In another thread I was reminded of a project I started but I failed miserably in what I was trying to do.
As a lot of you know, I've always been a fan of the low DEX low SPD campaigns. It's actually more than that. I like lower stats in general. One of my favorite sayings "If you give an artist a magic ring, that shouldn't give him the ability to beat up a whole special forces unit without that ring." Referring of course to Kyle Rainer as Green Lantern. A former GM of mine kept anyone defined as a normal in the normal range. If your superpower wasn't superhuman speed and dexterity, you didn't have a 23 DEX, and rarely approached 20. For example, Kyle Rainer Green Lantern would have a DEX around 8 when he first gets the ring, and probably 13 (which, in our world is twice as fast as 8. Every 5 points doubling any primary characteristic). Batman would have a 4 SPD and around 18-20 DEX.
With that in mind (and a few more rules) I decided to make some real world characters. I started with the X-Men and I did Captain America, but what I discovered was what I was doing was not making the characters I saw in the comics, I was making them playable. I started giving them Armored Costumes for defenses even if the comics didn't have them. I went from a 350pt guideline to doing everything I could to fit them into 350pts, even if it meant ditching some things they should have. I finally realized how messed up it all was when Angel came out with a 20 DEX and a seriously armored costume.
So I gave up on the whole thing. There are some characters here though, so figured I'd link them. You could take out some of the combat skill levels beef up their speed, and might be useful to someone: Here



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If the players want to meet them for some reason you can always have them do a cameo or just say they are too busy etc. Save yourself alot of headaches, please.


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