Supervillain (Plasma) for review
I'm going to trust Mentor and Blackjack not to read this, plus I'll selectively edit out her Disads and some other info...
She's the EB for an all-female European team in a Standard level game; not in the Champions universe BTW.
Anyway, I'd appreciate constructive criticism.
<font size=+1><b>Plasma</b></font>
Player: GM
<table cellpadding="0" border="0"><tr><td align="right"><font size=2><b>Val  </b></font></td><td><font size=2><b>Char   </b></font></td><td><font size=2><b>Cost</b></font></td></tr><tr><td align="right"><font size=2>8  </font></td><td><font size=2><b>STR</b></font></td><td><font size=2>-2</font></td></tr><tr><td align="right"><font size=2>14  </font></td><td><font size=2><b>DEX</b></font></td><td><font size=2>12</font></td></tr><tr><td align="right"><font size=2>18  </font></td><td><font size=2><b>CON</b></font></td><td><font size=2>16</font></td></tr><tr><td align="right"><font size=2>12  </font></td><td><font size=2><b>BODY</b></font></td><td><font size=2>4</font></td></tr><tr><td align="right"><font size=2>13  </font></td><td><font size=2><b>INT</b></font></td><td><font size=2>3</font></td></tr><tr><td align="right"><font size=2>14  </font></td><td><font size=2><b>EGO</b></font></td><td><font size=2>8</font></td></tr><tr><td align="right"><font size=2>15  </font></td><td><font size=2><b>PRE</b></font></td><td><font size=2>5</font></td></tr><tr><td align="right"><font size=2>24  </font></td><td><font size=2><b>COM</b></font></td><td><font size=2>7</font></td></tr><tr><td><font size=2></font></td><td><font size=2> </font></td><td><font size=2></font></td></tr><tr><td align="right"><font size=2>4/20  </font></td><td><font size=2><b>PD</b></font></td><td><font size=2>2</font></td></tr><tr><td align="right"><font size=2>4/28  </font></td><td><font size=2><b>ED</b></font></td><td><font size=2>0</font></td></tr><tr><td align="right"><font size=2>4  </font></td><td><font size=2><b>SPD</b></font></td><td><font size=2>16</font></td></tr><tr><td align="right"><font size=2>8  </font></td><td><font size=2><b>REC</b></font></td><td><font size=2>4</font></td></tr><tr><td align="right"><font size=2>36  </font></td><td><font size=2><b>END</b></font></td><td><font size=2>0</font></td></tr><tr><td align="right"><font size=2>32  </font></td><td><font size=2><b>STUN</b></font></td><td><font size=2>7</font></td></tr><td><font size=2></font></td><td><font size=2> </font></td><td><font size=2></font></td></tr><tr><td align="right"><font size=2>6"  </font></td><td><font size=2><b>RUN</b></font></td><td><font size=2>0</font></td></tr><tr><td align="right"><font size=2>2"  </font></td><td><font size=2><b>SWIM</b></font></td><td><font size=2>0</font></td></tr><tr><td align="right"><font size=2>1 1/2"  </font></td><td><font size=2><b>LEAP</b></font></td><td><font size=2>0</font></td></tr></table><b>Characteristics Cost:</b> 82
<table border="0" cellpadding="0"><tr><td align="right"><b>Cost  </b></td><td><b>Power</b></td><td align="right"><b>END</b></td></tr><tr><td align="right" valign="top">32  </td><td><b><i>Plasma: </i></b>Elemental Control, 80-point powers, all slots: (40 Active Points); Not Underwater (-1/4) </td><td valign="top" align="right"></td></tr><tr><td align="right" valign="top">15  </td><td>1) <b><i>White Hot Body: </i></b>(Total: 108 Active Cost, 26 Real Cost) Change Environment 2" radius, -2 Points of Damage, 4 Temperature Level Adjustment, Reduced Endurance 0 END (+1/2), Persistent (+1/2) (58 Active Points); No Conscious Control (-2), No Range (-1/2), Explosion (-1/4), Nonselective Target (-1/4) (Real Cost: 14) <b>plus</b> <i>Blinding Glow:</i> Darkness to Sight Group, Infrared Perception, Ultraviolet Perception and Nightvision 1" radius, Reduced Endurance 0 END (+1/2), Persistent (+1/2) (50 Active Points); No Conscious Control (-2), Limited Power Not vs. 5+ points Flash Defense (-1/2), No Range (-1/2) (Real Cost: 12) </td><td valign="top" align="right"></td></tr><tr><td align="right" valign="top">9  </td><td>2) <b><i>2500 Degrees, Baby!: </i></b>Killing Attack - Hand-To-Hand 2d6 (vs. ED), Reduced Endurance 0 END (+1/2), Persistent (+1/2), Damage Shield (+1/2), Offensive (+1/4) (82 Active Points); No Conscious Control (-2), No STR Bonus (-1/2), -2 STUN Multiplier (-1/2), No Knockback (-1/4) </td><td valign="top" align="right"></td></tr><tr><td align="right" valign="top">15  </td><td>3) <b><i>Wall of Heat: </i></b>Force Field (16 PD/24 ED), Hardened (+1/4), Reduced Endurance 0 END (+1/2), Persistent (+1/2) (90 Active Points); No Conscious Control (-2) </td><td valign="top" align="right"></td></tr><tr><td align="right" valign="top">32  </td><td>4) <b><i>Heat Rises: </i></b>Flight 20", Reduced Endurance 0 END (+1/2), Persistent (+1/2) (80 Active Points) </td><td valign="top" align="right"></td></tr><tr><td align="right" valign="top">  </td><td> </td><td valign="top" align="right"></td></tr><tr><td align="right" valign="top">70  </td><td><b><i>Heat Powers: </i></b>Multipower, 70-point reserve, all slots: Linked to White Hot Body (-1/2), Greater Power is Constant or in use most or all of the time (+1/4), Lesser Power need not be used proportionally to Power with which it is Linked (+1/4) </td><td valign="top" align="right"></td></tr><tr><td align="right" valign="top">6u  </td><td>1) <b><i>Plasma Blast: </i></b>Energy Blast 13d6 (vs. ED) (65 Active Points) </td><td valign="top" align="right">6</td></tr><tr><td align="right" valign="top">4u  </td><td>2) <b><i>Focused Plasma Blast: </i></b>Killing Attack - Ranged 3d6 (vs. ED), Penetrating (+1/2) (67 Active Points); -2 STUN Multiplier (-1/2), Beam (-1/4) </td><td valign="top" align="right">7</td></tr><tr><td align="right" valign="top">7u  </td><td>3) <b><i>Heat Wave: </i></b>Energy Blast 8d6 (vs. ED), Reduced Endurance 1/2 END (+1/4), Area Of Effect (One Hex; +1/2) (70 Active Points) </td><td valign="top" align="right">3</td></tr><tr><td align="right" valign="top">3u  </td><td>4) <b><i>Steel? Wax? What's the difference?: </i></b>Tunneling 1" through 20 DEF material (62 Active Points); Increased Endurance Cost 2x END (-1/2), No Noncombat Movement (-1/4) </td><td valign="top" align="right">12</td></tr><tr><td align="right" valign="top">  </td><td> </td><td valign="top" align="right"></td></tr><tr><td align="right" valign="top">14  </td><td>Life Support , Safe in Intense Cold, Safe in Intense Heat, Self-Contained Breathing </td><td valign="top" align="right"></td></tr><tr><td align="right" valign="top">10  </td><td>Flash Defense (8 points) (Sight Group), Hardened (+1/4) (10 Active Points) </td><td valign="top" align="right"></td></tr></table><b>Powers Cost:</b> 217
<table cellpadding="0" border="0"><tr><td align="right"><b>Cost  </b></td><td><b>Skill</b></td></tr><tr><td valign="top" align="right">8  </td><td>+1 with All Combat </td></tr><tr><td valign="top" align="right">15  </td><td>+3 with Ranged Combat </td></tr><tr><td valign="top" align="right">7  </td><td>High Society 14- </td></tr><tr><td valign="top" align="right">5  </td><td>Seduction 13- </td></tr><tr><td valign="top" align="right">3  </td><td>Disguise 12- </td></tr><tr><td valign="top" align="right">3  </td><td>Linguist </td></tr><tr><td valign="top" align="right">3  </td><td>1) Language: English (Native) (4 Active Points) </td></tr><tr><td valign="top" align="right">2  </td><td>2) Language: Italian (completely fluent) (3 Active Points) </td></tr><tr><td valign="top" align="right">2  </td><td>3) Language: French (completely fluent) (3 Active Points) </td></tr></table><b>Skills Cost: </b>48
<table cellpadding="0" border="0"><tr><td align="right"><b>Cost  </b></td><td><b>Perk</b></td></tr><tr><td valign="top" align="right">15  </td><td>Money: Filthy Rich </td></tr></table><b>Perks Cost:</b> 15
