
Originally Posted by
Akiva
You're going to have that problem anyway. If HERO 6th doesn't come out, the influx of new HERO players will continue to be as it has been. People who get into HERO because of the new edition will get into it to play the new edition. Those players would probably have never been part of some pool of untapped 5ER players that you could tap into; they would've stayed playing whatever game they were playing.
As for 5ER players moving to 6E diminishing that pool of potential players, then, well, yes, that's a valid argument and it's always the one fairly indefensible example of the rifts caused by new editions. It's the one casualty that can't really be assuaged between editions even if the new edition is very similar to the old; there will be differences (in HERO's case, most likely in Character Point levels and costs) enough to make direct play impossible without some kind of conversion.
And I'm sure that Steve wants to achieve as much backward compatibility as he can but a line has to be drawn somewhere. On the other hand, just because one has spent x amount of dollars doesn't guarantee anything. No one is owed anything because they've invested so much. You've bought books, not stock in a company. I don't mean to be dismissive but there was never any guarantee of life expectancy of those books.
As I wrote above, I make money and I budget for game purchases. I expect to buy so much per year and if I'm buying new 6E books rather than new 5E books, it's still the same to my bank account. And, of my 5E books, I'll still get a lot of use out of them.
On the other hand, with all this handwaving about GURPS 4E, I'd like to point out that SJG clearly recognizes this problem and, unlike 3E books, 4E books are more background information rather than rules crunch. Those books will be useful whether you're playing 4E, 3E, or some other game. Now, having written that, I absolutely adore that HERO 5E supplements are as crunchy as the main rulebook. I love how crunchy HERO is all around.
So, I'm not entirely unsympathetic and I agree that HERO 6E shouldn't be a radical redesign but, being a newcomer to the game, and having only read 5ER, I can see where a new edition is very much needed. I have around 30 years of RPG experience, and most of it with heavy games, and HERO is still sometimes confusing, difficult to learn, and incredibly overwhelming.
But, I still maintain that you have two choices with any game system: new editions or the game going out of print.
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