Re: Typical NPC

Originally Posted by
woerth
The main reason this comes up is that I have a player that insists that most people out there do not have higher than an 8- in a skill. Maybe someone in a large city might have an 11- and then the best in a kingdom would have maybe a 14-.
You may use whatever write-ups you wish!
And you may set whatever benchmarks you wish!
And to frankly disagree with your player: even a peasant with all 8's in the primary characteristics and only "everyman skills" will have an 11- in their profession if you go with the assumed basic package.
Further, look at the skill benchmarks in the main rulebook (they're in a sidebar). Elite people would have a 14-, but the best in the kingdom? The sidebar seems to suggest rare birds who have distinctions like "best in the land" would be in the 16- or 17- range. That's just my reading, but I think its a fair one.
As for templates, the one's in the book (for heroic games) set pretty good basic benchmarks, but I agree with John that, aside from villains, henchmen, and major players, the average "competent normal" should be somewhat lower in ability than the PCs. You decide how good the guards are, though most would probably be fairly close to the base template, with blooded veterans and officers probably weighing in as skilled normals.
Last edited by Vondy; Jun 6th, '07 at 11:21 AM.
Nihil tam absurde dici potest, quod non dicatur ab aliquo philosophorum.
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