Page 1 of 2 12 LastLast
Results 1 to 15 of 28

Thread: So how much to gamble?

  1. #1
    nexus's Avatar
    nexus is offline Septuple Millennial Master Senior Member
    Join Date
    Jul 2003
    Age
    39
    Posts
    7,289
    Rep Power
    0

    So how much to gamble?

    DOJ is taking a risk with 6ed. They're balancing maintaining a fanbase with drawing in new customers. Frankly, I don't even them the position. There's plety of fans that have been playing Hero System/Champions for decades and poured allot of money and creative energy into the system. For awhile, only the fans were keeping it going.

    OTOH, something that doesn't grow, doesn't really prosper. It often stagnates and dies. The fanbase is growing older, leaving gaming as their interest and situations change. An influx of new players is needed for Hero to stay alive but how much do you change to draw in new players.... before you changed so much the game is "Hero in name only"? How much can you change without losing your core fan base which would probably kicking the foundation out from the under the game unless the new version takes off like a rocket.

    No real point to this, just thinking "out loud". In any event, I wish DOJ good luck and much success with 6th Edition even if that means I part ways with Hero System.

  2. #2
    Join Date
    Jan 2008
    Location
    San Jose, CA
    Posts
    578
    Blog Entries
    2
    Rep Power
    5143

    Re: So how much to gamble?

    You've got a good point. It's worth noting that DOJ stepped in and saved Hero Games when it took just exactly that sort of gamble - with Fuzion - and lost.

  3. #3
    Join Date
    Feb 2003
    Location
    Beit El, Israel
    Age
    39
    Posts
    7,057
    Blog Entries
    5
    Rep Power
    2146661

    Re: So how much to gamble?

    This is going to sound weird - and its just a wild postulate - but:

    DoJ has said they know Champions is Hero's bread and butter, but between giving up control over the Champions name (or at least sharing it), and Steve's list of changes looking like a step towards the heroic genre, I wonder if what we're going to see is a game more slanted to cinematic and heroic action that can, with some options, do superheroes. I could be totally off base - the champions end will be even more high-profile if the onlin end works, but just to have a tinfoil hat moment: have you looked at the front-page? We've got Hero on the left side, and Champion's on the right side... are things being parsed out so the heroic and superheroic paradigms are more distinct (but theoretically using one engine)? Inquiring minds want to know...

    Qeue the Twilight Zone theme....
    Nihil tam absurde dici potest, quod non dicatur ab aliquo philosophorum.

  4. #4
    Join Date
    Feb 2003
    Location
    Antioch, CA
    Age
    44
    Posts
    4,796
    Rep Power
    1849025

    Re: So how much to gamble?

    Quote Originally Posted by nexus View Post
    DOJ is taking a risk with 6ed.
    The same risk that was taken with 2nd-5th editions. The system didn't mutate into something horrible and drive away tons of existing players for any of those editions, and I don't think it will for 6E either.
    Quote Originally Posted by nexus View Post
    An influx of new players is needed for Hero to stay alive but how much do you change to draw in new players.... before you changed so much the game is "Hero in name only"? How much can you change without losing your core fan base
    I don't have an exact answer, but I'm virtually certain the answer is "Much more of a change than 6E will be." When announcing 6E at DunDraCon, Steve made it very clear that they had no intention at all of turning 6E into another Fuzion, or at compromising the game's strengths in an attempt to cater to newbies. What he said (paraphrased, of course, because I wasn't recording the seminar, but this is pretty darn close) was "We think the 5th Edition of the HERO System is the best RPG on the market today. This isn't a matter of something that's broken needing to be fixed (other than a few little things here and there). This is a matter of hoping to make something great even better. We're going to make changes we think will improve the system, without taking away the things that make HERO great. If some of those changes happen to make the game easier for newcomers to learn, that's wonderful. But if some of those changes happen to make the game harder for newcomers to learn, then the newcomers will just have to deal with it. The goal is to make 6E the best the HERO System can be. The goal is not to dumb it down in any way to make it more appealing to new players."

    Again, I'm only speculating, but I expect 6E to be between 4E and 5E in terms of change. I expect it will be more of a change over 5E than 5E was over 4th. But I expect it will be less of a change over 5E than 4E was over 3rd.

  5. #5
    nexus's Avatar
    nexus is offline Septuple Millennial Master Senior Member
    Join Date
    Jul 2003
    Age
    39
    Posts
    7,289
    Rep Power
    0

    Re: So how much to gamble?

    Quote Originally Posted by Derek Hiemforth View Post
    The same risk that was taken with 2nd-5th editions. The system didn't mutate into something horrible and drive away tons of existing players for any of those editions, and I don't think it will for 6E either.
    More of risk, IMO, if they're intend to perform radical changes to bring in fresh blood. Most of the changes in Hero have been fairly incremental. The big ground breaking change/expansion with Fuzion did not end well for a number of reasons.

    New editions are always a gamble in the rpg business. RPGs aren't like computers. You don't have to "upgrade" because barring some misfortune the books aren't going to be come obsolete they're non functional eventually. So you've got make a product people want invest in including a few "redundant" books.

    I don't have an exact answer, but I'm virtually certain the answer is "Much more of a change than 6E will be."
    I hope your are correct in your speculation or if your not it creates an big influx of new customers along with MMO and truly takes off on its own.
    Last edited by nexus; Feb 21st, '08 at 04:35 PM.

  6. #6
    Join Date
    Apr 2003
    Location
    here
    Age
    40
    Posts
    4,345
    Rep Power
    1403154

    Re: So how much to gamble?

    Quote Originally Posted by nexus View Post
    New editions are always a gamble in the rpg business. RPGs aren't like computers. You don't have to "upgrade" because barring some misfortune the books aren't going to be come obsolete they're non functional eventually.
    Particularly true since Hero grognards are used to converting stuff from other systems anyway.
    Images, only to point out the obvious...now with COSMIC POWER (©)

  7. #7
    Join Date
    Apr 2003
    Location
    The Old Pueblo
    Posts
    4,808
    Blog Entries
    14
    Rep Power
    3520852

    Re: So how much to gamble?

    Well, I'm feeling better than I was earlier in the week. I am agreeing with Steve's reasoning on the changes to make, and not to make, more than I thought I would. Even the changes I disagree with so far are not deal breakers.

    I realize nothing has been carved in stone yet, but the process is, so far, much less painful than I feared.
    15th member of the Pantheon, I hereby declare myself Board God of Alternate Sexuality and Third Party Candidates.

    Next November all of you will go to the polls: you'll stand there in the polling place and make a decision. I think when you make that decision. it might be well if you would ask yourself, is Osama bin Laden still dead?

    Avatar by lemming. Thanks Again!

  8. #8
    Join Date
    Apr 2003
    Location
    The Old Pueblo
    Posts
    4,808
    Blog Entries
    14
    Rep Power
    3520852

    Re: So how much to gamble?

    Quote Originally Posted by Derek Hiemforth View Post
    The same risk that was taken with 2nd-5th editions. The system didn't mutate into something horrible and drive away tons of existing players for any of those editions, and I don't think it will for 6E either.
    How long did it take the fan base to come back after Fuzion?
    15th member of the Pantheon, I hereby declare myself Board God of Alternate Sexuality and Third Party Candidates.

    Next November all of you will go to the polls: you'll stand there in the polling place and make a decision. I think when you make that decision. it might be well if you would ask yourself, is Osama bin Laden still dead?

    Avatar by lemming. Thanks Again!

  9. #9
    Join Date
    Feb 2003
    Location
    Peoples Republic of California, North Coast sector
    Age
    44
    Posts
    1,308
    Rep Power
    549695

    Re: So how much to gamble?

    Quote Originally Posted by Derek Hiemforth View Post
    Again, I'm only speculating, but I expect 6E to be between 4E and 5E in terms of change. I expect it will be more of a change over 5E than 5E was over 4th. But I expect it will be less of a change over 5E than 4E was over 3rd.

    I don't know, if Steve only make 1/2 the changes he says he is strongly considering I'd say its at least as big as 3rd to 4th.
    There were frogs there all right, thousands of them. Their voices beat the night, they boomed and barked and croaked and rattled. They sang to the stars, to the waning moon, to the waving grasses. They bellowed love songs and challenges.

    John Steinbeck, Cannery Row

  10. #10
    Join Date
    Jan 2008
    Location
    San Jose, CA
    Posts
    578
    Blog Entries
    2
    Rep Power
    5143

    Re: So how much to gamble?

    Quote Originally Posted by McCoy View Post
    How long did it take the fan base to come back after Fuzion?
    Most of the fan base never stopped playing Hero, they just stopped buying Hero books. And it's really hard to say, Hero was in dire straights and couldn't publish much, either - hadn't published much on paper leading up the Fuzion, for that matter. Then DoJ came in and white-knighted the whole thing, and Fuzion quietly became history. Can't remember the exact years.

