Re: Powers Issues -- F-K

Originally Posted by
Opal
I'd say it's not desireable to have 'STR adds' as an advantage. It /is/ disireable, though, to have powers like HA or HKA - or perhaps others - that transform STR damage by allowing STR to up to double them, and adhere to the 5pt/DC standard. If 'STR adds' is an advantage, you'd have to set the base power at /aproximately/ 3Apt/DC, which isn't a great idea (one reason it wasn't used for HA).
I actually believe that neither one is desirable. It is a simple enough matter to put your STR in a Multipower with a KA, especially if Figured Characteristics are eliminated, and I see little advantage to allowing STR to be transformed into something else. If it *can* be so transformed, I see no reason it must be limited to KA and would like a system whereby it can be applied to other attacks. Not only that, if it can be transformed I see no reason to limit such transformations to STR. Ultimately, I'm not sure I see the benefit of such transformations, but we already have something similar with Movement Powers and I don't expect that to go away, so maybe we'll have something like this.
But, *if* HKA is eliminated, and *if* adding STR is still desirable, *then* an Advantage may be an appropriate route. If either of those is not true, then it isn't, and honestly, I don't see how the second could be desirable if the first isn't, but I'm brainstorming.
Last edited by GamePhil; Feb 20th, '08 at 10:04 PM.
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6. Because I want my sentient binary load lifter.
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