Page 1 of 2 12 LastLast
Results 1 to 15 of 26

Thread: Good setting, good system, good mix

  1. #1
    Join Date
    Apr 2006
    Age
    46
    Posts
    404
    Rep Power
    0

    Good setting, good system, good mix

    By popular request

    What setting/system combination do you think is a very good mix?

    My vote goes for d6 Star Wars, even with the small blaster-proof Wookie problem
    Last edited by copeab; Mar 19th, '08 at 04:51 PM.

  2. #2
    Hermit's Avatar
    Hermit is offline Resplendent Recluse Super Moderator
    Obsessed Member
    Join Date
    Feb 2003
    Location
    In the Shadow of the Hills of Eastern TN
    Posts
    9,297
    Blog Entries
    4
    Rep Power
    4577801

    Re: Good setting, good system, good mix

    Okay NOW I can get it right...

    Terran Empire with HERO system

    Thanks

    I would also nominate the FASERIP stuff for Marvel Superheroes given that the goal was a rootbeer and pretzels kind of game. Pretty friendly for newcomers, even if you had to wonder how the #$#$ your 'Excellent' guy was going to hang with the 'Shift X' guy
    "We are all in the same boat, in a stormy sea, and we owe each other a terrible loyalty."
    — G.K. Chesterton

    The council of the F'Trana Utopian Projects Authority believes you should order the 6th Ed Sci Fi Setting "3RD WORLD" for your own betterment, citizen.

  3. #3
    Join Date
    Nov 2003
    Posts
    6,077
    Blog Entries
    1
    Rep Power
    165105

    Re: Good setting, good system, good mix

    I'd second that D6 Starwars. I'd also add Paranoia, Dogs in the Vineyard, Universalis (although technically settingless - it is the ideal system for creating a setting collaboratively), My Life with Master, Castle Falkenstein, Amber, Harn, Serenity, Hackmaster (for parody reasons only), Hunter Planet (for comedy silliness), Project A-Ko, SLA Industries, Toon, Unhallowed Metropolis

  4. #4
    Join Date
    Feb 2003
    Posts
    12,601
    Rep Power
    1814412

    Re: Good setting, good system, good mix

    The white Rules Cyclopedia version of Dungeons and Dragons. Fairly simple and clearly defined, with a world that meshes very well with the improbabilities and restrictions of the system, turning what could be weaknesses for a more realistic setting into strengths. And fans of HERO would probably appreciate having all the core rules in one volume.

  5. #5
    Hermit's Avatar
    Hermit is offline Resplendent Recluse Super Moderator
    Obsessed Member
    Join Date
    Feb 2003
    Location
    In the Shadow of the Hills of Eastern TN
    Posts
    9,297
    Blog Entries
    4
    Rep Power
    4577801

    Re: Good setting, good system, good mix

    Quote Originally Posted by Curufea View Post
    I'd also add Paranoia
    Excellent pick
    "We are all in the same boat, in a stormy sea, and we owe each other a terrible loyalty."
    — G.K. Chesterton

    The council of the F'Trana Utopian Projects Authority believes you should order the 6th Ed Sci Fi Setting "3RD WORLD" for your own betterment, citizen.

  6. #6
    Join Date
    Feb 2003
    Location
    Antioch, CA
    Age
    44
    Posts
    4,796
    Rep Power
    1849025

    Re: Good setting, good system, good mix

    DC Heroes.

  7. #7
    Join Date
    Mar 2003
    Location
    Missouri.
    Age
    40
    Posts
    5,769
    Blog Entries
    8
    Rep Power
    5300183

    Re: Good setting, good system, good mix

    Eberron.

    Best. Fantasy. Gameworld. EVAR.
    "There is nothing Holy about hatred." -- Lady Gaga

    All of my questions are asked, and my answers provided, from the perspective of 5th Edition.

  8. #8
    Join Date
    Feb 2004
    Location
    San Antonio, TX
    Age
    27
    Posts
    190
    Rep Power
    7170

    Re: Good setting, good system, good mix

    I third D6 Star Wars. So great. I'll add Cyberpunk, just cause I enjoy the setting and we always have a lot of fun with the rules (imperfect though they may be). Also a pretty high success for me would be the Conan RPG that came out a few years ago. Yeah, it's D20, but damn they did a good job.

  9. #9
    Join Date
    Nov 2003
    Posts
    6,077
    Blog Entries
    1
    Rep Power
    165105

    Re: Good setting, good system, good mix

    Quote Originally Posted by Dholcrist View Post
    I third D6 Star Wars. So great. I'll add Cyberpunk, just cause I enjoy the setting and we always have a lot of fun with the rules (imperfect though they may be). Also a pretty high success for me would be the Conan RPG that came out a few years ago. Yeah, it's D20, but damn they did a good job.
    I mainly just think that the Cyberpunk rules could do with a bit of trimming and rewriting around combat and wounds.

  10. #10
    Join Date
    Jun 2005
    Location
    Wherever the job takes me
    Age
    46
    Posts
    168
    Rep Power
    731

    Re: Good setting, good system, good mix

    Altandara Fantasy Hero Campaign (Home Brew Campaign world). Borrowed aspects or Jordan's The Wheel of Time series. Channelers who weaved spells out of the natural energies of the world (no components, etc). Sub-Channelers, Blademasters who could weave a bit of the energy to enhance their swords and Swordplay, Spirit Archers who could do the same but with Bows. The Races were divers...Draconians (hey it's great fun playing a 7 foot Bi-Pedal Lizard/Dragon creature), Felines, Wolfen, Ogiers. We even had a detail map of the world with visual secrets that tooks us a few sessions to find (different tree types in the four forests of the land..ie a willow amongst pines...that acted as teleport gates but you need the right key). My friend has run a few Con games at ConQuest in this world...Giants v Dragons anyone.....The Goblin Game (I especially loved that game....we got to play a part of Goblins....I was Rol the Strong...18 str but 5 INT......)
    Kevin's Star Hero Campaign: An ever changing campaign world that's about 15 years or so old. Complete with what I like to call "Improved" Jedis...Clansmen. Androids, cyborgs, Space Marines (my namesake Boomer is one), Lensmen and Espers. Races are Bird creatues (bi-pedal w/wings on the bottoms of their arms), standard "Grey" aliens, Bugs......The Clansmen are split into individual Clans w/differing purposes. Boomer's Father is in the "slice first ask questions later" clan while Boomer ended up in the Techie Clan (hey the guy is a Demo Expert and top notch Hacker/Programmer). Great background/history that sometimes comes back to haunt the current Team.

    L5R....d10 version (2 ed I believe). We started off with a Samurai training contest and then as a result of said contest we were given a great Mission by the Emerald Champion himself. Played a Lion Samurai in that one.

    Shadowrun.....Any Shadowrun game GM'ed by Matt Reeve is absolute theater. He's run many a great Con Shadowrum game....you may know him as the "Diorama" guy......we did a run on a sub Building of Saeder Krup.....the end prop was a 3 story skyscraper complete with cubicles and working elevator....the top floor was Loffwyr's "control" room. Played a Cockney speaking Fomori Troll (furry Troll) w/a big Assault Rifle named Sarge.
    You've no where to hide, no where to run. Your village will burn like the heart of the sun......

  11. #11
    Join Date
    Jul 2004
    Location
    Rochester, NY
    Age
    47
    Posts
    297
    Rep Power
    936

    Re: Good setting, good system, good mix

    I was always particularly fond of Chill, from Pacesetter, and Bureau 13 Stalking the Night Fantastic. Both were easy systems to learn and had an interesting history, and heck how can you go wrong with using the modern world as your campaign world.
    Live fast, love hard. Die with your mask on.

  12. #12
    Join Date
    Feb 2003
    Location
    San Diego
    Age
    37
    Posts
    12,282
    Blog Entries
    14
    Rep Power
    477217

    Re: Good setting, good system, good mix

    Ars Magica: Definitely esoteric and not terribly "clean" from a mechanical standpoint, but the mechanics matched the setting and vice versa.

    Warhammer Fantasy RPG: the weirdness of the rules complemented the setting and intended "feel"

    Marvel Superheroes Role Playing Game -- Advanced: The classic FASERIP system. Unbalanced, but fun and fast

    Gamma World: the classic TSR version -- similar to MSH above, this game was crazy pure fun; the mechanics were definitely flawed, but no one cared.
    A complex system that works is invariably found to have evolved from a simple system that worked.
    - John Gall

    KillerShrike.com, wiki

  13. #13
    teh bunneh's Avatar
    teh bunneh is offline Putting the Punk back in! Super Moderator
    Senior Member
    Join Date
    Feb 2003
    Location
    In your center of operations, enacting lethal attacks upon your conscripts
    Age
    42
    Posts
    5,802
    Blog Entries
    24
    Rep Power
    5018430

    Re: Good setting, good system, good mix

    I was fond of old-school Deadlands. Really interesting setting, really cool mechanics. In the hands of the right GM, it was a helluva game.

    I also liked the Marvel FASERIP system. It had enormous flaws, but it was a really good beer-and-pretzels game that was a lot of fun to play.

    d6 Star Wars. Good system that really captured the feel of the original trilogy and the Expanded Universe.

  14. #14
    Join Date
    Jul 2004
    Location
    Rochester, NY
    Age
    47
    Posts
    297
    Rep Power
    936

    Re: Good setting, good system, good mix

    I also forgot FASA's Star Trek. That was great!
    Live fast, love hard. Die with your mask on.

  15. #15
    Join Date
    Feb 2006
    Location
    Sydney, Australia
    Posts
    1,744
    Rep Power
    1648456

    Re: Good setting, good system, good mix

    Quote Originally Posted by Plex View Post
    I also forgot FASA's Star Trek. That was great!
    Seconded.

    I would also put forward '7th Sea' - both the original system, known as "R & K"(for "roll and keep"); AND the varied background (providing innumerable oppurtunities for the buckling of swashes).

Thread Information

Users Browsing this Thread

There are currently 1 users browsing this thread. (0 members and 1 guests)

Similar Threads

  1. Campaign Notes so far
    By Shikarr in forum Champions
    Replies: 37
    Last Post: Apr 16th, '07, 05:04 AM
  2. RSR. Can you think of a different way?
    By sbarron in forum Fantasy Hero
    Replies: 11
    Last Post: Mar 29th, '04, 11:11 AM
  3. A Mind in Crisis (Rant Warning…)
    By Ndreare in forum Fantasy Hero
    Replies: 112
    Last Post: Jul 10th, '03, 06:25 PM
  4. FANTASY HERO -- What Do *You* Want To See?
    By Steve Long in forum Fantasy Hero
    Replies: 236
    Last Post: May 28th, '03, 09:41 AM
  5. Open Game License and the d20 System
    By Nato in forum General Roleplaying
    Replies: 43
    Last Post: Mar 30th, '03, 07:25 PM

Bookmarks

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •