Right.
As mentioned previously, I've finally managed to convince my gaming group to give the Hero System another go. This makes me ecstatic!
A little background on this group. It's big (between 8 and 12 people). Though some of them WON'T play anything other than D&D. Go ahead, pity them. I do. The GM (not me) has been playing Champs since its 1st edition (on and off; though off for the past 6 years or so). He introduced me to the game in 1982-83; three of the other players were introduced to the game in the late 80's - early 90's. None of the other players have played much, and some of them not at all. I'm the official comic book "addict" in the group, the GM was an "addict" but went on a 12-Step program and hasn't read any new comics in more than a decade. Two of the players (who also know the system) read comics currently.
Now comes my dilemma... I don't like the way most of these people make up characters. They approach character creation from a D&D-influenced Min/Max standpoint; combat, to them, is the be-all, end-all and character development/concept doesn't enter into mix much at all. Non-combat skills are an afterthought (if they're ever thought of). And the idea of teamwork doesn't seem to have an impact on them.
I know that my opinion of other people's characters really doesn't matter... As long as they have fun playing them, who am I to say they're wrong. Right?
Okay. At this point, really, all I'm doing is trying to vent a bit. More than anything else, I'm happy that we're playing Champions (and I'm hoping I can use that as a springboard to run a Fantasy Hero campaign of my own - and maybe ween them from D&D).
But.
I have one big problem. And that's the limitation Only In Heroic Identity. I've seen a few of the potential new characters that use this as an across the board limitation on their characters with next to NO justification for it. They seem to view it as a limitation that won't limit them, and an easy way to shave points off the character.
Again, this really isn't my concern. I'm not the GM. If he feels their characters are fine, then I've no right to squawk. Yes?
I guess what bothers me is that, while the character's I've seen are within the "letter" of the rules, they violate the "spirit" of those rules (and the genre).
So. I'd appreciate if youse guys (and gals) might tell me to either "lighten up", or give me some suggestions on how I might straighten out my friends' thinking.
Thanks.


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