Results 1 to 11 of 11

Thread: Keeping a 'Random-Multiform' Random

  1. #1
    Join Date
    Jan 2005
    Location
    A hill just to the Northwest of Fairbanks AK...Ad Summum !
    Age
    51
    Posts
    1,080
    Blog Entries
    8
    Rep Power
    235274

    Keeping a 'Random-Multiform' Random

    I must admit that my HERO-Fu is weak in the area of Multiform and such so....

    I am wanting to create a character who has four forms: 1 standard human, 3
    superpowered. And I want him to have access to each form on a random basis.
    Yes, this is much inspired by Ben 10 and Dial H For Hero. The key question
    I have (as of now) is how do I stat out the disad of 'Random Access'.

    My first instinct is to have the Multiform function on an activation roll, with each form
    having a seperate activation roll and also having the 'Lock-out' limitation
    (tho' that might be a bit redundant).

    My second idea is to just build various slots in a multipower that would emulate
    the multiform effect and make them all ultras with lockout....

    Is there a simpler, more elegant way to accomplish this effect ? Am I, as I
    am prone to do, overthinking things ?

    Any suggestions on this build would be appreciated.....

    (Now off to do a search and see if I can rustle up the Ben 10 character build
    thread from a few months back and see what technique was used there.....)

    -Carl-
    “Every NPC both has and does not have every possible past history, until such time as
    that past history is clearly described in game, at which point the history resolves itself.”
    Schroedinger's Gaming Corollary

    "...Men, dressed as goats, would perform a ritual dance while wearing phallic hats."

  2. #2
    Join Date
    Oct 2007
    Location
    Puerto Rico
    Posts
    912
    Rep Power
    2511

    Re: Keeping a 'Random-Multiform' Random

    Check out the No Conscious Control Limitation on 5ER pg. 301. At the -1 level, it sounds like precisely what you want to put on your Multiform. It allows you to turn the power on and off at will (i.e. you can switch into a Multiform at will), but not control the effects of the power (i.e. you can't choose which Multiform to switch to).
    Tonio

  3. #3
    Join Date
    Jan 2005
    Location
    A hill just to the Northwest of Fairbanks AK...Ad Summum !
    Age
    51
    Posts
    1,080
    Blog Entries
    8
    Rep Power
    235274

    Re: Keeping a 'Random-Multiform' Random

    Quote Originally Posted by Tonio View Post
    Check out the No Conscious Control Limitation on 5ER pg. 301. At the -1 level, it sounds like precisely what you want to put on your Multiform. It allows you to turn the power on and off at will (i.e. you can switch into a Multiform at will), but not control the effects of the power (i.e. you can't choose which Multiform to switch to).
    Hmmmm.....I hadn't considered the NCC limitation. Once I get home (I'm in the
    office finishing up some paperwork at the moment) and have access to my copy of
    5ER I'll have to give that a look....Thanks !

    -Carl-
    “Every NPC both has and does not have every possible past history, until such time as
    that past history is clearly described in game, at which point the history resolves itself.”
    Schroedinger's Gaming Corollary

    "...Men, dressed as goats, would perform a ritual dance while wearing phallic hats."

  4. #4
    Join Date
    Feb 2003
    Age
    36
    Posts
    7,769
    Blog Entries
    3
    Rep Power
    644065

    Re: Keeping a 'Random-Multiform' Random

    NCC will do EXACTLY what you want, but as a GM I would only let you have it at the -1/2 level I think, assuming all forms are beneficial, it just is not worth a -1 to m
    Come talk comics at http://www.kountrykomicsonline.com/forum/index.php

    The only thing common about common sense is the common lack of it

    ...'In this world, Elwood, you must be oh, so smart or oh, so pleasant.' For years I was smart. I recommend pleasant. You may quote me."Harvey --- Thanks Hermit and BobGreenwade

  5. #5
    Join Date
    Jan 2005
    Location
    A hill just to the Northwest of Fairbanks AK...Ad Summum !
    Age
    51
    Posts
    1,080
    Blog Entries
    8
    Rep Power
    235274

    Re: Keeping a 'Random-Multiform' Random

    Quote Originally Posted by JmOz View Post
    NCC will do EXACTLY what you want, but as a GM I would only let you have it at the -1/2 level I think, assuming all forms are beneficial, it just is not worth a -1 to m
    Well, given that the three forms are basically a brick (similar to The Thing), an energy projector
    (similar to The Human Torch) and a speedster (lizard-like in appearance but otherwise in the mold
    of The Flash) they are all pretty beneficial. Even if they all come with their own disads (eg: extra weight
    for the brick, etc)......So the -1/2 seems fair.

    -Carl-
    “Every NPC both has and does not have every possible past history, until such time as
    that past history is clearly described in game, at which point the history resolves itself.”
    Schroedinger's Gaming Corollary

    "...Men, dressed as goats, would perform a ritual dance while wearing phallic hats."

  6. #6
    Join Date
    Oct 2007
    Location
    Puerto Rico
    Posts
    912
    Rep Power
    2511

    Re: Keeping a 'Random-Multiform' Random

    Quote Originally Posted by JmOz View Post
    NCC will do EXACTLY what you want, but as a GM I would only let you have it at the -1/2 level I think, assuming all forms are beneficial, it just is not worth a -1 to m
    Your game, your rules, of course... but I disagree. Yes, all forms are beneficial, but they're either substantially different, or similar.

