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Thread: Blowing of steam in RPGs

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    Blowing of steam in RPGs

    Question time!

    How do you GMs help your players blow off steam when they're getting a bit rough with the Villans?

    For me, I run a long session of Teenage Mutant Ninja Turtles where the only objective for the players is live as aggressively as possible until the police/army/corporation-that-built-them corners and kills them. Its a belt-fed beer and pretzels game, but everyone is more relaxed for the next regular game session.

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    I'd put them through a rifts game. They'd start out on the run form the CS Police, run to the bad side of town, step through some sort of portal and into...
    Cyberworks HQ... right in front of A.R.C.H.I.E.
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    Smile heh heh uh heh...he said 'blowing'

    Thread necromancy!

    I do not remember any of my groups particularly needing to 'blow off steam' but I can certainly see its appeal. I think a typical dungeon crawl would be ideal. Kill things, take treasure, rinse, repeat.

    I think if you have goaded your PCs with a particular villian that they have grown to love to hate, you should probably let them have a satisfying victory over them at some point before the end of the campaign. But that is just me.

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    Re: Blowing of steam in RPGs

    Quote Originally Posted by Syberdwarf2
    I'd put them through a rifts game. They'd start out on the run form the CS Police, run to the bad side of town, step through some sort of portal and into...
    Cyberworks HQ... right in front of A.R.C.H.I.E.

    Sorry, I'm new to RPing in general.

    I know this should be hilarious, but I don't get it.

    Please explain?

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    Re: Blowing of steam in RPGs

    The Cs police and cyberworks is very powerfull, the players will have their hands full with fighting.
    Also both are almost imposseble to negoitiate with,
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    Re: Blowing of steam in RPGs

    My GM once let me blow off steam by playing the villains. Actually, he gave me a set of villains known as the Geodesics and I came up with a plan for them. The problem was I went overboard and had them go into a killing spree while they were invisible or desolidified. That upset everyone else, so we retconned it so that they scared a lot of people instead of killing them.

    But hey, I can at least boast about turning a bunch of third-rate criminals into a force to be reckoned with.
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    Re: Blowing of steam in RPGs

    I've known far too many players over my gaming career where blowing off steam seems to be their sole purpose in gaming.

    Every now and again, I set up a REALLY big fight, and do a cliffhanger in one session, so the next game can be five minutes of recap, THREE HOURS OF WHOOPASS.
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    Re: Blowing of steam in RPGs

    I've done it in reverse. I had a bad experience at DC National Airport. The next time I ran Champions, there was a battle royale at said airport, beginnning with the attack of the giant mutant squid. Collateral damage was encouraged and a great time was had by all.
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    Re: Blowing of steam in RPGs

    Every once in a while, it's necessary to present the players with a villain whose sole purpose in the game is to act as a sort of pinata - they whale on him with a stick until he cracks and then get the candy (XP's, bragging rights) etc. Property damage can be fun, in a light-hearted way. (Running gag - the same guy who keeps getting caught in the cross-fire while driving his brand-new car, each of which get destroyed in bigger and funnier ways... It's a toss-up whether this put-upon citizen or his insurance adjuster will be the one to snap and don a villain's uniform to go after the heroes...)
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    Re: Blowing of steam in RPGs

    My players have always found C.L.O.W.N. relaxing.
    This space awaiting witty comment.

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    Re: Blowing of steam in RPGs

    C.l.o.w.n?

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    Re: Blowing of steam in RPGs

    40th CR godzilla stomp, where the three winners were a 30 headed terrasque, a terrasque with 8 templates, and a hell-worm thingie (and the losers were a taurc dire-lion/drow, a japanese school-girl titan, and a 5 headed 16th lvl monk)
    And that's Lord Roy the Ruthless to you!

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    Re: Blowing of steam in RPGs

    Quote Originally Posted by Pogo
    I've done it in reverse. I had a bad experience at DC National Airport. The next time I ran Champions, there was a battle royale at said airport, beginnning with the attack of the giant mutant squid. Collateral damage was encouraged and a great time was had by all.
    *chuckle*

    I did the same thing. The battlesuited villainess with the autofire explosion micro-missile launcher laid waste to the old CompUSA where I used to work.
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    Re: Blowing of steam in RPGs

    Quote Originally Posted by Roy_The_Ruthles
    40th CR godzilla stomp, where the three winners were a 30 headed terrasque, a terrasque with 8 templates, and a hell-worm thingie (and the losers were a taurc dire-lion/drow, a japanese school-girl titan, and a 5 headed 16th lvl monk)
    40th CR?
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    Re: Blowing of steam in RPGs

    Quote Originally Posted by Susano
    40th CR?
    DnD, it means 40 challange rateing (or the equivilent of a 40th lvl PC)
    And that's Lord Roy the Ruthless to you!

    "steady men, here come those leaping skeletons of doom!"

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