Page 1 of 4 1234 LastLast
Results 1 to 15 of 46

Thread: Atari unloading Cryptic Studios

  1. #1
    Join Date
    Nov 2004
    Location
    Napa, CA
    Age
    43
    Posts
    2,657
    Blog Entries
    1
    Rep Power
    663975

    Atari unloading Cryptic Studios

    Gamespot is reporting that Atari will divest itself of game maker Cryptic Studios.

    http://www.gamespot.com/news/6314183.html

    Atari revealed the planned divestiture in its full-year financial report, with Cryptic's impact on the bottom line filed under the "discontinued operations" section of Atari's report. For the fiscal year ended March 31, 2011, Atari reported that Cryptic lost a total of €5.3 million ($7.5 million). That was an improvement over the prior year, when Cryptic launched both Star Trek Online and Champions Online, and Atari had the studio down as losing €12.6 million ($17.8 million).
    "Do it?" Dan, I'm not a Republic serial villain. Do you seriously think I'd explain my master-stroke if there remained the slightest chance of you affecting its outcome?

    I did it thirty-five minutes ago.

  2. #2
    Join Date
    Jul 2006
    Location
    Sheol
    Posts
    1,482
    Blog Entries
    10
    Rep Power
    3308834

    Re: Atari unloading Cryptic Studios

    I wonder what the chance of Hero Games picking up Cryptic is.
    "A man who has attained mastery of an art reveals it in his every
    action."--Samurai Maxim.

    VVC Radio

    Certified Sound

    Metahumans Rising

    Metahumans Rising Wiki


    House Dok

  3. #3
    Join Date
    Oct 2010
    Posts
    285
    Rep Power
    270239

    Re: Atari unloading Cryptic Studios

    Minimal. Atari is going to want tens of millions for Cryptic.
    Cryptic is the only part of Atari's operations that is making any money at all. Turbine would be interested in Cryptic for its D&D game, and it might settle their disagreement with Atari. And Champions Online is still making money thanks to the microtransaction model.

    Honestly, it makes me think the people who bought the Atari name and have been running it into the ground just DO NOT know how to run a business, much less a game publisher.
    Last edited by Starcloud; May 17th, '11 at 05:25 PM.

  4. #4
    Join Date
    Feb 2003
    Location
    SF BayArea (center-east)
    Age
    46
    Posts
    2,289
    Blog Entries
    2
    Rep Power
    1105326

    Re: Atari unloading Cryptic Studios

    Hero Games/DOJ would be foolish to place their money in Cryptic. They should wait and buy back the Champions IP when it goes up at firesale prices.
    How to Build Hero System Characters and Evaluate their Powerlevels
    __________________________________________________ _________
    I practice random acts of intelligence and senseless acts of self-control.
    ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
    Playing the system since 1983..... yeah that makes me ol...mature

  5. #5
    Join Date
    Feb 2004
    Location
    SF Bay Area
    Age
    43
    Posts
    3,554
    Blog Entries
    6
    Rep Power
    1695389

    Re: Atari unloading Cryptic Studios

    Quote Originally Posted by Tasha View Post
    Hero Games/DOJ would be foolish to place their money in Cryptic. They should wait and buy back the Champions IP when it goes up at firesale prices.
    Yeah, this
    There are stories of faeries and banshees and the walking dead; but "the worst of them all," is the Fool of Forth, the Amadan-na-Briona, he whose stroke is, as death, incurable.
    As to the fool in this world, the pity for him is mingled with some awe, for who knows what windows may have been opened to those who are under the moon's spell, who do not give in to our limitations, are not "bound by reason to the wheel."
    Lady Gregory
    "Visions and Beliefs in the West of Ireland"

  6. #6
    Join Date
    Apr 2003
    Location
    Armpit of the Midwest, aka Kenosha Wisconsin, Ground Zero, D20 Damnation Alley
    Age
    43
    Posts
    3,499
    Rep Power
    1905182

    Re: Atari unloading Cryptic Studios

    Quote Originally Posted by Tasha View Post
    Hero Games/DOJ would be foolish to place their money in Cryptic. They should wait and buy back the Champions IP when it goes up at firesale prices.
    Thirded......will save the Cryptic hate for later, heh....

    ~Rex

  7. #7
    Join Date
    Nov 2004
    Location
    Napa, CA
    Age
    43
    Posts
    2,657
    Blog Entries
    1
    Rep Power
    663975

    Re: Atari unloading Cryptic Studios

    Quote Originally Posted by Starcloud View Post
    Cryptic is the only part of Atari's operations that is making any money at all.

    According to that bit I quoted, Cryptic is losing money. Is there something there that I'm missing?
    "Do it?" Dan, I'm not a Republic serial villain. Do you seriously think I'd explain my master-stroke if there remained the slightest chance of you affecting its outcome?

    I did it thirty-five minutes ago.

