PARVATI (PARI SRIVAS)
Val Char Cost Roll Notes
18 STR 3 13- Lift 303.1kg; 3 1/2d6; [4]
29 DEX 12 15- OCV 10 DCV 10
18 CON 6 13-
15 BODY 0 12-
13 INT 3 12- PER Roll 12-
29 EGO 8 15- ECV: 10
25 PRE 5 14- PRE Attack: 5d6
24 COM 2 14-
4/24 PD 0 Total: 4/24 PD (2/22 rPD)
4/24 ED 0 Total: 4/24 ED (2/22 rED)
6 SPD 1 Phases: 2, 4, 6, 8, 10, 12
8 REC 0
36 END 0
35 STUN 0 Total Characteristic Cost: 40
Movement: Running: 6" / 12"
Swimming: 2" / 4"
Leaping: 3 1/2"
Flight: 7" / 14"
Cost Powers END
Sadhana, all slots Only In Heroic Identity (-1/4) Note: Assuming the form of Parvati requires Pari to hold the Devi Mandala in both hands and recite Devi's mantra. The Mandala takes the form of a golden disk roughly 10 cm in diameter, engraved with images of Hindu goddesses.
51 1) To Endure Pain: (Total: 90 Active Cost, 51 Real Cost) Energy Damage Reduction, Resistant, 50% (30 Active Points); STUN Only (-1/2), Only In Heroic Identity (-1/4) (Real Cost: 17) plus Physical Damage Reduction, Resistant, 50% (30 Active Points); STUN Only (-1/2), Only In Heroic Identity (-1/4) (Real Cost: 17) plus Armor (10 PD/10 ED) (30 Active Points); Limited Power Power loses about a third of its effectiveness (First point of BODY always gets through; -1/2), Only In Heroic Identity (-1/4) (Real Cost: 17) 0
52 2) Laghima: (Total: 65 Active Cost, 52 Real Cost) +15 DEX (45 Active Points); Only In Heroic Identity (-1/4) (Real Cost: 36) plus +2 SPD (20 Active Points); Only In Heroic Identity (-1/4) (Real Cost: 16) 0
24 3) Garima: (Total: 29 Active Cost, 24 Real Cost) +5 STR (5 Active Points); Only In Heroic Identity (-1/4) (Real Cost: 4) plus +5 CON (10 Active Points); Only In Heroic Identity (-1/4) (Real Cost: 8) plus +5 BODY (10 Active Points); Only In Heroic Identity (-1/4) (Real Cost: 8) plus Knockback Resistance -1"; Only In Heroic Identity (-1/4) (Real Cost: 2) plus Damage Resistance (2 PD/2 ED); Only In Heroic Identity (-1/4) (Real Cost: 2) 1
39 4) Prakamya: (Total: 49 Active Cost, 39 Real Cost) +15 EGO (30 Active Points); Only In Heroic Identity (-1/4) (Real Cost: 24) plus +9 Mental Defense (15 points total) (9 Active Points); Only In Heroic Identity (-1/4) (Real Cost: 7) plus Power Defense (10 points) (10 Active Points); Only In Heroic Identity (-1/4) (Real Cost: 8) 0
12 5) Aspect of Durga: (Total: 15 Active Cost, 12 Real Cost) +10 PRE (10 Active Points); Only In Heroic Identity (-1/4) (Real Cost: 8) plus +10 COM (5 Active Points); Only In Heroic Identity (-1/4) (Real Cost: 4) 0
111 Mantra-Vidya: Variable Power Pool, 60 base + 51 control cost, Cosmic (+2) (150 Active Points); all slots Only In Heroic Identity (-1/4), Gestures (-1/4), Incantations (-1/4) Note: In Mantra-Vidya, ritual gestures are known as Mudras, ritual phrases as Mantras.
