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Thread: Size of the Rulebook

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    Re: Size of the Rulebook

    Quote Originally Posted by Trebuchet View Post
    I think the expanded explanations were an excellent idea; and were done primarily to answer common questions and give sufficient explanation of each Power.

    They might be streamlined slightly, but cutting them by 2/3 would be another step in the wrong direction.
    Tightening the prose would probably cut their length by about 10%. I think thats about all you could do without gutting them. On the other hand, the organization of the current version struck me as counter-intuitive. It makes sense after you work with it for a while, but out of the starting gate its a bit disorienting.
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    Thumbs up Re: Size of the Rulebook

    Quote Originally Posted by GeekySpaz View Post
    I think a system that actually handled this well is the 4th edition of GURPS. All character creation and a very basic version of the combat rules are in the first book which is the only book that the players need and the second book contained all the advanced rules for combat and advanced rules for character creation. Only GMs need the second book.

    If all players need to buy is a single 30-40$ smaller book I think that will be less intimidating and with the advanced stuff included in a GM book could include all the options to satisfy the toolkiters out there.
    When I read Steve's description of how the 6E material would be divided, it reminded me of GURPS 4E. Probably another example of the long-time synergy between these games.

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    Re: Size of the Rulebook

    I can see 6e as incorporating two rulebooks - the Basic Toolkit and the Advanced Toolkit. The Basic book would cover Characteristics, non-genre-specific Skills (perhaps in a simplified fashion), the basic Talent list (without construction notes), the full Power list, and the basic lists of Advantages, Limitations, and Frameworks, and the basic list of Disadvantages. It would cover combat in enough detail to run it, and explain how to build equipment. There would also be a short section on running a campaign.

    The Advanced book would expand on everything in the Basic book, incorporating some material from the Ultimate series. It would have the complete lists of Skills, Talents, Advantages, Limitations, and Disadvantages. It would explain (with math ) how to build new Powers, Talents, Advantages, Limitations, and Disadvantages. The combat system would be expanded, and different methods of combat (dogfighting, "social combat", etc) explored. There would be an expanded list of equipment. Finally, there would be the full section on running a campaign, and several sample campaigns.

    Continuing the toolkit metaphor, the genre and Ultimate series would be like specialized sets of tools for dealing with specific settings or types of character. The setting books function as full-blown demonstrations of how the various pieces can fit together.

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    Re: Size of the Rulebook

    Quote Originally Posted by Trebuchet View Post
    I think the expanded explanations [from 4e to 5e] were an excellent idea; and were done primarily to answer common questions and give sufficient explanation of each Power.

    They might be streamlined slightly, but cutting them by 2/3 would be another step in the wrong direction.
    I must ask those of you who've been with Hero long enough to have played 4e: Did you generally (i.e., apart from a few exceptions) feel that the powers, advantages, limitations, and skills were grossly underexplained in 4e?

    There's nothing wrong with support, but there is such as thing as too much support. As the saying goes, if you make something foolproof, only a fool will want to use it. Cutting things out in cardboard is at best tiresome, at worst patronizing.

    These days, we have FAQs on webpages to handle things that a few people may have trouble understanding, but most people understand just fine. No need to burden the core book with that.

    - Klaus

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    Re: Size of the Rulebook

    no I mean a book that is more akin to the 4e Hero system book
    one that has ALL the powers,skills,perks,etc
    it was less than 1/2 the BBB soft cover
    now the book I would love to see would be in between the 4ed Hero system book and Sidekick revised
    and be around 30$

    Quote Originally Posted by Beast View Post
    5th ed is 50$
    splitting it into 2 book that are both going to cost around 30$ each is not the solution
    together they will still be a big book

    doing a something like Sidekick and adding all the powers,skills,etc that were left out
    might add 20 pages and charging 20 to 25$ that I see is what is needed

    it is nice to have all the examples but most beginning players want to be able to start generating characters in an hour or 2
    maybe some online flow charts to help out those who need it

    I see it as you use the Sidekick sized to get them hook on playing and the FREd sized book to expand their knowledge
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    Re: Size of the Rulebook

    I did not have a problem with 4ed at all
    I thought the 4ed Hero system was just fine for size
    I'm not against a huge book like FRed,BBB
    I like it I would just prefer to have a book like 4ed HS
    I feel that size would work best

    Quote Originally Posted by Klaus Mogensen View Post
    I must ask those of you who've been with Hero long enough to have played 4e: Did you generally (i.e., apart from a few exceptions) feel that the powers, advantages, limitations, and skills were grossly underexplained in 4e?

    There's nothing wrong with support, but there is such as thing as too much support. As the saying goes, if you make something foolproof, only a fool will want to use it. Cutting things out in cardboard is at best tiresome, at worst patronizing.

    These days, we have FAQs on webpages to handle things that a few people may have trouble understanding, but most people understand just fine. No need to burden the core book with that.

    - Klaus
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    Re: Size of the Rulebook

    Quote Originally Posted by Klaus Mogensen View Post
    I must ask those of you who've been with Hero long enough to have played 4e: Did you generally (i.e., apart from a few exceptions) feel that the powers, advantages, limitations, and skills were grossly underexplained in 4e?

    There's nothing wrong with support, but there is such as thing as too much support. As the saying goes, if you make something foolproof, only a fool will want to use it. Cutting things out in cardboard is at best tiresome, at worst patronizing.

    These days, we have FAQs on webpages to handle things that a few people may have trouble understanding, but most people understand just fine. No need to burden the core book with that.

    - Klaus
    Well, I can tell you that before Fifth Edition, and before Steve Long started answering rules questions on these forums, the hair-splitting debates among HEROphiles over precise meanings of words in the 4E rulebook, and what the "logical" interpretation of a ruling should be, were legion, interminable, and sometimes rancorous. HERO seems to draw fans who like to plum the depths of rules possibilities, and are imaginative, creative, and *ahem* opinionated.

    When Steve opened his Rules Questions forum, even he seem surprised by the volley of questions he received - I think he believed Fifth Edition would be clear enough to deal with most of that. Before 5E Revised came out the FAQ (something of a misnomer, since many of the questions were obscure rather than frequent) had grown to fill a 200-page PDF. Steve incorporated much of that material into 5ER, and the remaining FAQ still makes for a PDF of 100 pages. And it's still growing, albeit much more slowly now.

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    Re: Size of the Rulebook

    Quote Originally Posted by Klaus Mogensen View Post
    I must ask those of you who've been with Hero long enough to have played 4e: Did you generally (i.e., apart from a few exceptions) feel that the powers, advantages, limitations, and skills were grossly underexplained in 4e?
    In the majority of cases, no. There were a handful of things that could use extra explanation (Linked, the affect of Adjustment Powers on Frameworks, etc) but not every single power/skill/advantage, no.

    There's nothing wrong with support, but there is such as thing as too much support. As the saying goes, if you make something foolproof, only a fool will want to use it. Cutting things out in cardboard is at best tiresome, at worst patronizing.

    These days, we have FAQs on webpages to handle things that a few people may have trouble understanding, but most people understand just fine. No need to burden the core book with that.
    I think that what has happened was that Steve Long got tired of being asked various corner-case questions all of the time. The 5ed FAQ was a monster. So, he incorporated those FAQ rulings into the main rules for 5-revised. The problem was that for the majority of players out there, those corner-cases never came up and most groups could come to a good consensus. Thus, they didn't need the over-explanation of powers we get now.

    Ideally, the way this would work, would be to have a way of keeping track of how often an issue comes up. If it comes up more than X times in Y months, then it's a good candidate for inclusion in the rules. Less than that, and it can safely be left out.

    For the record, I would prefer that the core book come in at 250-300 pages for a price tag of $30-40 (depending on what games books are going for next year). This would reduce the 'intimidating text-book' factor and keep the buy-in cost for players equal to that of most other systems. This would help to increase the player base which benefits all of us players and DOJ both.

    Keeping the size of the core book as large as it is actually scares off many potential players, no matter how many times you explain that the page count of PH + DMG + MM is easily just as bad and costs more $$. The counter-argument is that the players only need the PH. The rest is only needed by the DM (or can be a group purchase).
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    Re: Size of the Rulebook

    We should remember in what field Steve received his scholastic training...

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    Re: Size of the Rulebook

    Quote Originally Posted by Lord Liaden View Post
    When Steve opened his Rules Questions forum, even he seem surprised by the volley of questions he received - I think he believed Fifth Edition would be clear enough to deal with most of that. Before 5E Revised came out the FAQ (something of a misnomer, since many of the questions were obscure rather than frequent) had grown to fill a 200-page PDF. Steve incorporated much of that material into 5ER, and the remaining FAQ still makes for a PDF of 100 pages. And it's still growing, albeit much more slowly now.
    Which pretty much proves the point that 'more' will not answer all the questions. The ruling can be defined for 999 out of 1000 instances and people will still ask (and argue) about the last 1 out of 1000 instances. Most of the time this seems less about being detail oriented and more about rules-gaming. I think Netzilla has a good handle on it, the rules are getting to the point where it is defining rule interpretations for a small percentage of players and special circumstances, and that ultra-fine detail turns away people who are not in that small category.
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    Re: Size of the Rulebook

    Quote Originally Posted by BlackSword View Post
    Which pretty much proves the point that 'more' will not answer all the questions. The ruling can be defined for 999 out of 1000 instances and people will still ask (and argue) about the last 1 out of 1000 instances. Most of the time this seems less about being detail oriented and more about rules-gaming. I think Netzilla has a good handle on it, the rules are getting to the point where it is defining rule interpretations for a small percentage of players and special circumstances, and that ultra-fine detail turns away people who are not in that small category.
    Sure, but that one person in 1000 will post a question here, and just because one person in 1000 doesn't understand it doesn't mean that the other 999 don't have more than 1000 opinions between them.

    Shoot, any five posters here can scare up 1000 opinions between them on any given topic. (Case in point: 6th edition.)
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    Re: Size of the Rulebook

    Quote Originally Posted by Chris Goodwin View Post
    Sure, but that one person in 1000 will post a question here, and just because one person in 1000 doesn't understand it doesn't mean that the other 999 don't have more than 1000 opinions between them.

    Shoot, any five posters here can scare up 1000 opinions between them on any given topic. (Case in point: 6th edition.)
    However, I don't think anybody's arguing that we should put this forum in a book.

    More to the point, we should remember that the book will not be made for people on this forum. We hardly represent a typical cross section of Hero players. We are the kind that likes to nitpick. I think most gamers will say: "What difference does it make? Let's just play the f*****g game!"

    - Klaus

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    Re: Size of the Rulebook

    Issues of presentation and format aren't appropriate for this forum. If and when we want more feedback on these subjects, don't worry, I'll open up a thread over on Company Questions.
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