    If they're substantially different, then not being able to choose is a significant limitation. You might be wanting the water-based superhero to fight the evil Firelord, but might get PaperCut (who has vulnerabilities to fire) instead. Or in a less extreme example, you might want the strong brick type to break down a barrier, but get the mentalist instead.

    If they're similar, then the Multiform is overpriced to begin with (for example, two identical Multiforms, except one has an RKA where the other has an EB... would've been much cheaper just to buy a Multipower instead), so there's nothing wrong with shaving down some of those points. ;-)
    Tonio

  7. #7
    Join Date
    Feb 2003
    Location
    San Diego
    Age
    37
    Posts
    12,282
    Blog Entries
    14
    Rep Power
    477217

    Re: Keeping a 'Random-Multiform' Random

    No Conscious Control at the -1 level.
    A complex system that works is invariably found to have evolved from a simple system that worked.
    - John Gall

    KillerShrike.com, wiki

  8. #8
    Join Date
    Mar 2003
    Location
    The 11th Dimension
    Age
    37
    Posts
    8,004
    Blog Entries
    7
    Rep Power
    91348

    Re: Keeping a 'Random-Multiform' Random

    Quote Originally Posted by JmOz View Post
    NCC will do EXACTLY what you want, but as a GM I would only let you have it at the -1/2 level I think, assuming all forms are beneficial, it just is not worth a -1 to m
    I agree with this... mostly. Unless the forms are significantly different and each is almost situation presents a Vulnerability or other disadvantage which affects at least one of the forms, getting something is better than getting nothing. NNC at the -1 has the same value as an OAF, which is a "I have it and it works" or "I don't have it, sucks to be me" split. NCC on this Multiform is more of a "I get what I want" or "I still get something useful, just not what I asked for".
    "Is there a hero somewhere, someone who appears and saves the day
    Someone who holds out a hand and turns back time"

    - Poets of the Fall, Locking up the Sun

  9. #9
    Join Date
    Mar 2003
    Location
    Missouri.
    Age
    40
    Posts
    5,769
    Blog Entries
    8
    Rep Power
    5300183

    Re: Keeping a 'Random-Multiform' Random

    I did my Ben 10 ripoff ... er, homage ... with Requires A Skill Roll and Side Effects: Random Transformation (-0). I just use one of those polyhedral dice from 'the other game' to determine which form she goes into (and exclude the form she was actually trying for).

    It occured to me later that I don't have a 'can't try again any time soon' limitation on the Multiform, but I've just been avoiding persistent retries.
    "There is nothing Holy about hatred." -- Lady Gaga

    All of my questions are asked, and my answers provided, from the perspective of 5th Edition.

  10. #10
    Join Date
    Sep 2003
    Location
    Chicago, IL
    Age
    35
    Posts
    3,480
    Rep Power
    1861113

    Re: Keeping a 'Random-Multiform' Random

    For my Ben 10 writ ups, I gave Ben an Accidental Change disadvantage for whenever he uses the Omnitrix.

    Sometimes he gets the form he wants (he makes the roll) and sometimes he gets something else (roll fails)

  11. #11
    Join Date
    Mar 2004
    Location
    Columbus, WI
    Age
    42
    Posts
    2,192
    Rep Power
    2239693

    Re: Keeping a 'Random-Multiform' Random

    Quote Originally Posted by Bloodstone View Post
    For my Ben 10 writ ups, I gave Ben an Accidental Change disadvantage for whenever he uses the Omnitrix.

    Sometimes he gets the form he wants (he makes the roll) and sometimes he gets something else (roll fails)
    And there's what I was going to suggest, probably inspired by Bloodstone's cool Ben 10 writeups.
    Quote Originally Posted by input.jack
    Thats untrue! The Agency of Standard Statistics and Honesty in Arguing Things (A.S.S.H.A.T.) says that its 67.982%!
    Quote Originally Posted by CrosshairCollie View Post
    Keep in mind, you did just say 'According to Fox News'. Which is kind of like saying, "I heard it from a paranoid pathological liar with Alzheimer's."

Thread Information

Users Browsing this Thread

There are currently 1 users browsing this thread. (0 members and 1 guests)

Similar Threads

  1. Which is better for lots of forms, Multiform or OIHID?
    By stan da ork in forum HERO System Discussion
    Replies: 2
    Last Post: Dec 14th, '05, 02:08 PM
  2. I don't quite grok the Multiform rules.
    By M.C. ArZeCh in forum HERO System Discussion
    Replies: 135
    Last Post: Sep 22nd, '05, 01:47 PM
  3. multiform - is this for real?
    By secretID in forum HERO System Discussion
    Replies: 31
    Last Post: Dec 24th, '04, 11:32 PM
  4. Jet City Champions Campaign Log
    By jackalope in forum Champions
    Replies: 89
    Last Post: Dec 13th, '04, 08:55 AM
  5. Multiform base form question
    By FenrisUlf in forum HERO System Discussion
    Replies: 73
    Last Post: Jun 23rd, '04, 06:08 PM

Bookmarks

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •