One player in our game has an elderly, african-american librarian with a magic ring that turns him into the avatar of the norse god, Tyr. He turns into a big white viking and loses a hand in the process.
He's pretty straightforward as bricks go, and he has a sword that can hit spirits (affects desolids) which goes mostly unused.
What you're feeling there is the effect of high energy electromagnetic particles obliterating the nuclei of your cellular structure. Sucks to be you, huh?
Okay let see here, had one that was a rocket scientist, he also looked like a neanderthal...so he played it up
GM is passed note under table
Player: I'll smash what ever piece of equipment I take a fancy to, and trust my luck " ME SMASH"
GM: Rolls dice (all luck/unluck dice goes through the GM)
GM: okay, you were lucky enough to choose the right piece of equipment to stop the meltdown machine
Note read: I use my Nuclear Physics to determine what device if destroyed will stop the meltdown device
PLayer: ME sorry, Me Was Scared, me not mean to hurt big metal box...
Other fun ones, one named guardian, the oddest use of an IIF to date, it is imaterial and invisible. It's actualy a spell that any one with spell casting F/X or a Magic Skill can take away from him and grant to another (He can also cast this one spell) , anyone who can see magic can see the spell.
Crownguard: Pretty Standard powers except he has what I would normaly call patriotic defences. He gains hardening and 1/2 End on his Str while he is in areas ruled over by the Queen of England.
Shadowstrike: A brick that can project a Shadow form of himself, the shadow can fly and shoot EB's
The only thing common about common sense is the common lack of it
...'In this world, Elwood, you must be oh, so smart or oh, so pleasant.' For years I was smart. I recommend pleasant. You may quote me."Harvey --- Thanks Hermit and BobGreenwade
My personal favourite is a brick from my long-running campaign...a villain called "Adamant." (copyright me, by the by, so no making money of my character ideas, you terrible people!)
He's your typical high-end brick, with two major differences, one stylistic and one power-based.
1) Stylistic: He doesn't look like a brick. His powers don't make him big, funny-looking or anything else. He usually wears normal street clothes, with a penchant for nice suits. He's not an idiot, and he practises martial arts.
2) Power: He has a Variable Power Pool (mentioned on the old boards) that basically allows him an adaptive defense. His powers slightly modify depending on how he's being attacked. In addition, he picks up gadgets to help him out, as well. He's been known to use Psionic Inhibitors (mental defense), grenades (they don't hurt him, but boy do the heroes not like it -- especially in a crowded mall), etc.
We had an NPC that will always be my favorite brick. He was a teenage kid that turned into a big metallic guy. His name was Heavy Metal. He had Physical Damage Absorption that went to Strength, the more you hit him, the stronger he got.
Mister Vimes
"No! Please! I'll tell you whatever you want!" the man yelled.
"Really?" said Vimes. "What's the orbital velocity of the moon?" -- (Terry Pratchett, Night Watch )
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What about the Atom from DC comics? He can retain his mass when he shrinks. In Champs terms that three levels of Density Increase per level of Shrinking. At four levels, which is about 1/8 M tall (the size he usually fights in) that means a DI-based STR of at least 70!
The brick I am currently playing is a member of a subterranean race that lives under the surface of the Earth. They are basically underground Vikings. Big (Hulk-big), strong and powerful warriors. And since they live underground, they are incredible diggers. Right now, my character's tunneling is greater than his super leap.
My latest attempt at a Brick was my entry in the Name the Hero contest. Might -- a 6' 11" basketball player who, invoking an ancient Lemurian ritual, would shrink down to a 5" tall, STR 65 flying brick.
I always liked the image of a 5" tall guy swinging around a car like a club.
Heh, Gadfly (my entry) was a brick as well. I put the Penetrating Advantage on his Strength, but the advantage was liked to his shrinking. My pseudo-logic being that force spread out over less area, it would hurt more.
Originally posted by Hermit Heh, Gadfly (my entry) was a brick as well. I put the Penetrating Advantage on his Strength, but the advantage was liked to his shrinking. My pseudo-logic being that force spread out over less area, it would hurt more.
Your logic isn't very pseudo. It would hurt more. By the same token, I wouldn't have let him or Ogier's character pick up a car unless they grabbed it in a very structurally sound area. They'd just come up with a handfull of metal.
I think it should be determined on how you handle regular sized bricks in regards to what they can lift as well. If a regular brick is allowed to lift a building or something, without it breaking up, then a shrunk character lifting a car should get the same benefit of the doubt when it comes to super hero physics. If the 6ft dude instead is in a more realistic campaign (not my flavor, but to each their own) and the buildling crumbles on him, then yeah, the little car grabber is going to end up holding onto an detached fender or something The important thing is keeping it fair, IMHO.
Originally posted by Hermit "Micron" , I think was a name used in a Batman Beyond episode.
We had a villain back in the old days named Micron... 6 inches tall, 70 Strength... I HATED him... he was so hard to hit
Mister Vimes
"No! Please! I'll tell you whatever you want!" the man yelled.
"Really?" said Vimes. "What's the orbital velocity of the moon?" -- (Terry Pratchett, Night Watch )
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Originally posted by MisterVimes We had a villain back in the old days named Micron... 6 inches tall, 70 Strength... I HATED him... he was so hard to hit
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