Re: General Rules Issues
Had to skim again, I'm sorry if I'm only repeating.

Originally Posted by
Steve Long
Q: Should we change the way dice are rolled?
If you were to unify the systems for Skill Rolls and To Hit Rolls, it would not bother me, I'd most likely prefer it, but I hardly think it's essential.
As for the steep bell-curve problem, some of that might be helped by instituting the Heroic Action Points. That changes the odds a little both for and against the PCs. I'm not sure.

Originally Posted by
Steve Long
Q: Should we get rid of the hex/inch as a unit of measurement?
If it makes it easier to new players without hurting the old ones, absolutely. It's easy enough for me to just say that my hex map is measured in 2m/hex.

Originally Posted by
Steve Long
Q: Should some version of the “Hero Points” rules from Pulp Hero be included in the core rules?
Absolutely. I am very much in favor of having randomization, I think it helps prevent you from getting in a rut, but sometimes the dice give randomly undramatic results. The GM can just fudge if that happens, but it's also good to give the players some limited control over the random chance, too.

Originally Posted by
Steve Long
Q: Should the Superheroic concept of “you have to pay for everything” be explained in greater detail?
Sure. However, I have personally never cared much for the change between Heroic and Superheroic in this area, if the two types of character are in the same campaign. A 150 point character with 200 points of equipment is a 350 point character, so the fact that he can take down Defender doesn't bother me. Mainly, it just makes it easier to see how powerful a character really is to have to buy his gear.
Also, it's not just a matter of impact on the game, it's also a matter of advantage. Everyone can have a handgun or a car in a Heroic game, so it is not worth points even though it has impact, but if they have a special handgun or car that does X, X must be paid for.
Any Champions game can be improved by dropping Man Cactus into it.
Any Fantasy HERO game can be improved by dropping the Hand of Doom Tavern into it.
Any game can be improved by using the HERO system.
6. Because I want my sentient binary load lifter.
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