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Thread: 6th Ed Champions Universe

  1. #31
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    Re: 6th Ed Champions Universe

    The early 1980's Champions encouraged saving power points by buying STR and CON instead of the equivalent figured characteristics, but fifth edition rules favors style in The Champions Universe over power point use efficiency. Tuala Morn spell cost removes the need for power point efficiency to develop an effective magic system. A sixth edition champions universe needs to encourage the use of elemental control and other game elements that add flavor to the game like Tuala Morn magic, without draining starting characters of too many power points to do so.

  2. #32
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    Re: 6th Ed Champions Universe

    Quote Originally Posted by bubba smith View Post
    a copycat criminal, too bad mr long wants to keep champions and dark champions seperate but equal otherwise dark champions tas would have the perfect suspect the villian COPYCAT
    Not to get too off-topic, but I think that DC:TAS makes for the perfect bridge between Champions and Dark Champions.Similarly (and even further off-topic), I think that it would be interesting to see rules for seamlessly bridging the gap between Heroic and Superheroic campaigns.

  3. #33
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    Re: 6th Ed Champions Universe

    And heck, those worried about sweeping changes, I don't see anything really that sweeping more than what went on before.

  4. #34
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    Re: 6th Ed Champions Universe

    I'm all for sweeping changes: after all you would not want dusty changes.
    ________________________________________

    The Ministry of Stupid Ideas

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