
Originally Posted by
OddHat
Thanks for posting, and repped.
A few thoughts:
Not sure I'd give -1/4 for "no push", but as you're the GM that's 100% your call. I might instead allow a more generic -1/4 "Spell" limit to get a smooth -1 total. The "Magic Type" limit would reflect the fact that all magic in the Multipower had to conform to the rules of a specific magic type, something that would occasionally cause inconvenience. Of course, there are objections to be made to that approach as well. Still, the "I build all the spells" approach and all the other bits and pieces in your system certainly seem worth at least -1/4.
The big mix of races will definitely give a high fantasy rather than sword & sandals feel, but that's not a problem for most fantasy gamers. The world itself sounds very old school, but again that's a feature rather than a bug.
Timeline looks solid, lots of potential plot hooks.
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