I want to stat out a robot that can make two independent attacks against two different characters (or the same character) on the same Phase as a Half-Phase Action.
What is a rules-legal method of doing this? (I'm guessing some king of Trigger...).
I want to stat out a robot that can make two independent attacks against two different characters (or the same character) on the same Phase as a Half-Phase Action.
What is a rules-legal method of doing this? (I'm guessing some king of Trigger...).
-SCUBA Hero
"I think someone spiked SCUBA's airtank ..." -CrosshairCollie
Rapid Fire maneuver with Rapid Attack skill?
AE Selective with a limitation, only two targets?
"There is nothing Holy about hatred." -- Lady Gaga
All of my questions are asked, and my answers provided, from the perspective of 5th Edition.
=X d6 only for spreading to hit two targets is another option, but that imposes a restriction on how far apart your targets can be.
Two seperate characters, just in the same body...
Or you could use some kind of trigger.
What?![]()
________________________________________
The Ministry of Stupid Ideas
Area Effect, Selective, No more than two targets
Images, only to point out the obvious...now with COSMIC POWER (©)
Multiple attacks at seperate targets can be done using either Sweep (HTH) or Rapid Fire (Ranged).
See the following skills to reduce Sweep/ Rapid Fire penalties when making two attacks: Two-weapon Fighting, Rapid Attack, WF: Off-hand.
Also don't forget to double your END if attacking twice is your standard attack.
Last edited by DocSamson; Aug 5th, '08 at 04:46 AM.
Tell us more - are they both ranged attacks, both melee or one of each? What is the nature of the attacks - are they both physical (or energy, or one of each) or might one of the attacks be a mental attack, or at least targeted against EGO?
What, in other words, would your actual concept be here?
Can I just say that, whilst one-body-duplication is an accepted concept I personally find it a stylistic and practical nightmare and to be avoided as you would avoid french kissing a plague victim. Just my personal take on it, obviously.
________________________________________
The Ministry of Stupid Ideas
Another possibility is a two-shot Autofire Advantage. If it applies to more than one attack Power you could buy it Naked.
Buy the desired Powers/Characteristics as Usable By Others and then buy it a (or another) Computer. ;-)
And to my amazement, I even grant an ability:
Originally Posted by prestidigitator; Legendary Creature -- Poster; 2UU (courtesy of Dr. Anomaly's amazing magic cards)
Buy each limb as a follower (I've actually seen this...OK, once...but still)
I'd go with a "Sweep" and or Rapid attack skill set (Skip over spray fire sounds suggestive)
"Remember, with super power, comes super responsability" The mighty Strobe
The concept is an advanced VIPER combat robot. Whenever it acts, it can make two attacks instead of one, in any directions (HTH-HTH or HTH-Ranged, or Ranged-Ranged), at full effectiveness without any sort of penalty.
Rapid Attack (HTH and Ranged) plus Rapid Fire or Sweep almost do what I want - the issues are (1) not being able to combine HTH and Ranged (although that doesn't bother me so much, I can see it as an easy houserule that if you buy Rapid Attack for both, you can combine them), (2) the 180 degree limitation on Rapid Fire, and (3) if the first attack misses, the second automatically misses. (I can counter the Full Phase requirement with Rapid Attack and 1/2 DCV with Limited DCV Skill Levels.)
At this point I'm leaning towards a Trigger Naked Limitation for any Attack Power (+1/2 can define condition, +1/2 3+ conditions apply simultaneously, +1/2 automatic reset; a total of +1-1/2 Advantage).
For purposes of running the scenario, I'm not worrying about it; "Here's what it does". But I am interested in how to make it rules-legal.
-SCUBA Hero
"I think someone spiked SCUBA's airtank ..." -CrosshairCollie
I would look again at Duplication, but I may just be partial to my own ideas![]()
"Faced with the choice between changing one's mind and proving that there is no need to do so, almost everyone gets busy on the proof." - John Kenneth Galbraith
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