Pulp Hero is something I definately would want to see for 2005; as well as some support material for the genre book.
I would also like to see a new "Enemies" book on the schedule; after two years people will be getting sick of the ones in CKC. I would hope by 2005 DOJ would flesh-out the CU so that we have information on IHA, ARGENT, PRIMUS, and any other criminal or law enforcement organizations by the end of that year as well.
As far as Ultimate books, we need Armor to appease The Imperial Khan.
I would also like to see the weaponry book you mentioned; though that might be covered in Gadgets. Really any of the Ultimate books might be good.
I would not mind seeing some of the other "World" books I mentioned in another thread. Another adventure or two could be handy as well.
I have no real interest in Fantasy Hero, so I won't make any comments on that.
As far as Star Hero goes, we will have a complete supply of campaign books, but I think we will be needing more support material for each of those campaign worlds. The campaign books are concise but they do not cover every single aspect of those worlds anymore than Champions Universe covers every single aspect of the Champions world.
It is really hard to think that far out when there is so much in-between I have not wrapped my mind around yet.
Basically I just want to see gaming material that will add to my playing time and helps take away from my designing time.
Monolith, the Living Titan
"The HERO System is not designed to represent real life. The game is designed to represent heroic fiction as presented in comics, novels, television, and movies."
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