Re: Why We're Creating The 6th Edition -- Please Read Before Posting

Originally Posted by
McCoy
You obviously have never owned your own business.
A single disgruntled customer, in and of themselves, is no great loss. But for every person who speaks up, there are some ten to a hundred who silently take their business elsewhere.
Right now the RPG industry, like comic books, is dealing with a shrinking, ageing customer base. Trying to expand that customer base is good business sense. However, offending the existing customer base on the chance of attracting a new customer base is gambling. Could win big. Could lose big.
I, and a lot of people, are taking a "wait and see" attitude. If this change is an improvement, we will continue, buying the new rules and probably two to three books a year. If the new rules are changes for the sake of change and making the existing products not compatatable with the new rules, then a lot of us will pick up any 5th ed stuff we don't have at the close-out sale then go our own way.
By the way, if the reason for this change is "To take advantage of the opportunities presented by the release of the CHAMPIONS ONLINE MMORPG," if we are trying to bring in a new customer base from their exposure to a Superhero game, doesn't this seem like the time to embrace our superhero roots rather than try to distance ourselves from them?
Thoughts on this:
Given that the new website design actually seems to emphasize the CHAMPIONS part a lot more than it ever did, it seems that much more counterintuitive to sell off the intellectual property, which effectively the company is now hawking for Cryptic. With all due respect it isn't something I would have done. The book is the business, Champions is what helps get people in the door.
Yes, obviously Hero is not just Champions and has not been just Champions since before 4th Edition. Las Vegas isn't just gambling, booze and strippers. But as much as I want to emphasize that, getting rid of those things would kill our economy.
It's not worth obsessing over, since the deal is signed and done, but I wanted it noted.
Tonight I told my gaming group about the news, and the general consensus was like "Well hey, we're still playing AD&D 2nd Edition and West End STAR WARS. If we don't like this, we're not buying it."
So on one hand, you've got to give the aging grognards (those of us who have mounting bills and decreasing disposable income) a reason to buy a book we "already have." If the new edition is not an improvement, or too much hassle to convert, there's still the 5th Edition material, which of course works perfectly well.
On the other hand, you need to get newer gamers, many of whom learned of a "roleplaying game" as something you insert in a Playstation or CD drive. They don't know how great this game is or why it's great. You have to give them a reason to buy something that may be their first tabletop experience.
Sidekick, 5ER, and the plan to sell one character-based corebook are great steps in this direction (splitting the corebook also reduces the short-term entry cost) but I think there's still more that we could do.
Y'know what I want from HERO 6th? I want HERO 6th to be to HERO 5th what Daniel Craig is to Pierce Brosnan.
If that makes any sense. 
JG
Hero System is not a religion. It gives you the tools to build a religion. -Lord Liaden
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I need to define my worth by the amount of rep points I have on an obscure board frequented by people I have never seen nor met. -Catacomb
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That, my friends, is the problem with America. Political discourse is not so much held to a lower standard as it has its head forced into a bucket of diarrhea until it drowns. -Querysphinx
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