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Thread: A DC Animated-style HeroMachine

  1. #1156
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    Re: A DC Animated-style HeroMachine

    For Oregon, to upset poor Bob, here's a version of my actual NPC, Beaverman.
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    "See it's not that the Democrats are playing checkers and the Republicans are playing chess, it's that the Republicans are playing chess and the Democrats are in the nurse's office because once again they glued their balls to their thighs." - Jon Stewart
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    Re: A DC Animated-style HeroMachine

    Quote Originally Posted by Enforcer84 View Post
    For Oregon, to upset poor Bob, here's a version of my actual NPC, Beaverman.
    He looks like an eager guy, that's for sure!
    "Science is a way of thinking much more than it is a body of knowledge."
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    Re: A DC Animated-style HeroMachine

    Quote Originally Posted by Enforcer84 View Post
    For Oregon, to upset poor Bob, here's a version of my actual NPC, Beaverman.
    Is he a mutant, with the abilities of his rodent namesake?


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    Re: A DC Animated-style HeroMachine

    Is he a mutant, with the abilities of his rodent namesake?
    Dam!
    Dave Mattingly, Editor of Digital Hero, President of BlackWyrm Games, VP of Christian Gamers Guild, Executive Director of the Games Publishers Association, President of Expressers Toastmasters, Founder of ZirMed Toastmasters, Area 63 Governor for Toastmasters

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    Re: A DC Animated-style HeroMachine

    Quote Originally Posted by aylwin13 View Post
    Is he a mutant, with the abilities of his rodent namesake?
    Actually, if you will indulge me my threadjack...


    Beaverman
    Val  Char  Cost  Rol l  Notes
    40    STR   &#1 60; 30      17-    Lift 6400.0kg; 8d6 [4]
    18    DEX   &#1 60; 24      13-    OCV:  6/DCV:  6
    30    CON   &#1 60; 40      15-
    15    BODY   &# 160;10      12-
    10    INT   &#1 60;   0    &#16 0; 11-    PER Roll 11-
    15    EGO   &#1 60; 10      12-    ECV:  5
    15    PRE   &#1 60;  5     &#16 0;12-    PRE Attack:  3d6
    14    COM   &#1 60; 2      12-

    21    PD   &#16 0;     13  &#16 0;   Total:  21 PD (10 rPD)
    20    ED   &#16 0;     14  &#16 0;   Total:  20 ED (10 rED)
    4    SPD   &#16 0;   12    &#16 0; Phases: 3, 6, 9, 12
    14    REC   &#1 60;   0
    60    END   &#1 60; 0
    50    STUN   0& #160;     Total Characteristic Cost:  160

    Movement:
    Running:  9"/18"
    Leaping:  18"/36"
    Swimming:  5"/10"


    Cost  Powers  END
    20  Armsweep:  Up to 40 STR: Area Of Effect (up to One Hex; +1/2) for up to 40 Active Points (20 Active Points) 2
    15  Distance Punch:  Double Knockback on up to 40 STR (30 Active Points); Requires A Strength Tricks Skill Roll (-1/2), Increased Endurance Cost (2x END; -1/2) 6
    10  Toughness:  Damage Resistance (10 PD/10 ED)
    10  Leaping +10" (18" forward, 9" upward) 1
    6  Running +3" (9" total) 1
    3  Swimming +3" (5" total) 1



    Skills
    10  +2 with HTH Combat
    3  Brick Tricks:  Power: Strength 13-
    2  AK: Oregon 11-
    2  KS: College Football 11-
    4  KS: Oregon State University Athletics 13-
    2  Survival (Temperate/Subtropical) 11-
    3  Teamwork 13-

    Total Powers & Skill Cost:  90
    Total Cost:  250


    150+ Disadvantages
    15  DNPC: Henry Parker (Father) & Margaret Parker (Mother) 8- (Normal; Group DNPC: x2 DNPCs)
    5  Distinctive Features: Goofey looking Costume (Easily Concealed; Noticed and Recognizable; Detectable By Commonly-Used Senses)
    20  Psychological Limitation: Code vs Killing (Common, Total)
    20  Psychological Limitation: Thinks he's the physical embodiment of the state of Oregon. (Common, Total)
    15  Psychological Limitation: puts the needs of others before his own. (Common, Strong)
    10  Reputation: Looney Hero, 11-
    15  Social Limitation: Secret Identity: Hank Parker (Frequently, Major)

    Total Disadvantage Points:  250



    Background/History:  Reece Henry "Hank" Parker is a bit eccentric. If he were a villain he might be labled "crazy"; but as a decent, hardworking, and heroic man who just happens to think he's the living embodiment of the spirit of his home sate of Oregon, Hank is eccentric. Born two middle class teachers in Eugene, Hank spent many a weekend travelling north to Corvallis with his OSU alumnist father to watch the Beavers play football, basketball, and baseball. To this day, Hank's dad calls him during the weekends to discuss OSU Sports. Hank grew into a large and powerfull young man, he got a football scholarship to OSU and played linebacker as a four year starter. His superhuman physical attributes were tested but their origins were never found and in the early 90's supherhuman testing hadn't really been "perfected". The fact that Hank's teams never posted a winning record, and he never seriously injured anyone led people to disregard the occasional claim of inhuman power. After graduation, Hank took a job in Corvallis, working at the Hewlett Packard plant. Originally a laborer for CDI, he eventually applied for and got a job with HP proper.

    One afternoon after stopping at his favorite convenience store, Hank saw three masked men running out of the bank across the street.