  11. #11
    Join Date
    Feb 2003
    Location
    Antioch, CA
    Age
    44
    Posts
    4,796
    Rep Power
    1849025

    Re: So how much to gamble?

    Quote Originally Posted by McCoy View Post
    How long did it take the fan base to come back after Fuzion?
    Irrelevant, because Fuzion wasn't a new edition of the HERO System. Fuzion was a deliberate attempt to "simplify" the system and merge it with Interlock. 6E is not attempting to "simplify" the system (at least, not as a general goal), and it isn't being merged with or morphed into some other game. It's apples and oranges.

  12. #12
    Join Date
    Feb 2003
    Age
    36
    Posts
    7,769
    Blog Entries
    3
    Rep Power
    644065

    Re: So how much to gamble?

    Quote Originally Posted by Derek Hiemforth View Post
    Irrelevant, because Fuzion wasn't a new edition of the HERO System. Fuzion was a deliberate attempt to "simplify" the system and merge it with Interlock. 6E is not attempting to "simplify" the system (at least, not as a general goal), and it isn't being merged with or morphed into some other game. It's apples and oranges.
    Simplification is one of the stated goals
    Come talk comics at http://www.kountrykomicsonline.com/forum/index.php

    The only thing common about common sense is the common lack of it

    ...'In this world, Elwood, you must be oh, so smart or oh, so pleasant.' For years I was smart. I recommend pleasant. You may quote me."Harvey --- Thanks Hermit and BobGreenwade

  13. #13
    Join Date
    Feb 2003
    Location
    Jacksonville, FL
    Posts
    1,277
    Rep Power
    26990

    Re: So how much to gamble?

    Quote Originally Posted by McCoy View Post
    How long did it take the fan base to come back after Fuzion?
    How many bought 5th not because it was a new edition, but because they needed a new copy of the rules?

    Of course, as has been pointed people didn't leave Hero. They left Fuzion.

    How many actually think that 5th qualifies as a new edition, or just a slightly updated new printing?

    How many of the new copies of the books have to be sold to cover the costs of producing the new edition? How many of the new editions are the fans going to buy? How many copies are going to be bought by new people to the system?

  14. #14
    Join Date
    Feb 2003
    Location
    Antioch, CA
    Age
    44
    Posts
    4,796
    Rep Power
    1849025

    Re: So how much to gamble?

    Quote Originally Posted by JmOz View Post
    Simplification is one of the stated goals
    No it isn't:
    Quote Originally Posted by Steve Long
    6. I want to continue to make the HERO System easier to learn and to use.

    I think that in 5E and its product line we’ve made major strides in improving the approachability of the HERO System and increasing its “ease of learning” factor. The HERO System is hard-core gaming that rewards attention and effort, and we’re never going to get away from that entirely (nor should we). But anything that can reasonably be done to lessen the learning curve and improve usability is something I want to consider as part of the writing and design of the 6E rules.
    Nowhere in there does he say anything about simplifying the game. He talks about making it easier to learn and use, lessening the learning curve, and improving usability. Those things do not automatically equal "simplifying" it. Even a complex thing can be made easier to learn and use if it's presented logically and explained clearly. To the extent that there might be parts of the HERO System that are needlessly complex, I suppose those might be changed. But if the complexity serves no purpose, it should be changed anyway, right?

    Plus, Steve has explicitly stated that 6E will not be dumbed down, or made "simpler" purely for the sake of making it simpler. He said it directly at DunDraCon, with me sitting mere meters away. So if he's not simplifying it for the sake of simplifying it, then I have to assume that when he talks about "continu(ing) to make the HERO System easier to learn and use," he's talking mostly about how it's written and presented... not how it works.

  15. #15
    Join Date
    Jan 2008
    Location
    San Jose, CA
    Posts
    578
    Blog Entries
    2
    Rep Power
    5143

    Re: So how much to gamble?

    Quote Originally Posted by caris View Post
    How many actually think that 5th qualifies as a new edition, or just a slightly updated new printing?
    It certainly added and changed enough to qualify as a new edition. Mostly added, but still, it was a new ed. Even Rivised aparently had some serious stuff in it, judging by how I've been boggled by some of the conversations on here...

    How many of the new editions are the fans going to buy? How many copies are going to be bought by new people to the system?
    There's sadly no way to be certain, that's why it's a risk.

Thread Information

Users Browsing this Thread

There are currently 1 users browsing this thread. (0 members and 1 guests)

Bookmarks

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •