Re: Do Villain (Protagonists) Need to be Designed like PCs?
I think they definitely do. Whenever I published an adventure, in Digital Hero or when I send something to Dave Mattingly for publication, I always sent him a full slew of sheets, not because it would have been easier to write "Plot, just fudge this," but because character design=philosophy of the game.
If you don't agree with the philosophy of the sheet designer, you can always change it, but the counterargument is that if you don't see a philosophy of character design, you won't understand the idea behind the character.
Characters need character sheets. It's part of the game. And in Hero, especially in a superhero game, it pays to be thorough.
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