Personal-Level And Kingdom-Level Character Interaction
One of the most important things I want to make sure the Kingdom combat/creation rules do is “dovetail” with the rules for personal character creation and play. There have been other RPGs that deal with the concept of creating Kingdoms, but generally speaking they don’t allow for interaction between a Kingdom and a personal-level PC. I think many people are going to use these rules in ways that mix personal-level and Kingdom-level play, and I want to make sure that’s possible, easy, and fun.
I think the simple fact that this all uses the HERO System is a big step in that direction. For example, if your PCs undertake a mission to destroy a refinery in an enemy country, the GM can then define that for Kingdom-level play as a loss of points of Kingdom REC, or perhaps a Drain on the Kingdom’s REC. But there are bound to be other concepts and questions that arise in this style of play, and I’d like to address those concerns in the book as much as I can.
So, please keep an eye out for these issues as you playtest, and try to mix personal-level and Kingdom-level play some. For example, one issue that recently came up in my own playtesting is this: “Suppose I’m running a Kingdom, and I also have the ruler of that Kingdom as my PC for personal-level play. The Kingdom defines one of its +1s to Diplomacy as having a particularly skilled Minister of State. If my PC, the ruler, buys the Minister of State as a Follower, what effect does that have? Does that insulate the Minister from being attacked during Kingdom-level play?” I don’t have a firm answer to that yet... but I will.
So, if you come up with questions/issues like that, please post ’em here.
Steve Long
Young Curmudgeon
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