
Originally Posted by
Eosin
I don't have any rules - too much minutia to keep track of for the players. It bogs the game down.
What I do instead is require monthly "upkeep" or lifestyle maintence. The cost of this covers the frequent repair of armor and weapons. I should note that I do not use the Wealth Perk in my Fantasy Games.
It looks something like this - the $ amount is monthly cost of living.
Homeless: $500 - basically eating, and bad food at that
Dirt Poor: $1,000 - food and a shack
Poor: $1,500 - nothing fancy but the basic needs are met. Crude weapons and armor.
Average: $2,000 - some luxury but not much. soldiering weapon and armor.
Merchant: $3,000 - nice clothes, good food, but nothing extragavant. Soldiering weapons & armor.
Gentry: $4,000 - fine goods, moderate weapons and armor (chainmail)
Great Merchant: $6,000 - fancy house, a servant or two.
Knight: $8,000 - manor house, warhorse, palfrey, plate & chain, any weapon
Lord: $10,000 - squire, keep, warhorse, several other horses, half a dozen servants, plate & chain.
Merchant Magnate: $15,000 - palace or vila, dozens of servants, luxury items everywhere, exotic foods, 2 body guards, a dozen men-at-arms.
Great Lord: $50,000 +++ depends on extragavance, they might have a few knights in attendance, full platemail, a household of 30-40 servants, entertainment, etc... The greater the retinue the more expense.
Maybe I should write the whole thing up....
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