
Originally Posted by
Klaus Mogensen
About mooks, I think being easier to knock out is a very little part of the solution. The main problem with mooks in Hero is that character write-ups are pretty complex, not that the mooks are hard to defeat (you can just give them low Stun and defenses if that's what you want).
I would rather (as I have suggested before) reduce the complexity of the write-ups for mooks. For one thing, reduce the number of characteristics to Brawn (Str, Con, Body), Dex, Wits (Int, Ego, Pre), DEF (PD, ED), SPD, Stun. No End (they are assumed to have enough to last an encounter) and no Rec (when they are down, they are down).
- Klaus
Bookmarks