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Thread: Cool Guns for your Games

  1. #16
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    Re: Cool Guns for your Games

    Quote Originally Posted by Edsel View Post
    A little bit of searching found the PKD Revolver write-up that Susano did.

    Pflager/Katsumata Series D Revolver

    However if you look closely at the picture it says something about "Use 12mm something Caseless" and your write-up says .40 cal and 7.62mm.

    I'll have to work on that.
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    The .50 Beowulf 'Monster Slayer'

    I love this gun!

    http://en.wikipedia.org/wiki/.50_Beowulf

    When fired from the modified AR-15, the .50 Beowulf displays excellent accuracy and power. It forms a 3/4 inch group at 100 yards, and can completely penetrate 10 inches of treated wood. However, it has somewhat lighter recoil than other large calibers, making it a better tactical caliber than other half-inch rounds. The kinetic energy conveyed by a .50 Beowulf bullet after 100 yards of travel is roughly the same as that conveyed by a 12-gauge shotgun slug (3" shell) at the muzzle.
    http://www.alexanderarms.com/beowulf.htm

    I would be interested in other people's write ups. I did one, but suspect that I went all 'fan-boy' on it and exaggerated the numbers:

    50 Beowulf (Monster Slayer): (Total: 72 Active Cost, 19 Real Cost) Killing Attack - Ranged 3d6, 4 clips of 7 Charges (+0), Autofire (3 shots; +1/4), +1 STUN Multiplier (+1/4) (67 Active Points); STR Minimum 10 6-14 (STR Min. Cannot Add/Subtract Damage; -1), OAF (-1), Required Hands Two-Handed (-1/2), Beam (-1/4), Real Weapon (-1/4) (Real Cost: 17) plus +1 OCV (5 Active Points); OAF (-1), Real Weapon (-1/4) (Real Cost: 2)
    Last edited by Kaze9999; May 25th, '07 at 09:24 PM.
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    Re: Cool Guns for your Games

    The FN90 always looks cool, plus it has that clear magazine so you can look and see how many rounds you have left.
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    Re: Cool Guns for your Games

    Here's a couple I've saved - Don't remember where I got em'.... Could even have come from round here.

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    Re: Cool Guns for your Games

    Quote Originally Posted by CraterMaker View Post
    Here's a couple I've saved - Don't remember where I got em'.... Could even have come from round here.
    That one on the far right is the Gong, from Shirow's Appleseed.
    Last edited by Susano; May 26th, '07 at 02:38 PM.
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    Re: Cool Guns for your Games

    Guns are for wusses. Everyone knows real men use katanas.
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    Re: Cool Guns for your Games

    Here are a couple more. The first is the Bushwhacker a guide gun chambered in your choice of the .50 Alsakan or .457 Magnum. The second is actually just a letter opener or art piece but I call it the Cthulhu Dagger.
    Last edited by Edsel; Oct 25th, '07 at 09:32 PM.
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    Re: Cool Guns for your Games

    I like the large bore AR-15's out there, I don't know how practical they really are but they do look cool. In addition to the Beowulf guns listed above, there is another company using .338 and .458 rounds and an AR-10 chambered for a .50 round.

    http://teppojutsu.com/welcome.htm
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    Re: Cool Guns for your Games

    Quote Originally Posted by CraterMaker View Post
    Here's a couple I've saved - Don't remember where I got em'.... Could even have come from round here.

    -CraterMaker
    The two on the left are the OICW, the US Army's concept "next gen" rifle.

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    Re: Cool Guns for your Games

    I have always had a soft spot for KelTec's SU16 w/ optional bayonet, their folding carbine version and their 5.56mm pistol. Darned neat to look at.


    BTW, love that Bushwhacker.
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    Re: Cool Guns for your Games

    Quote Originally Posted by Toadmaster View Post
    I like the large bore AR-15's out there, I don't know how practical they really are but they do look cool. In addition to the Beowulf guns listed above, there is another company using .338 and .458 rounds and an AR-10 chambered for a .50 round.

    http://teppojutsu.com/welcome.htm
    My overall understanding of the various big-bored ARs is that they are effective, but not for the mission that the original AR was good for. The big bore versions all reduce your available number of rounds, making them pretty low on the overall long-term firepower scale, but pack bigger punch, obviously.

    The .500 Beowulf requires magazine modifications involving the lips of the magazine. The .458 SOCOM requires no modification of the metal, just a different follower, and the .338 is just reduced rounds using an AR-10 magazine, I believe.... not so sure on that last one. I forget the actual round count, but its in the teens, if I remember correctly, for the .500 Beowulf and .458 SOCOM rounds unless you use elongated magazines.

    They are fascinating, but kind of against the purpose of that platform, and kind of negates the usefulness of the format for things like suppression fire and the like, or the typical quick fire used with those weapons as they run dry rather quickly. Probably best utilized in limited engagements where more power is needed than a 5.56mm Nato can give. Perhaps in place of the shorty shotguns they use?
    -- Remjin
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    Re: Cool Guns for your Games

    Quote Originally Posted by Remjin View Post
    My overall understanding of the various big-bored ARs is that they are effective, but not for the mission that the original AR was good for. The big bore versions all reduce your available number of rounds, making them pretty low on the overall long-term firepower scale, but pack bigger punch, obviously.

    The .500 Beowulf requires magazine modifications involving the lips of the magazine. The .458 SOCOM requires no modification of the metal, just a different follower, and the .338 is just reduced rounds using an AR-10 magazine, I believe.... not so sure on that last one. I forget the actual round count, but its in the teens, if I remember correctly, for the .500 Beowulf and .458 SOCOM rounds unless you use elongated magazines.

    They are fascinating, but kind of against the purpose of that platform, and kind of negates the usefulness of the format for things like suppression fire and the like, or the typical quick fire used with those weapons as they run dry rather quickly. Probably best utilized in limited engagements where more power is needed than a 5.56mm Nato can give. Perhaps in place of the shorty shotguns they use?
    I know one of the big bore AR's (Beowulf IIRC) was being marketed as an anti-vehicle rifle, something that could take out the engine block of a car or boat. The .458 SOCOM was being pushed as a suppressed semi auto rifle, that big bullet doesn't need to be supersonic to deliver a lot of energy to the target.

    I'd guess these guns are 80% beer & pretzels and 20% actual need for them.
    Last edited by Toadmaster; May 28th, '07 at 11:21 AM.
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    Re: The .50 Beowulf 'Monster Slayer'

    Quote Originally Posted by Kaze9999 View Post
    I love this gun!

    http://en.wikipedia.org/wiki/.50_Beowulf



    http://www.alexanderarms.com/beowulf.htm

    I would be interested in other people's write ups. I did one, but suspect that I went all 'fan-boy' on it and exaggerated the numbers:
    I came up with 2d6+1 with a +2 stnx for both the .50 Beowulf and .458 SOCOM, 2d6 with a +2 stnx for the subsonic loads.

    Both rounds are roughly equal in power to the 7.62mm NATO or .30-06, just slower with a bigger bullet.
    There were frogs there all right, thousands of them. Their voices beat the night, they boomed and barked and croaked and rattled. They sang to the stars, to the waning moon, to the waving grasses. They bellowed love songs and challenges.

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    Re: Cool Guns for your Games

    Quote Originally Posted by Edsel View Post
    Here are a couple more. The first is the Bushwhacker a guide gun chambered in your choice of the .50 Alsakan or .457 Magnum. The second is actually just a letter opener or art piece but I call it the Cthulhu Dagger.
    I've pimped the bushwacker before on threads like this'un.

    Love that gun
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    Re: Cool Guns for your Games

    "They sing no songs in Hel, nor do they celebrate heroes, for silent is that dismal realm, and cheerless. But the story of Gjallerbru and the god who defended it is whispered across the nine worlds, and when a new arrival asks about the one to whom even Hela bows her head, the answer is always the same: He stood alone at Gjallerbru... and that is answer enough."

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