0 1) A Greater Reality: Force Field (10 PD/10 ED), Hardened (+1/4), Costs END Only To Activate (+1/4) (30 Active Points); Concentration (1/2 DCV; -1/4), Only In Heroic Identity (-1/4), Gestures (-1/4), Incantations (-1/4) Real Cost: 15 2
0 2) Sky Dancing: Flight 7", Costs END Only To Activate (+1/4) (17 Active Points); Only In Heroic Identity (-1/4), Gestures (-1/4), Incantations (-1/4) Real Cost: 10 1
0 3) Hold the Mind: Mind Control 12d6 (60 Active Points); Eye Contact Required (-1/2), Only In Heroic Identity (-1/4), Gestures (-1/4), Incantations (-1/4) Real Cost: 27 6
0 4) Her Right Hand Held Joy and Pain: Ego Attack 6d6 (60 Active Points); Only In Heroic Identity (-1/4), Gestures (-1/4), Incantations (-1/4) Real Cost: 34 6
0 5) Her Left Hand Held Life and Death: Killing Attack - Ranged 4d6 (60 Active Points); Only In Heroic Identity (-1/4), Gestures (-1/4), Incantations (-1/4) Real Cost: 34 6
0 6) She Contained the Universe: Mental Illusions 12d6 (60 Active Points); Only In Heroic Identity (-1/4), Gestures (-1/4), Incantations (-1/4) Real Cost: 34 6
0 7) Redirection of Forces: Missile Deflection (Any Ranged Attack), Missile Reflection, Reflect At Any Target (50 Active Points); Only In Heroic Identity (-1/4), Gestures (-1/4), Incantations (-1/4) Real Cost: 28 0
0 8) Her Eyes Knew All Things: Telepathy 12d6 (60 Active Points); Eye Contact Required (-1/2), Only In Heroic Identity (-1/4), Gestures (-1/4), Incantations (-1/4) Real Cost: 27 6
0 9) Eyes Like the Sun: Sight Group Flash 6d6, Area Of Effect (3" Radius; +1) (60 Active Points); Only In Heroic Identity (-1/4), Gestures (-1/4), Incantations (-1/4) Real Cost: 34 6
0 10) Purity of Body: Healing BODY, STUN, END, FLASH 1d6, Can Heal Limbs, Reduced Endurance (0 END; +1/2), STUN, BODY, END, FLASH simultaneously (+1), Decreased Re-use Duration (1 Turn; +1 1/2) (60 Active Points); Only In Heroic Identity (-1/4), Gestures (-1/4), Incantations (-1/4) Real Cost: 34 0
0 11) To Draw in Power: Healing END 6d6 (60 Active Points); Only In Heroic Identity (-1/4), Gestures (-1/4), Incantations (-1/4) Real Cost: 34 6
0 12) Ignore the Physical: Desolidification (affected by Magic), Costs END Only To Activate (+1/4) (50 Active Points); Only In Heroic Identity (-1/4), Gestures (-1/4), Incantations (-1/4) Real Cost: 28 4
Skills
4 Language: Hindustani (completely fluent; literate)
0 Language: English (idiomatic; literate) (5 Active Points)
3 Scholar
1 1) KS: Arcane And Occult Lore (2 Active Points) 11-
1 2) KS: Hindu Theology (2 Active Points) 11-
1 3) KS: Kama Sutra (2 Active Points) 11-
2 4) KS: Matra-Vidya (3 Active Points) 12-
1 5) KS: Naturalist (2 Active Points) 11-
2 6) KS: Sadhana (3 Active Points) 12-
1 7) KS: The Activist World (2 Active Points) 11-
1 8) KS: The Mystic World (2 Active Points) 11-
1 9) KS: Yoga (2 Active Points) 11-
3 Seduction 14-
Total Powers & Skill Cost: 310
Total Cost: 350
200+ Disadvantages
10 Distinctive Features: Magical and Extradimensional Aura (Not Concealable; Always Noticed and Causes Major Reaction; Detectable Only By Unusual Senses)
20 Psychological Limitation: Absolute Loyalty to Yggdrasil (Common, Total)
15 Psychological Limitation: Emotionally volitile, tends to extremes (Very Common, Moderate) Note: Pari is emotionally very young, tending towards extremes of kindness and cruelty.
5 Psychological Limitation: Soap Opera Syndrome (Uncommon, Moderate) Note: While Pari does care for Paul, she continues to seek approval and attention from other males.