<b>Total Character Cost:</b> 362
Background: Caroline Wellesley was born to a wealthy British noblewoman in 1980. A decendant of the famous Duke of Wellington, she chafed under the strict role of her aristocratic family and longed to break free of the stuffy constraints of British high society. When her father passed away in 1998 and left her an estate worth over £200 million (~ $300,000,000+), she moved to the continent. In late 1999 she mysteriously acquired superpowers which gave her the ability to generate a superhot plasma around her body. [Edited to remove critical info]... That would require billions of dollars, so Fujiko and Caroline formed Force 10 (Named after Caroline's now-sunken yacht, the Vive Tempete, "Strong Gale" in Italian.), Europe's first all female supervillain group, to steal enough money to allow Fujiko to build the computer. In between jobs for big bucks, they'll raid high-tech sites for advanced components for the project.
Personality: Caroline is a thrillseeker with a determination to prove herself important in her own right. Possessed of an explosive temper, she has a nasty tendency to over-react to percieved slights. While she would never deliberately kill anyone, she has injured many people badly. She is not above powering up and melting the car of someone who merely cuts her off in traffic. She'll usually regret her impetuosity shortly thereafter, and often attempts to make financial amends such as buying her victim a new car or house or paying for medical treatment.
Powers/Tactics: Her superheated form provides Plasma with both formidable defenses and even more formidable attacks. Her superhot body glows so brightly it requires the equivalent of welder's goggles to even see her clearly, and water within a few meters of her will begin to boil in just a minute or so. Even getting close to her can cause damage, and actually touching her white-hot form can cause third and fourth-degree burns. Since none of the Powers in her EC require END (Indeed, except for her Flight she cannot even turn them off except by changing back to Caroline), Plasma tends to simply hover and shoot opponents at range. Despite her skill with her powers, she is not a good tactician. However, since in combat Jokyoshi (Fujiko Shimada) keeps the team members in contact telepathically, Caroline will generally follow tactical instruction given to her by Jokyoshi or Scarab. She'll generally use her Heat Wave or Plasma Blast; but against characters with high defenses she'll use her Focused Plasma blast. She can melt her way through almost anything given a little time, even heavy armored vehicles such as tanks.
Appearance: A tall and lovely redhead with a stunning figure, Caroline is a sharp dresser and usually wears designer clothing. Proud of her appearance, she prefers risque clothing with short hems, plunging necklines and/or sheer fabrics. Since transforming to Plasma instantly incinerates or melts anything she is wearing at the time, she tends to go through clothing and jewelry rather quickly. (She has been unable to find any clothing her body will not destroy, including asbestos cloth and steel chainmail.) However, her inheritance is more than enough to handle such trivial details as destroying 5,000 Pound designer dresses on a regular basis. She does get tired of being naked after every escapade (More because she has no way to carry credit cards than because nudity bothers her; she often hangs out at nude or topless beaches in Europe and Rio De Janiero.)
In her Plasma form she is (if you can see her at all since she's as bright as the glow from an arc welder) a glowing white female figure with long flowing white hair and black eyes.
Last edited by Trebuchet; Jun 6th, '03 at 05:17 PM.
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