Re: Skills Issues

Originally Posted by
James Gillen
My general thoughts on Skills:
1. The Skill description needs to have something like "Base Time to Use" so that we have a better idea of how modifiers for rushing or Extra Time would work on the Time Chart.
2. There should be a GURPS-like principle of 1 point for 8 or less Familiarity, 2 points for an 11- and 3 points for Characteristic-based Skill, with the bonus points working as usual (+1 per +1 for Background Skills, 2 points per +1 for other Skills).
James is Brilliant, as always.
D
Nathan, after rolling his 6th consecutive 15+, crosses out the name on his character sheet, "I'm now Chris, the Gestalt of Incompetence."
Chris, sitting next to him, "Grrr."
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