per Kolbrandr's origin, the original Wrecking Crew is still around and active. With Asgard destroyed, their power seems to now come from the Egyptian god Seth. It hasn't featured in-game yet, so perhaps there's the possibility of changing around if needed (like for Journeyman). Of course, playing the heroic child of an active supervillain certainly has RP possibilities.

    Also in that vien how about Namor? He has a child, who after hearing for years how wrong and stupid the surface dwellars are, goes and see for themselves and learns "hey, they ain't so bad." Plus, since Namor is so long lived he wouldn't be much different, and having him show up ocassionally for some family arguments would be funny.
    Or Attuma/Krang (sp?).

    A heroic Deviant could be cool.

    From what I remember of people's origins/hunteds, villains mentioned/used so far are:

    Wrecking Crew
    Seth
    Blood Skull (Red Skull heir, don't know if related)
    Kang the Conqueror (Dynasty's relative)
    Serpent Syndicate (unknown membership/details?)
    Magneto - was a teacher at Xavier Academy when Cinnabar/Antimony where there
    Mandarin -(unclear if original or another has taken up mantle)
    Adrian and Adrianne von Strucker, twin children of Andrea (and possibly Andreas) von Strucker) - not sure if actually villainous, but not nice.
    Arcade (unclear if original or not)
    Immortus
    Rhino (mentioned in passing as having fought Arachne, unclear if orig.)
    Diamondback (mother of Banner)
    Ultron (presumably destroyed permanently, but Marvel and permanent deaths are rare )

    And we recently fought: (except where noted, unsure if original or not)
    Melter
    Titanium Man (well, already several of him, but definitely not Gremlin)
    Letha
    Rocket Racer
    Mr. Hyde
    Executioner (son of the original, Skurge)
    Porcupine
    Killer Shrike

    and a reference to the Taskmaster, but unknown at this time if the original or not.
    Last edited by Supreme Serpent; May 19th, '06 at 10:10 AM.
    Zombies allow GMs to give players practice in outsmarting things. Start with mindless things like zombies - if the players succeed in outwitting them, start working your way up.


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    Re: [Online Game]New 'Marvel: Next Generation' game

    Quote Originally Posted by Supreme Serpent
    From what I remember of people's origins/hunteds, villains mentioned/used so far are:

    Wrecking Crew
    Seth
    Blood Skull (Red Skull heir, don't know if related)
    Kang the Conqueror (Dynasty's relative)
    Serpent Syndicate (unknown membership/details?)
    Magneto - was a teacher at Xavier Academy when Cinnabar/Antimony where there
    Mandarin -(unclear if original or another has taken up mantle)
    Adrian and Adrianne von Strucker, twin children of Andrea (and possibly Andreas) von Strucker) - not sure if actually villainous, but not nice.
    Arcade (unclear if original or not)
    Immortus
    Rhino (mentioned in passing as having fought Arachne, unclear if orig.)
    Diamondback (mother of Banner)
    Ultron (presumably destroyed permanently, but Marvel and permanent deaths are rare )

    And we recently fought: (except where noted, unsure if original or not)
    Melter
    Titanium Man (well, already several of him, but definitely not Gremlin)
    Letha
    Rocket Racer
    Mr. Hyde (presumably original)
    Executioner (son of the original, Skurge)
    Porcupine
    Killer Shrike

    and a reference to the Taskmaster, but unknown at this time if the original or not.
    Wow. Somebody's been paying attention! I'm surprised you remember that throwaway Rhino line in Arachne's little monolog. That's a lot of villains... and I've got even more planned!

    Quote Originally Posted by Snake Gandhi
    Spider-Man has tons of great villians, but for some reason Dr Octopus and Electro stand out in my mind. Or new Green Goblin would be cool, trying to rebuild what little is left of Oscorp and (just barely) funding this team.
    Ooh, I can see it now! A Rivalry with the Amazing Arachne!

    Bill.

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    Re: [Online Game]New 'Marvel: Next Generation' game

    Quote Originally Posted by Supreme Serpent
    IIRC, per Kolbrandr's origin, the original Wrecking Crew is still around and active. With Asgard destroyed, their power seems to now come from the Egyptian god Seth. It hasn't featured in-game yet, so perhaps there's the possibility of changing around if needed (like for Journeyman). Of course, playing the heroic child of an active supervillain certainly has RP possibilities.
    Hmmm, almost forgot about that. Still, thats not to difficult to write around.

    When the Wrecker's powers faded away, he got real depressed. Depressed enough to hook up with this stupid broad for a while. He spent his days drinking and trying to get the damn crowbar to work. After a couple months he said 'Screw this", tossed the crowbar down, ditched the broad, and went to find him some new power. That lead him to Seth and off he goes.

    In the meantime, the girl, a shy little thing, never even got the chance to tell Dirk she was pregnant. But she wasn't really sorry to see him go, as he was nothing but a worthless bully. She kept the crowbar as sort of a reminder. Years pass, and one day her child is looking through the garage and finds this thing wrapped in a towel. It's a freaking crowbar. Wondering what the hell a crowbar is doing wrapped up in a box of old stuff, they pick it up and wham, they get a rush of power. When the kid rips the basement door of its hinges, he quickly finds Mom and asks about the thing. She reluctantly fills him in on the parts of the father she kinda left out.

    I think that would work, plus you get a ready made Hunted in Wrecker, who when he finds out that the power works for his kid is gonna be pissed. He'll of course figure that the kid stole his powers somehow, and he wants them the hell back. (the fact that the child wasn't born yet when his powers left naturally won't factor in to Dirk's hatred.)

    Man, I'm supposed to be running this game, I really need to stop thinking up character ideas.
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    Re: [Online Game]New 'Marvel: Next Generation' game

    Quote Originally Posted by Snake Gandhi
    Also in that vien how about Namor? He has a child, who after hearing for years how wrong and stupid the surface dwellars are, goes and see for themselves and learns "hey, they ain't so bad." Plus, since Namor is so long lived he wouldn't be much different, and having him show up ocassionally for some family arguments would be funny.
    That's be cool, but he'd have a really nasty half-brother named LLYRON: http://www.marvunapp.com/Appendix3/llyronnamor.htm
    Last edited by GoldenAge; May 19th, '06 at 08:51 AM.
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    Re: [Online Game]New 'Marvel: Next Generation' game

    As was said earlier, redemption could be wicked insane fun to play, if you're into angst, complication and misunderstanding...oh, but you're reading a Marvel game thread, so you probably are into all that, at least a little!

    Just drawing on a few of my favorite X-Men issues from back in the early to mid-1980s:

    Nocturne/Doppelganger/Suspicion/Rumor -- Legacy child of Mystique. She's another character with an inhuman-appearing base form. She can shapeshift minds; one touch, and she can copy your mind completely enough to know all your secrets. Is Kurt Wagner (Nightcrawler) her sibling? Her sire? No relation at all?

    Treason/Hope/Vengeance -- Legacy child of the X-Men in the "Magik" mini-series, which was really Iliyana Rasputin's origin story. The character is a child of the one or two of the debased and twisted X-Men of that reality, raised by one of the few remaining heroes in that realm, growing up in the surrealistic horror and evil of Belasco's magical realm...until one day, he/she escapes to the Marvel mainstream universe! A demon-hunter and paladin, with bizarre, unsettling (if not outright tainted) magical powers.

    Wildeblood/Stormheart/Nightstorm -- Legacy child of Storm of the X-Men and Dracula...yes, that Dracula. In canon, the Lord of Vampires was long infatuated with Ororo Munroe...this character is their child, a storm-riding dhampir, half-alive, half-mutant, possessed of powers from both parents and always fighting against the father's blood-hunger.

    Oh, this is fun.
    Nothing ventured, nothing gained
    Honest try is not in vain
    No more waiting, time to go
    Out of my way
    No more waiting...
    And I have so much to say


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    Re: [Online Game]New 'Marvel: Next Generation' game

    One minor nitpick Supreme Serpent; It's not the original Hyde. Cinnibar talked to him as if he was and he called the originator of the formula a fool and incapable of handleing the unbridaled power of Hyde...


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    Re: [Online Game]New 'Marvel: Next Generation' game

    Quote Originally Posted by Haven Walkur
    As was said earlier, redemption could be wicked insane fun to play, if you're into angst, complication and misunderstanding...oh, but you're reading a Marvel game thread, so you probably are into all that, at least a little!

    Just drawing on a few of my favorite X-Men issues from back in the early to mid-1980s:

    Nocturne/Doppelganger/Suspicion/Rumor -- Legacy child of Mystique. She's another character with an inhuman-appearing base form. She can shapeshift minds; one touch, and she can copy your mind completely enough to know all your secrets. Is Kurt Wagner (Nightcrawler) her sibling? Her sire? No relation at all?

    Treason/Hope/Vengeance -- Legacy child of the X-Men in the "Magik" mini-series, which was really Iliyana Rasputin's origin story. The character is a child of the one or two of the debased and twisted X-Men of that reality, raised by one of the few remaining heroes in that realm, growing up in the surrealistic horror and evil of Belasco's magical realm...until one day, he/she escapes to the Marvel mainstream universe! A demon-hunter and paladin, with bizarre, unsettling (if not outright tainted) magical powers.

    Wildeblood/Stormheart/Nightstorm -- Legacy child of Storm of the X-Men and Dracula...yes, that Dracula. In canon, the Lord of Vampires was long infatuated with Ororo Munroe...this character is their child, a storm-riding dhampir, half-alive, half-mutant, possessed of powers from both parents and always fighting against the father's blood-hunger.

    Oh, this is fun.
    I totally agree!

    But remember, it's contrast that makes those negative attributes shine. Every angst-ridden hero on the road to redemption needs a do-gooder counterpart.

    Jean Gray, Cyclops, Nightcrawler, Beast, Iceman, Storm and others... were all well centered, true heroes. If they weren't inherently good people their tragedies wouldn't be so dramatic. A team absolutely full of angst isn't much fun. But a few heroes working hand-in-hand with others in hopes of redemption makes for good cinema. In my opinion, a team with many varied personalities is the watermark to shoot for. (That's not to say that things can't change and roles couldn't be reversed so that everyone gets a chance to be morose. )
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