10 Psychological Limitation: Overonfident and Judgemental (Common, Moderate)
15 Social Limitation: Secret Identity: Perpetual College Student and Campus Activist Pari Srivas (Frequently, Major)
15 Hunted: Indian Authorities and Indian State Sponsored Super Team 8- (Mo Pow, NCI, Limited Geographical Area, Capture)
10 Reputation: Metahuman Eco Terrorist with "Magical" powers, 11- (Extreme; Known Only To Indian Law Enforcement and those with appropriate KS) Note: A two month crusade against corruption and corporate greed in Mumbai has made Parvati a wanted metahuman in India.
50 Experience Points
Total Disadvantage Points: 350
Background/History: Mumbai, India, 2003 - The official looked down at the girl. She was short, slender, movie star beautiful, dressed in traditional robes that seemed almost to glow. There was no plausible reason she would be in his office. Still, such a beauty. "Can I help you, miss?"
Her voice was young, and full of anger. "You are Bhavin Georgekutty. In your personal bank account, you hold more than seven million American dollars meant to compensate the victims of the Bhopal disaster. Further, you have accepted payments from Eveready India to ignore safety violations."
Beauty or not, to be berated by some idiot child was intollerable. "Get out before I have you arrested!"
The girl's eyes met Bhavin's, and seemed to fill the world. "Scream for me, Mr.Georgekutty."
Bhavin Georgekutty screamed.
Pari regretted his death not at all.
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Pari Srivas Journal, December 12th, 2004 - "The dream came to me again last night. Parvati, Durga and Kali, all dancing through the branches of the great tree, dancing through me. A good dream. I did my meditation again this morning. Tonight: speak to Women's Student Union. Email from Prof. Ilmarinen. This weekend, strike against Dow headquarters in Midland. Hope Paul will be there."
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Pari Srivas was born in 1984 in Bhopol, Madhya Pradesh, India. The Bhopol Disaster occured on the morning of her birth. Of her immediate family, Pari was the only survivor. Relatives in the USA adopted the newborn.
Bright and pretty, spoiled, abused and neglected, Pari always knew that this life was wrong. She had a destiny. The world was wrong.
In 2002, Pari awoke from a dream of the Goddess dancing in the branches of the World Tree. In her hand Pari found the Devi Mandala, and in her mind she heard a voice whisper. Pari spoke the words. Parvati was born.
She would make things right.
Personality/Motivation: Pari is a perpetual University student active in multiple campus causes. Pari is more attached to Paul than she admits.
An emotionally very young woman, Pari can be harshly judgemental, shockingly cruel or smotheringly warm. She is self involved, cares deeply about everything, becomes furious at perceived injustice, and generally acts like a typical overdramatic, angry teenager with the power of a goddess.
Pari has killed, but is not a casual killer. As with all of the Five, she remains absolutely loyal to Yggdrasil, and is willing to accept deaths for the greater good.
Quote: "Die for me."
Powers/Tactics: Pari has great magical power through the Devi Mandala, so long as she is in the form of Parvati. She has regularly displayed all save the highest arts of Sadhana and Mantra-Vidya, traditional Indian forms of magic. Pari is particularly skilled at manipulating the minds of her targets.
Without the Mandala, Pari is an ordinary enough girl in her early twenties, fit and athletic, but lacking any particular metahuman abilities.
Skilled mystics who engage Pari in conversation may be shocked that such a powerful mage has such a limited grasp of arcane lore. While the Mandala grants Pari power, it has not granted her any special knowledge of the art of magic.
In combat, Parvati will generally take to the air and then set up targets for her team mates using Mind Control, Mental Illusions, Flashes, etc. If attacked directly she will generally use Redirection of Forces to defend herself. When facing a foe she can't disable, Parvati ba choose to Ignore the Physical and escape, coming back later to free any captured comrades.
Parvati tires quickly. She may take a phase to Draw In Power. She may also take a phase to heal a comrade.
Without the Mandala, Pari can not become Parvati.
Campaign Use: A tribute to the Scarlet Witch, Persephone and the Triple Goddess. In a campaign, Pari might be encountered on the campaign city's university campus and possibly form a friendship with a college age Hero.
Appearance: As Pari, an attractive young Indian woman in modern Western clothing. Her English is perfect.
As Parvati, an extremely beautiful young Indian woman in somewhat anachronistic robes covered in Indian mystic symbols.
Character by Robert Dorf, 2006
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