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Thread: Post your characters 1001 fantasy characters

  1. #1
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    Post your characters 1001 fantasy characters

    I thought I would start a thread to see the kinds of charcters people play.

    So please share and show us what fantasy charcters you have made over the years. Thanks!

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    Re: Post your charcters 1001 fantasy charcters

    Michael Surbrook
    susano @ guisarme.net
    Visit Surbrook's Stuff for all of your HERO needs.

    "Provide me with ships or proper sails for the celestial atmosphere and there will be men there, too, who do not fear the appalling distance."

    Johannes Kepler

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    Re: Post your characters 1001 fantasy characters

    I need to update this with more recent additions, but heres a little over a hundred Fantasy Characters from my site:

    Fantasy Characters
    A complex system that works is invariably found to have evolved from a simple system that worked.
    - John Gall

    KillerShrike.com, wiki

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    Re: Post your characters 1001 fantasy characters

    Quote Originally Posted by Killer Shrike View Post
    I need to update this with more recent additions, but heres a little over a hundred Fantasy Characters from my site:

    Fantasy Characters
    Yeah, there's numerous fantasy characters in the rest of the archive as well.
    Michael Surbrook
    susano @ guisarme.net
    Visit Surbrook's Stuff for all of your HERO needs.

    "Provide me with ships or proper sails for the celestial atmosphere and there will be men there, too, who do not fear the appalling distance."

    Johannes Kepler

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    Re: Post your characters 1001 fantasy characters

    D3 Adventures
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    "Man will never be free until the last king is strangled with the entrails of the last priest."
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  6. #6
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    Re: Post your characters 1001 fantasy characters

    Kitten

    10 STR 0
    13 DEX 9
    8 CON -4
    8 BODY -4
    8 INT -2
    8 EGO -4
    10 PRE 0
    14 COM 2
    4 PD 2
    4 ED 2
    2 SPD 0
    8 REC 8
    16 END 0
    17 STUN 0

    8" Run 4
    4" Leap 2

    Skills
    3 +1 Perception
    5 Tracking Scent
    10 Claws 1/2D6 HKA (1D6+1 w/STR)
    12 Combat Luck x2
    0 PS: Barmaid 11-
    2 KS: Summoning 11- (Only to "Summon" self -1/2)

    Disadvantages
    15 Social Minority (Summoned Creature)
    10 Physical Limitation: Must use Summoning magic to avoid reverting back to the "True Form" of a red panther.

    Campaign Use
    Kitten is a summoned catgirl transformed from a red panther. However, she has somehow learned her own spell and has managed to use it to maintain her intelligent and humanoid form. (She claims that she has become her own master.) It is commonly believed that summoned creatures have no soul or will and thus lack the ability to use magic, however, somehow Kitten persists.

  7. #7
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    Re: Post your characters 1001 fantasy characters

    Mine are on the Herodesigner website.

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    Re: Post your characters 1001 fantasy characters

    Rakhir the Red

    Player:

    Val Char Cost
    15 STR 5
    14 DEX 12
    15 CON 10
    10 BODY 0
    13 INT 3
    12 EGO 4
    10 PRE 0
    10 COM 0

    6/12 PD 3
    4/10 ED 1
    3 SPD 6
    6 REC 0
    30 END 0
    26 STUN 0

    9" RUN 0
    2" SWIM 0
    3" LEAP 0
    Characteristics Cost: 44

    Cost Power
    5 Luck 1d6
    3 Spell: Bark Skin Armor (3 PD/3 ED) (9 Active Points); Requires A Magic Roll (-1/2), IAF (-1/2), Costs Endurance (-1/2), Incantations (-1/4), Gestures (-1/4)
    3 Spell: Running: feet of hermes +3" (9" total) (6 Active Points); Requires A Magic Roll (-1/2), IAF (-1/2)
    Powers Cost: 11


    Cost Skill
    2 Penalty Skill Levels: +1 vs. Range Modifier with a single attack
    1 WF: Staffs
    2 AK: Home region, or patrolled/protected region 11-
    2 KS: Flora And Fauna 11-
    2 Weaponsmith (Muscle-Powered Ranged) 12-
    3 +1 with any Strike
    3 KS: Arcane And Occult Lore 12-
    3 Climbing 12-
    3 Concealment 12-
    3 Deduction 12-
    3 Riding 12-
    3 Stealth 12-
    3 Survival (6 points' worth) 12-
    2 +3 with Concealment (6 Active Points); Only In Woodland Environments (-1), Self Only (-1/2)
    4 +2 OCV with Bows
    4 WF: Common Melee Weapons, Common Missile Weapons
    3 +3 with Stealth (6 Active Points); Only In Woodland Environments (-1)
    5 KS: Monstrous Beasts 14-
    5 Tracking 13-
    Skills Cost: 56


