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Thread: Costs END Only To Activate

  1. #1
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    Question Costs END Only To Activate

    I'm making a shapechanging character, and added Extra Limbs. When I add the "Costs END" disadvantage, it comes up at the -1/4 level for "Costs END Only To Activate".

    However, I also get another checkbox showing up in the modifiers, suddenly. This one is "Costs END Only To Activate" and it's a +1/4 advantage.

    Okay, I'm confused. I don't remember seeing this advantage show up on other characters with "Costs END" disadvantages. I know the +1/4 advantage is for Size-type powers that cost END normally.

    Does taking the disadvantage at -1/4 mean I don't need the +1/4 advantage (which would seem logical)? If so, I guess this is a bug. If not -- explain the logic, please?

    Thanks.

  2. #2
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    Edit: Nevermind...was looking at Shapeshift, not Extra Limbs.

    Ignore the +1/4, I'll get that taken care of.....it's an error in the template.
    White Hats are for CISSPs

  3. #3
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    Just to be a bit clearer here: the problem is that "Costs END Only To Activate" is not currently checking whether the Limitation "Costs END" has been applied....all it's looking at is whether the Power costs END or not.

    It is not a valid Advantage in the context of a Power with the Limitation Costs END, in the same way that you cannot take the Limitation Costs END and the Advantage Reduced END: 0 END.

    I'll get the issue fixed for the next update.
    White Hats are for CISSPs

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