I would like to run a game of THE SINISTER SECRET OF SALTMARSH. (yes I know there is a hero conversion out there) and the module writers give no details to the town or many of the personalities. I would like to flesh this area out.
First of all - I imagine this portion of Keoland about the same climate/terrain as southern Louisana. The region is sort of bounded by a huge and humanoid populated swamp and vast untamed (goblin infested) forest. The nearest "country" has naval superiority (Sea Barons) and wishes to undermine Keoland. There is a nearby fort. THe town is described as having about 1,500 people...which is fairly good sized.
That being said... I am thinking what would be the economy of the region and/or the town of Saltmarsh?
*Foremost would be fishing. While whaling is an industry in Keoland the may be better reserved to a closer and larger city of Seaton.
* The fort would cause a need for support (small crops, entertainment, alcohol, etc) much like a miliary base today indirectly inputs cash into a local economy.
* Ship building would be a possible industry, but maybe focus on smaller boats rather than larger ships.
* I am thinking about making this region a site for the manufacture of blue dye - derived from shells (or something like that)
*Bricks - a lot of clay.
*Nets
*Sail making
I imagine the following imports would be very important:
* metals - to make into whatever
* grain
* grain alcohol
* salted meat
* stone
* women
* weapons
* cloth
What are your thoughts???


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