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Thread: Perks And Talents Issues

  1. #466
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    Re: Perks And Talents Issues

    If you keep Access. I would suggest that you break down (with examples) of what a 1 pt, 2 pt, etc. would cover.

  2. #467
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    Re: Perks And Talents Issues

    Would the Advanced Tech (from Star Hero) Perk be added to the overall Perks?

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    Re: Perks And Talents Issues

    Time for my final thoughts on Talents.

    Find Weakness: Now a talent.
    Naked Advantage on Armor Piercing, any attack up to 60 Active Points. 0 END, RSR (Power: Find Weakness) to activate (-1/4), specified attack only (-2). 45 AP, 14 real points.
    Lack of Weakness: -1 to opponent's Find Weakness Roll for 3 points.

    (I'm unhappy with this FW build, but I think it adequately states that FW is based on Armor Piercing, and doesn't stack.)

  4. #469
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    Steve Long is offline Decuple Millennial Master Administrator
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    Re: Perks And Talents Issues

    Hey folx! It's time for me to start reading all the 6E threads, and that means I need to lock them.

    Hopefully 15 months has been plenty of time for anyone who wanted to have a say, to have a say. So please, don't start up other threads to try to continue discussions, send me PMs with points you "just have to make," or anything like that. It's time for y'all to sit back, relax, have a frosty beverage, and let me get 6E written.

    We definitely appreciate everyone's interest, participation, and ideas! I'm looking forward to reading the posts and seeing what nuggets of wisdom lurk therein. I have no doubt 6E is going to be even better than it would have been because of our fans' enthusiastic efforts at providing us with input and suggestions.
    Steve Long
    Young Curmudgeon

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