Re: Millennium City/Doctor Destroyer Ideas
I once came up with a story arc after reading the Helmet of Dr. Destroyer adventure by Bob Greenwade for Star Hero (from DH #25). Though the article didn't provide the adventure I ran, I have to cite it as the inspiration.
Remember that the only thing found after the Battle of Detroit was Destroyer's (damaged) helmet. The premise I was working off was that Destroyer's battlesuit linked into his mind through the helmet, so its circuitry could be used to create a copy of Destroyer's brain pattern. A mentalist of sufficient skill (cough*Menton*cough) could use this to, in turn, create a device enabling him to potentially bypass Destroyer's mental defenses and battlesuit control.
And a mastermind supervillain as powerful as Destroyer might learn of that mentalist's plan and try to get the helmet first (initially on display at a memorial to the Battle of Detroit). At that point in time in my campaign, Destroyer had not made his "return from the grave" known, so he didn't want to just jump in with all guns blazing, as it were.
It's been two years, so I don't remember details, but as I recall the heroes ended up smack in the middle of machinations by both Menton and Destroyer to acquire the helmet. Not a nice place to be, believe me. And if the heroes end up in possession of the helmet, you can bet that Dr. D will be knocking at their door in some form or other.
"Sometimes getting PCs together is like herding kittens...nuclear powered kittens at that."
- phoenix240
"The Internet. It's like an idiot assembly plant."
- Lawnmower Boy
Bookmarks