    One of the men had a gun pointed to the head of a young woman, one of the tellers at the bank, and they were screaming. The police had surrounded the area and the robbers had taken a hostage to facilitate escape.

    Hank put his groceries down and walked slowly towards the armed men, oblivious to the cries of the police around him.

    "Hey, let the girl go man, that's not cool." Hank said calmly.

    "F8ck you!" spit the robber, "We're getting out of here or this little girl's brains are going to be all over the sidewalk!"

    The other two gunmen looked nervously from each other to their leader to the cops to Hank.

    "Look, let me be your hostage. The girl's scared out of her mind and could panic and start a gunfight, we don't want that; all three of you guys will be killed."

    The two lackeys began muttering under their breath, but the hostage taker simply pointed his gun at the large man in front of him, "You think you're a hero big man? Well let's see you stop bullets!"

    With that he fired twice into Hank's chest, and Hank fell to the ground. He quickly returned the gun to the girl's head and angrily repeated his demands that the cops leave him and his friends alone.

    He didn't even notice Hank's hand reaching towards his own until it was too late. In seconds, Hank's vice-like grip had crushed the gunman's hand and his weapon, the hostage was on the ground and the gunman in the air, suspended by Hank at arms length. The other two men dropped their weapons and raised their hands in surrender.

    Later...

    The emergency technicians shook their heads in disbelief, the bullets hand't pierced his skin. The two red welts where he had been shot were beginning to fade already. Hank left the ambulance under his own power.
    Later that week Beaverman made his first official action. He moved to Portland and operates in the Portland/Vancouver area. He has faced off against true criminals and while they deride him for his name and beaver inspired costume, they often curse themselves for underestimating him.

    Personality/Motivation:  Hank wants to do good. His strength has grown steadily as he has aged and is at low-superhuman levels now. He also seems to have stopped aging. In his mid 30's now he looks just like he did when he was 20. He believed that he has been imbued with the collective spirit of his home state and that his powers are at their strongest in Oregon. This has kept him from relocating to the usual superhero "Hotspots".

    Quote:  "Be a Beaver Believer!"

    Powers/Tactics:  Straight up tough man stuff. He has a variety of low level brick tricks.

    Campaign Use:  Rather silly guy to use for comic relief in the northwest. If you want to make him a little more serious, advance him to his second incarnation as the Trailblazer, increase his STR to 50 and a similar increase in his strongman tricks. If he's too strong, drop some of his strongman tricks.

    Appearance:  A tall, muscular man with cropped brown hair and blue eyes.
    "See it's not that the Democrats are playing checkers and the Republicans are playing chess, it's that the Republicans are playing chess and the Democrats are in the nurse's office because once again they glued their balls to their thighs." - Jon Stewart
    2009: Else Earth Gods of Olympus
    Project 2006:
    DC/Marvel Write up compilation
    Project 2004:
    Hero A Day Thread

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    Re: A DC Animated-style HeroMachine

    I wonder if anyone here is up to doing a super-team (hero or villain) inspired by the Lucky Charms?

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    Red face Prince-pirations

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    Re: A DC Animated-style HeroMachine

    Quote Originally Posted by Hyper-Man View Post
    I wonder if anyone here is up to doing a super-team (hero or villain) inspired by the Lucky Charms?
    They're always after me Lucky Charms!


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    Red face Re: A DC Animated-style HeroMachine

    the last 3 in my little trip down insanity lane...

    Prince and the Most Beautiful Women in the World

    the new ones, for the both of you loyal readers keeping track,
    are Cherry Moon, Crazy, and the Clown Prince himself,
    starring as Party Man from the Bat-Man soundtrack.
    some adult lyrics, remember

    and thus ends my silly little jaunt into a Champions universe GMed by VH1
    Last edited by Egyptoid; Jul 7th, '08 at 09:47 PM. Reason: _ _ _ _ _ _ _ _ adult lyrics
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    Re: A DC Animated-style HeroMachine

    Shiver me timbers! It's the dread pirate Greenbeard!
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    Patron saint of sore feet, fury, and breaking things


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    Re: A DC Animated-style HeroMachine

    ahoy greenbeard not bad tkdguy
    FRUSTRATED ACTION MOVIE HERO

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    Re: A DC Animated-style HeroMachine

    One of my favorite Champions campaigns of all time was Lord Mhoram's Watchtower campaign. The PCs were high-powered heroes, effectively that world's Avengers or Justice League. And each player had multiple character, so there were something like fifteen or twenty different heroes at the height of things.

    In this campaign, I played three characters. I present two of them, with their background stories, for your consideration.

    (I've placed the stories behind spoilers, because I'm one of those freaks who writes novella-length character backgrounds. That way the text won't get in the way of the pictures, which is what this thread's primarily about in the first place.)

    Jack Diamond



    Spoiler:


    The gauntlets he wears are a trophy of sorts; he acquired them on one of his earliest (in-game) missions, where he defeated Vengeance, that world's Golden Avenger gone bad. Vengeance took exception, and he became Diamond's chief adversary in the campaign.


    Magnetite



    Spoiler:



    The third character from that campaign is my namesake, Pariah. I have yet to come up with a picture from Fábrica de Heróis with which I'm really satisfied. When (/if) I do, I'll post his information as well.
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    Re: A DC Animated-style HeroMachine

    Centurion's wife - Mind Star

    Would write-ups for both be welcome?
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    Re: A DC Animated-style HeroMachine

    Stainless Steel Rat:

    "Science is a way of thinking much more than it is a body of knowledge."
    - Carl Sagan

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