Results 1 to 2 of 2

Thread: Damage shield staying on

  1. #1
    Join Date
    Feb 2003
    Location
    Sunny California
    Age
    42
    Posts
    226
    Rep Power
    161

    Damage shield staying on

    Steve, forgive me if this has been asked before, but I couldn't find it in the FAQ or another post here.

    In order to aply the Damge Shield advantage the power must be bought as continuous or 0 END/Persistant. In my case, I wanted the power to be 0 END so it was cheaper to add the Persistant advantage rather than Continuous. But I want the character to have to actively control the power, so if he's knocked out, the power shuts of. I could put Concentration/required throughout use of constant power at -1/2, but that isn't the effect I'm looking for. Could I put a limitation on the power that defines this? If so, would -1/4 be the apropriate limitation value?

    Thanks
    When order fails and anarchy riegns, I shall rise and rule supreme...
    ChaosLiege

  2. #2
    Steve Long's Avatar
    Steve Long is offline Decuple Millennial Master Administrator
    Obsessed Member
    Join Date
    Feb 2003
    Location
    Greensboro, NC
    Age
    46
    Posts
    15,109
    Blog Entries
    21
    Rep Power
    913084
    First, there’s an unspoken assumption in your question that I should address. You mention applying Damage Shield to a Persistent Power. The rule as written doesn’t mention Persistent; it says only that the power must be Constant (either inherently, or because Continuous has been applied). As the text on 5E 165 notes regarding Persistent, GMs should be wary of Persistent Attack Powers, due to the potential game balance problems they pose. The one relevant published example I can think of offhand, Feuermacher’s “Fiery Form” power, has both Continuous and Persistent. Therefore, as a default rule, if a character wants to have a Persistent Damage Shield, he still has to make it Continuous if the power’s not inherently Constant. However, the GM may waive this rule if he thinks doing so won’t cause game balance problems.

    Now, moving on to your question, it seems to me that the solution is that you should make the power Constant (Continuous), not Persistent. What you’re describing is the way a Constant power works, not the way a Persistent power works. Applying Persistent simply because “it’s cheaper” and then trying to back-door your way to a Constant-like effect really isn’t proper. Just apply Continuous.
    Steve Long
    Young Curmudgeon

Thread Information

Users Browsing this Thread

There are currently 1 users browsing this thread. (0 members and 1 guests)

Similar Threads

  1. Magic Items go here!!
    By Xandarr in forum Fantasy Hero
    Replies: 83
    Last Post: May 13th, '12, 03:24 AM
  2. Damage Shield Questions: HKA or RKA?
    By gorillaboss in forum HERO System 6th Edition Rules Questions
    Replies: 1
    Last Post: May 27th, '03, 02:00 AM
  3. damage shield and area of affect
    By paul_runstedler in forum HERO System 6th Edition Rules Questions
    Replies: 1
    Last Post: Apr 3rd, '03, 08:07 AM
  4. Another Damage Shield / AOE question
    By FOUNDATION in forum HERO System 6th Edition Rules Questions
    Replies: 1
    Last Post: Feb 23rd, '03, 05:25 AM
  5. Damage Shield & DCV from Foci
    By mudpyr8 in forum HERO System 6th Edition Rules Questions
    Replies: 1
    Last Post: Feb 11th, '03, 05:01 AM

Bookmarks

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •