View Poll Results: What Point Level Should The Team Be?

Voters
12. You may not vote on this poll
  • Rookies (250-350): Teen Champions teams would give these guys a run for their money.

    2 16.67%
  • Standard (350-450): Your basic Champions level team.

    4 33.33%
  • Experienced (450-550): A little time in the field make a big difference.

    1 8.33%
  • Legendary (550-650): Top tier team on par with Champions 2007, Justice Squadron or The Sentinels

    0 0%
  • Cosmic (650+): "We're here because you are looking for the best of the best of the best, sir!"

    0 0%
  • Combination: I'd like to see the team at two or more different stages (specify which levels)

    5 41.67%
  • Don't waste your time posting, I won't use them no matter how cool they are.

    0 0%
  • Pie

    0 0%
Results 1 to 4 of 4

Thread: New Super Team

  1. #1
    Join Date
    Sep 2003
    Location
    Chicago, IL
    Age
    35
    Posts
    3,480
    Rep Power
    1861113

    New Super Team

    I'm working on a superhero team that may or may not ever see publication. In fact, I'm not even sure if I'll end up using them in one of my own games. But it's a project I want to see through to the end now that I've started it. Still, I figure if I'm going to put all this effort into the team and their background, somebody should get some use out of them...

    So my question is this: if I were to post them up here on the forums, what point level would y'all prefer to see them at? What would be useful to the forum at large?

    The write ups I have for them currently clock in at the 650-700 pt range, but I'm still tweaking things. In my mind the team has grown and changed considerably over time, even though the roster is extremely stable. So, mentally at least, I have everyone stated out at earlier stages of their careers. I know what I can cut or reduce to get them down to a smaller point total. Of course, making them more powerful would be even easier in most cases...

    (Poll to follow)

  2. #2
    Hermit's Avatar
    Hermit is offline Resplendent Recluse Super Moderator
    Obsessed Member
    Join Date
    Feb 2003
    Location
    In the Shadow of the Hills of Eastern TN
    Posts
    9,297
    Blog Entries
    4
    Rep Power
    4577801

    Re: New Super Team

    Well, heck Bloodstone, if you're willing to do the work, I think combinations could be very cool. A 'Year One' version along side the higher up write ups they are now might be very useful to those who shamelessly steal...
    err, pragmatically use the materials of others in whole or in part.
    "We are all in the same boat, in a stormy sea, and we owe each other a terrible loyalty."
    — G.K. Chesterton

    The council of the F'Trana Utopian Projects Authority believes you should order the 6th Ed Sci Fi Setting "3RD WORLD" for your own betterment, citizen.

  3. #3
    Join Date
    Apr 2008
    Location
    Deep right field, with a hockey stick and wearing football pads...
    Age
    40
    Posts
    72
    Rep Power
    1040

    Re: New Super Team

    I've always been partial to the "new-kids-on-the-block campaign" (concept not the band)... That gives the storyteller and players a chance to make the characters grow and develop... In a comic environment it's really the best way to go (that I've found), existing characters of high power make great "guest heroes" but on a team I've found that they usually steal the spot-light...
    In one game, one of the players wanted to keep his character even though he was almost twice as powerful as the other players, the rest of the team hated it...
    Villains that were a threat for him could stomp the other characters into a mud puddle in no time, villains that were a threat for the other characters would be walked on by him.
    Eventually the rest of the players decided to leave the team and strike out on their own (alot of it had to do with the lack of experience they felt their characters were getting, both in points and in-game)... Needless to say it ended up being alot more fun once he got with the program and made a character on par with the rest of the players...

  4. #4
    Join Date
    Jul 2004
    Location
    Rochester, NY
    Age
    47
    Posts
    297
    Rep Power
    936

    Re: New Super Team

    I like the various renditions over the years. Start at rookie, move to experienced, then finish up at the top end of the powers/experience.
    Live fast, love hard. Die with your mask on.

Thread Information

Users Browsing this Thread

There are currently 1 users browsing this thread. (0 members and 1 guests)

Similar Threads

  1. Unity vs Your Super Team
    By Metaphysician in forum Champions
    Replies: 30
    Last Post: Jun 6th, '08, 07:47 AM
  2. Omega Team Campaign Logs
    By Edsel in forum Dark Champions
    Replies: 263
    Last Post: Nov 9th, '05, 04:57 PM
  3. Multi-racial super team
    By McCoy in forum Champions
    Replies: 26
    Last Post: Dec 31st, '03, 08:54 PM

Bookmarks

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •