For the last few months my group and I have been playing Star Wars using Dogs in the Vineyard. Great system, since traits are very fluid and all, but after a few sessions we've found some holes in it for our style of play (not truck-drive-though holes, but big enough to annoy). In any case, we've been bantering over a system change and I thought, hmm, HERO...
Now, I'd like to give them the same sort of "freedom to do little Force tricks" that we had with DitV before, while also letting them define the big ticket powers, like telekenisis.
Here's my idea - the players can "call on the Force" to do self-only physical activities, things like run faster, be a bit stronger, increase their chance to hit (say, by increasing their dex or something). Things like that.
I want the PCs to have this ability, so I thought about using Aid with the variable advantage.
Or Luck? Let each dice equal an "upped stat" for a scene?
Thoughts?
(for the others powers, they'd be standard HERO system way).



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