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Thread: Supernatural Hero

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    Supernatural Hero

    I want to do a paranormal investigation game and I'd like to base it on the "rules" of the Supernatural tv series. I've seen the Winchester brothers writeups somewhere, but I would like some help with the Demons......I'm not sure how to do that, nor do I know how to do an exorcism in game terms.....Any help would be welcome
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    Re: Supernatural Hero

    Hmmmn. The "Rules" regarding supernatural critters seems like something you would have to go back and look at in the show. Then apply some sort of Disadvantage (say Susceptibility, Vulnerability or Physical Limitation) to the creature write up. Give me an example and maybe I could come up with something.

    The Demon containing circle would be either a Force Wall or some sort of Entangle.

    Exorcism depends a lot on how the demon gets there. Me, I would do it as EDM, Usable as an Attack, Extra Time (say one full turn), Incantations throughout, Expendable Focus (holy items), Demons Only, Only to Cast a Demon back to Hell.

    Possession is a whole other matter. For the most part, I wouldn't worry about stating it out. In every case of demonic possession, the victim was an NPC. Even Old Man Winchester was more of an NPC (in game terms) than anything else.

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    Re: Supernatural Hero

    I probably should not comment since i do not know the show in question, but...

    It may be easier to give Demons the physical limitation of not being able to exit a properly made circle as a standard limitation.

    Quote Originally Posted by nolgroth View Post

    The Demon containing circle would be either a Force Wall or some sort of Entangle.
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    Re: Supernatural Hero

    Quote Originally Posted by General Markov View Post
    I want to do a paranormal investigation game and I'd like to base it on the "rules" of the Supernatural tv series. I've seen the Winchester brothers writeups somewhere....
    Here: http://surbrook.devermore.net/adapta...har.html#SUPER
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    Midas is offline Lord of mulish creatures Junior Member
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    Smile Re: Supernatural Hero

    Quote Originally Posted by General Markov View Post
    I want to do a paranormal investigation game and I'd like to base it on the "rules" of the Supernatural tv series. I've seen the Winchester brothers writeups somewhere, but I would like some help with the Demons......I'm not sure how to do that, nor do I know how to do an exorcism in game terms.....Any help would be welcome
    I'd say the first thing you have to decide is the meta-rules behind possession: Not the mechanics, but the choice of victims. From what I can see on the show, anybody (except the two principals -PC shield ) can be possessed at any time. IIRC, one time the brothers were attacking a nest of demons with the fire department just outside the building. They whacked a demon, and the camera cut to a fireman Going Blackeye and charging into the building. You'll have to decide whether there is any protection besides PC immunity from that. Else expect to go through a lot of DNPCs.

    The second thing you'll have to decide is what kind of support your monster hunters have. In the first season all Sam n Dean had was "Dad's Book" a kind of Monster Manual. In the second season we found out that a whole sub culture of hunters were out there, giving advice and support.

    Third thing: Do you want demons? IMNSHO demonic infestation was done to death on Charmed. If you do include them, are they going to be your central enemy, or will it be Monster of the Week?

    Midas

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    Re: Supernatural Hero

    Quote Originally Posted by Midas View Post
    I'd say the first thing you have to decide is the meta-rules behind possession: Not the mechanics, but the choice of victims. From what I can see on the show, anybody (except the two principals -PC shield ) can be possessed at any time. IIRC, one time the brothers were attacking a nest of demons with the fire department just outside the building. They whacked a demon, and the camera cut to a fireman Going Blackeye and charging into the building. You'll have to decide whether there is any protection besides PC immunity from that. Else expect to go through a lot of DNPCs.

    Midas

    Actually, I saw a more recent episode where this was explained. Sam and Dean were hold up in a jail building with a group of others. They handed out necklaces with charms on them that would prevent the wearer from being possessed. When one of the others pointed out that the brothers weren't wearing the charms, they opened their shirts to show that they had them tattooed on their chests.
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    Re: Supernatural Hero

    Well, as far as critters go (and in specific, demons), I would use the following package to lay over any person as a start:

    INT 12
    EGO 15
    PRE 15
    Powers & Skills
    10 .... Demonic Strength: +10 STR
    8 ..... Doesn't Scare Easy: +15 PRE (Defense Only, -1)
    10 .... Skin Puppet: 5 rPD/rED Armor
    15 .... Won't Stay Down: Healing (Simplified) 3d6 (Self Only, -1)
    2 ...... AK: Hell 11-
    3 ...... Disguise 11-
    2 ...... KS: Known Hunters 11-
    15 .... Possession 18-
    77 .... Total Abilities
    -10 ... Social Limitations: Subject to Orders
    -15 ... Susceptible: Holy Ground 2d6/Turn
    -10 ... Vulnerable: Exorcism Effects (x2 Effect)
    -10 ... Vulnerable: Demonic Wardings* (x2 Effect)
    32 .... Total
    *Demon Wardings include holding circles, toilets with crosses and anything else that mat be used in a pinch.

    Possession [9+ (EGO/5)]: This skill allows a demon to possess a host body. To take them over, make a Possession roll vs. a target's EGO roll. If the demon wins, it takes over the body, replacing the target's INT, EGO and PRE with their own (as well as granting them the powers listed). Mental Defense does add to the target's EGO for the purpose of resisting possession.

    Some Supernatural Powers for Hunters:
    18 .... Exorcism Ritual: Extra-Dimensional Movement (Single Dimension), Usable As Attack (+1); Spell (-1/2), Requires A KS: Occultism Roll (-1/2), Incantations (-1/4)
    16 .... Holding Circle: Entangle 4d6, 4 DEF, Cannot Be Escaped With Teleportation (+1/4), Takes No Damage From Attacks Limited Group (+1/4); OAF (-1), No Range (-1/2), Spell (-1/2), Requires A KS: Occultism Roll (-1/2), Incantations (-1/4)
    8 ..... Warding Tattoos: +8 Mental Defense
    2 ..... Warding Necklaces: +4 Mental Defense (OAF, -1)

    43 .... "The Colt": Killing Attack - Ranged 2d6+1; OAF Expendable (Very Difficult to obtain new Focus; -1 1/2), 6 Charges (Recovers Under Limited Circumstances; -3/4) <b>plus</b> Extra-Dimensional Movement (Single Dimension), Usable As Attack (+1); Linked (Killing Attack - Ranged; -1/4)

    Hope this helps


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    Midas is offline Lord of mulish creatures Junior Member
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    No Re: Supernatural Hero

    Quote Originally Posted by wrestlinggeek View Post
    Originally Posted by Midas
    I'd say the first thing you have to decide is the meta-rules behind possession: Not the mechanics, but the choice of victims. From what I can see on the show, anybody (except the two principals -PC shield ) can be possessed at any time. IIRC, one time the brothers were attacking a nest of demons with the fire department just outside the building. They whacked a demon, and the camera cut to a fireman Going Blackeye and charging into the building. You'll have to decide whether there is any protection besides PC immunity from that. Else expect to go through a lot of DNPCs.
    Actually, I saw a more recent episode where this was explained. Sam and Dean were hold up in a jail building with a group of others. They handed out necklaces with charms on them that would prevent the wearer from being possessed. When one of the others pointed out that the brothers weren't wearing the charms, they opened their shirts to show that they had them tattooed on their chests.
    We had to give up cable last year, but I have read reviews of that episode. Bumr, that bites. I had hoped there was some hope for us poor mortals not with Winchesters underfoot, but I guess not.

    Midas

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    Re: Supernatural Hero

    Supernatural airs on a normal over the air channel here. Guess you must live somewhere that the (former) WB doesn't broadcast to.

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    Re: Supernatural Hero

    You can also get Seasons 1 and 2 on disc .. great stuff!


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    Re: Supernatural Hero

    Quote Originally Posted by Midas View Post
    We had to give up cable last year, but I have read reviews of that episode. Bumr, that bites. I had hoped there was some hope for us poor mortals not with Winchesters underfoot, but I guess not.

    Midas
    Well, you can probably get the charms from almost any of the Hunters Underground.
    Last edited by wrestlinggeek; Mar 14th, '08 at 12:00 AM. Reason: spelling
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    Midas is offline Lord of mulish creatures Junior Member
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    Re: Supernatural Hero

    Quote Originally Posted by Maur View Post
    Supernatural airs on a normal over the air channel here. Guess you must live somewhere that the (former) WB doesn't broadcast to.
    Yeah, WB or whoever is on channel 65 out of Richmond, going coast to coast with four watts of power.

    Quote Originally Posted by Sketchpad View Post
    You can also get Seasons 1 and 2 on disc .. great stuff!
    Oh yeah, on the list.

    Quote Originally Posted by wrestlinggeek View Post
    Originally Posted by Midas
    We had to give up cable last year, but I have read reviews of that episode. Bumr, that bites. I had hoped there was some hope for us poor mortals not with Winchesters underfoot, but I guess not.
    Well, you can probably get the charms from almost any of the Hunters Underground.
    Hee! Well yeah, but figure the odds. Which is more likely to happen: You run into a Hunter that is willing to admit his hobby, or you get possessed by a demon?

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    Re: Supernatural Hero

    Quote Originally Posted by Midas View Post



    Hee! Well yeah, but figure the odds. Which is more likely to happen: You run into a Hunter that is willing to admit his hobby, or you get possessed by a demon?
    Oh. Well, I thought you meant for the PCs, whom I assumed would be hunters.
    Best Superhero Quote Ever:
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    Superman: "Superman II"


    Holy is the Lord God Almighty
    The Earth is filled with His Glory

    "Once I get into the Matrix, I'll convince the
    Autobots to join our Rebellion against Sauron's
    Galactic Empire."
    From a dream I had.

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    Midas is offline Lord of mulish creatures Junior Member
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    Weep Re: Supernatural Hero

    Quote Originally Posted by wrestlinggeek View Post
    Oh. Well, I thought you meant for the PCs, whom I assumed would be hunters.
    Yeppers. But it bugs me that normals and mundanes have no defense against demons in SP world. The *only* thing preventing a complete demonic takeover are the Winchester brothers and a Trickster. (We saw how effective the other hunters were at the end of season 2 ).

    Re the original post, if I were DM'ing, I'd change that.

    Midas

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