If the spell has worn off (so the forest fire is only raging because his magic is still keeping it that way), I could look to SFX for whether the spell was just keeping conditions hot and dry (fanning the flames), or actually making things burn. Of course, since Skippy cast the spell himself, I might disallow immunity anyway (he only gets immunity to the spells of
other fire magi, his own have to be let through or he would never be able to use beneficial spells on himself).
Secondary consequences of spells aren't blocked. You can use Levitate to lift something heavy, move it over the target's head, and let go; you can't slam it directly into them, because your magic is the only thing making it move, and it harmlessly comes to a stop when it gets near the target's body.
There are, of course, other uses here that a clever player may try. My intent is not to lay out exact rules for them to try finding loopholes in; most of these questions will be up to the GM running a game, possibly decided at the moment such a situation arises.
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