
Originally Posted by
JmOz
So I have a few random ideas battering around the old noggin, and want to start posting them so they can maybe be refined into a setting I could run. Not sure what is to come of it, but think I will make the characters and use it for a pilot adventure (meaning if the group likes it we will keep going with it, if they don't then we drop it)
First I am seeing a small group on a ship. The crew works for a faraway company, where they are looking for resource rich worlds (or astroids, etc.. just things to make the company a profit back home). There job is to just find it, tag it, and notify the company, maybe take some samples. I see them looking through archeological areas, geographical surveys, etc
I like the idea that while they know that there has been intelegent alien life they have only found proof of it, never met any. Basicaly they have found ruins of alien civilizations, but never any intelegent aliens.
So the only permited race is human, maybe with some genetic modifications
I think the crew would have very limited weapons, I'm thinking right now: sonic stunners (6), Gauss Assualt Riffle (1), Force Sword* (1), Multi-tools (all), and a hand welder (1-2)
Off the cuff Stats (all OAF, Real Weapon)
Sonics 8d6 Blast, No vaccuum, Reduced Pen, 12 charges, 2-4 clips a person
Guass 2d6 RKA: Af 3, 30 Charges, 2-4 clips, AP (defence is 1/4), does not work in strong magnetic fields
Force Sword 1d6 HKA ( or 2d6 RKA no range), not sure on the advantages yet, either a NND does body or a AP/Penetration combonation
Multi Tool is a simple 1 pip HKA 0 end, for a max of 1/2 d6 (small blade)
The welder will be a 1/2 d6 RKA x2 Pen, either a Continuing Charge or a 0 end advantage
Basicaly I see them traveling around on a ship, looking for stuff.
I think that alien life would have been found, but just animals/Plants
So anyways I welcome comments and ideas to help flush it out
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