    Cost Talent
    7 Deadly Blow: +1d6 (versus Humanoids)
    3 Bump Of Direction
    4 Rapid Archery
    Talents Cost: 14

    Cost Equipment (Equipment costs do not actually figure in Total Cost. They are included here for reference only.)
    $35 Sword, Broad: Killing Attack - Hand-To-Hand 1d6+1, Reduced Endurance (0 END; +1/2) (30 Active Points); OAF (-1), STR Minimum 1-5 (-1/4), Real Weapon (-1/4)
    $50 Heavy Animal Hides: Armor (3 PD/3 ED) (9 Active Points); Independent (-2), OIF Durable (-1/2), Real Armor (-1/4)
    $20 Bow, Medium: RKA 1d6+1, 10 Recoverable Charges (+1/4) (25 Active Points); OAF (-1), STR Minimum 1-5 (STR Min. Cannot Add/Subtract Damage; -3/4), Required Hands Two-Handed (-1/2), Concentration (1/2 DCV; -1/4), Real Weapon (-1/4), Beam (-1/4) [Notes: Body 2 Def 3_Range 125"]
    $15 Small Wooden Shield: (Total: 10 Active Cost, 2 Real Cost) EB 1d6 (5 Active Points); Independent (-2), OAF Durable (-1), Real Weapon (-1/4), STR Minimum 1-5 (-1/4) (Real Cost: 1) plus +1 with DCV (5 Active Points); Independent (-2), OAF Durable (-1) (Real Cost: 1)
    Total Character Cost: 125

    Pts. Disadvantage
    10 Social Limitation: Subject to Orders (Frequently, Minor)
    10 Psychological Limitation:Vengeful: (Uncommon, Strong)
    15 Psychological Limitation: Protective of Home Terrain (Uncommon, Total)
    Disadvantage Points: 35
    Base Points: 100
    Experience Required: 0
    Total Experience Available: 0
    Experience Unspent: 0

  9. #9
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    Re: Post your characters 1001 fantasy characters

    Aleister Carloss

    Once a minor lordling in the city, Aleister had everything a man could want--a well-appointed mansion, high standing in society, and plenty of money to keep them both. But there was something his money could not buy--eternal life. Over the years he withdrew from society, snapping up every piece of information he could find on the subject, focused only on cheating death. Soon his quest drove him to begin dabbling in the forbidden arts. His practice of necromancy quickly drove away any remaining tutors and friends he might have had, and one day he found himself relatively penniless, with no one in high society willing even to be seen with him.

    Today Aleister possesses only the remnants of his once considerable fortune--a small room in the city where he stores the books, scrolls, and other paraphernalia of his obsession, and enough finery to keep up at least the appearance of wealth. Shunned by society, and having exhausted all repositories of magical knowledge in the city, he rides out into the wilderness, hunting for the lost secrets of magic in the ruins beyond.

    Carloss is relatively tall and well built, though his practice of necromancy have left his eyes sunken and his hair prematurely white. He is clean-shaven and keeps his hair neatly groomed. His usual adventuring garb includes fine leather riding clothes, as though he were on a hunt, and a bone-handled cane sword, which he is competent with as a result of dimly remembered fencing instruction.


    ### disads ###

    5 age 40+
    15 obsessed with becoming immortal (cmn/str)
    15 contemptuous of anyone less intelligent than himself (vc/mod)
    10 competitive with other sorcerers (unc/str)
    5 reputation: evil necromancer (8-)

    50 total


    ### stats ###

    str 10 -
    dex 14 12
    con 13 6
    body 13 6
    int 20 20
    ego 11 2
    pre 15 5
    com 10 -
    pd 2 -
    ed 3 -
    speed 4 6
    rec 5 -
    end 24 -
    stun 23 -
    57


    ### skills ###

    3 scholar
    1 ks: the undead
    1 ks: demons and hell

    1 ks: necromantic magic
    1 ks: methods of achieving immortality
    1 ks: anatomy
    1 ks: methods of inflicting pain
    1 ks: legends and history of wizards and magic

    3 forensic medicine
    6 combat luck
    3 high society
    2 familiarity with common melee weapons

    13 magic skill 18-
    3 riding

    43 total


    ### magic ###

    13 40pt. sorcery multipower
    (-0.5) requires a skill roll
    (-0.25) incantations
    (-0.25) gestures
    (-0.25) concentrate 1/2 DCV
    (-0.5) full phase to cast
    (-0.25) not on holy ground

    1u 37 weaken: 3d6 suppress str, continuous, 0 end
    1u 37 strike blind: 5d6 flash, 1 hex area
    1u 39 poltergeist: 26 str. telekinesis, affects whole object
    1u 37 theft of life: 1.5d6 xfr body to end (25), usable at range (+1/2)
    1u 30 detect magic: discriminatory, analyze, ranged, targeting

    1u 38 animate dead: summon 1x 85-point zombie (17),
    expanded class: based on corpse (+1/4)
    slavishly loyal (+1)
    1u 40 unlife regeneration: 4d6 simplified healing
    1u 40 summon: 4x 50-point demon, slavishly loyal (+1)
    1u 37 feeblemind: 5d6 suppress int, 0 end

    1u 32 sense life: detect living creatures (10), discriminatory (5)
    analyze (5) ranged (5) targeting (10)
    1u 37 strength of the damned: 5d6 succor str, 0 end
    1u 5 shadow walk: teleport 1" (2)
    safe blind (+1/4)
    megascale 1" = 1000 km (+1)
    full turn to cast (-1/2)
    1u 37 glimpse of the abyss: aid 3d6 to end, fade 1/turn
    1u 40 foul gust: 35" leaping, accurate (40)

    1u 40 spirit form: desolid

    1u 40 shadow form: invisibility to sight and hearing (25)
    simultaneously usable by others (+1/2)
    only in areas with relatively low lighting, such as shadows or
    moonlight (-1/2)

    1u 40 waking nightmare: 8d6 mental illusions

    1u 37 cursed gloom: change environment (shadow and chill) -1 OCV (5)
    -4 PER (12), -1 temperature level (3), 8" radius (15),
    personal immunity (+1/4), not in direct sunlight (-whatever)

    1u 37 mastery of venom and corruption: 10d6 dispel (30) vs. any venom or
    disease, one at a time (+1/4)

    15 total


    57 stats
    43 skills
    28 magic

    125 absolute total
    ...and that's when the destruction began.

  10. #10
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    Re: Post your characters 1001 fantasy characters

    And I don't generally post characters... the idea of statting out the Lord Captain Thia Halmades gives me the shakes every time I consider it. He's... too powwahfulll!!!
    LCpt. Thia Halmades, Designer: HERO: Combat Evolved

    Holy Ice Cream Cone Of Smiting: HA +10d6, Penetrating (+1/2) (75 Active Points); OIF (returns to the mighty hands of Thia Halmades if taken away; -1/2), Hand-To-Hand Attack (-1/2) (total cost: 37 points) plus HA +6d6 (30 Active Points); OIF (-1/2), Hand-To-Hand Attack (-1/2), Only Versus The Avowed Enemies Of Thia Halmades (-1) (total cost: 10 points). Total cost: 47 points. Created by Steven S. Long - Thanks Steve!

  11. #11
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    Re: Post your characters 1001 fantasy characters

    Quote Originally Posted by Thia Halmades View Post
    And I don't generally post characters... the idea of statting out the Lord Captain Thia Halmades gives me the shakes every time I consider it. He's... too powwahfulll!!!
    As in "Over 9000" powwahfulll???

    Michael Surbrook
    susano @ guisarme.net
    Visit Surbrook's Stuff for all of your HERO needs.

    "Provide me with ships or proper sails for the celestial atmosphere and there will be men there, too, who do not fear the appalling distance."

    Johannes Kepler

  12. #12
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    Re: Post your characters 1001 fantasy characters

    Thia? Considering he's a heroic genre character? Well, if you wanted to do the Lord Captain:

    There's his ridiculous leadership skills, including his ability to make friends & influence people (battle meditation). His excessive melee combat abilities, his riding & combat abilities, his perks (Imperial Paladin; Headmaster of Hawkmoon Academy, Imperial Officer, Leader of the Order of the Silver Crescent). He's an experienced demon hunter, combat riding and a few other talents.

    Add to all that, his equipment:

    * His Holy Avenger, which has all kinds of ridiculous abilities although it could be easily represented through a basic translation of the d20 version until I re-write it.

    * His steed, a Celestial War Horse. There's a reason he always looks like he's glowing when he goes into battle. That's one of 'em.

    * His armor, the other. He has enchanted, hand etched Imperial Drake Full Plate. And no doubt a bunch of other trinkets, although I've never worried about working them up as they were never necessary, as he operates primarily as an NPC.

    9,000? No, but if properly designed he'll crack 2k I would think.
    LCpt. Thia Halmades, Designer: HERO: Combat Evolved

    Holy Ice Cream Cone Of Smiting: HA +10d6, Penetrating (+1/2) (75 Active Points); OIF (returns to the mighty hands of Thia Halmades if taken away; -1/2), Hand-To-Hand Attack (-1/2) (total cost: 37 points) plus HA +6d6 (30 Active Points); OIF (-1/2), Hand-To-Hand Attack (-1/2), Only Versus The Avowed Enemies Of Thia Halmades (-1) (total cost: 10 points). Total cost: 47 points. Created by Steven S. Long - Thanks Steve!

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