  8. #8
    Join Date
    Apr 2003
    Location
    Armpit of the Midwest, aka Kenosha Wisconsin, Ground Zero, D20 Damnation Alley
    Age
    43
    Posts
    3,499
    Rep Power
    1905182

    Re: Atari unloading Cryptic Studios

    I think in the MMO production world, only being in the hole in the single digit millions, is making money in comparisson to being in the hole double digit millions..... So I suppose it should be something like, Cryptic isn't losing as much money as what they USED to be.....

    ~Rex

  9. #9
    Join Date
    Feb 2003
    Location
    WA
    Age
    43
    Posts
    1,689
    Blog Entries
    5
    Rep Power
    1773964

    Re: Atari unloading Cryptic Studios

    Quote Originally Posted by Starcloud View Post

    Honestly, it makes me think the people who bought the Atari name and have been running it into the ground just DO NOT know how to run a business, much less a game publisher.
    Atari did that with the Jaguar debacle way back in '93. They didn't have a name to run into the ground by the time the current owners got it. No harm, no foul.
    Quis custodiet ipsos custodes?


  10. #10
    Join Date
    Oct 2010
    Posts
    285
    Rep Power
    270239

    Re: Atari unloading Cryptic Studios

    Cryptic did generate an operating budget profit. THe majority of the startup costs for Champions has been paid already. While there's some continuing costs, the microtransaction model is starting to pay off for Cryptic.

  11. #11
    Join Date
    Feb 2003
    Location
    WA
    Age
    43
    Posts
    1,689
    Blog Entries
    5
    Rep Power
    1773964

    Re: Atari unloading Cryptic Studios

    Quote Originally Posted by RexMundi View Post
    I think in the MMO production world, only being in the hole in the single digit millions, is making money in comparisson to being in the hole double digit millions..... So I suppose it should be something like, Cryptic isn't losing as much money as what they USED to be.....

    ~Rex
    MMOs don't really need WoW-type numbers to be very profitable. They just have to not suck, and the makers need to understand that a bad launch -- which has become standard in the genre -- will kill their subs. Cryptic shot themselves in the foot the same way Warhammer did: Over ambitious goals not met at launch, with a crap game engine driving the whole mess. Both games are better now, but gamers tend not to be big on second chances when a company doesn't meet its pre-launch hype/promises. (WoW seems to be an exception, as they didn't meet two of their major design goals at launch, but aside from getting screwed by Oracle, the launch was very smooth for an MMO, and they didn't leave out nearly as much as, say, WAR did.)
    Quis custodiet ipsos custodes?


  12. #12
    Join Date
    Apr 2003
    Location
    Armpit of the Midwest, aka Kenosha Wisconsin, Ground Zero, D20 Damnation Alley
    Age
    43
    Posts
    3,499
    Rep Power
    1905182

    Re: Atari unloading Cryptic Studios

    Quote Originally Posted by Pattern Ghost View Post
    MMOs don't really need WoW-type numbers to be very profitable. They just have to not suck, and the makers need to understand that a bad launch -- which has become standard in the genre -- will kill their subs. Cryptic shot themselves in the foot the same way Warhammer did: Over ambitious goals not met at launch, with a crap game engine driving the whole mess. Both games are better now, but gamers tend not to be big on second chances when a company doesn't meet its pre-launch hype/promises. (WoW seems to be an exception, as they didn't meet two of their major design goals at launch, but aside from getting screwed by Oracle, the launch was very smooth for an MMO, and they didn't leave out nearly as much as, say, WAR did.)
    Agreed......I'm not defending Cryptic at all, what I was saying though it seems to be a common thing in the computer game industry, to say one is doing well just because one did not suck as much as they did the previous quarter, even though the number in question is still in the negative of millions.....

    WOW, seems to make it's way on the addiction factor....hence it can trip and stumble here and there because where are the WOW people going to go?

    I wished nothing but the best for Cryptic when the CO thing was going to roll out, crossed my fingers, prayed that it wouldn't be COH all over again, but like you said, terrible engine, crappy launch. *shrug* Microtransaction thing brought me back to it for awhile but then performance issues and lag stuff started to annoy me again (especially when it's the high end machine getting all the lag, while every other game works just fine)....

    Games better.....cept for the Lag issues which i will track down eventually since who knows where they are coming from, micro transaction thing is the way to go obviously, and so far the folks chugging along with the champs and trek stuff seem to say all is good as far as those games..... So remains to be seen.

    The chopping block action though, doesn't surprise me with the numbers that can be googled up. Like you said Cryptic shot themselves in the foot and with COH behind them, they shoulda known better.

    ~Rex

  13. #13
    Join Date
    Oct 2010
    Posts
    285
    Rep Power
    270239

    Re: Atari unloading Cryptic Studios

    There is more to the story than just "Atari says Cryptic lost tons of money." In a more detailed article, Cryptic's turned a small profit. All those heavy losses are coming from startup costs for the MMOs. Those costs are now past. Atari, however, seems to have decided "To heck with making games to sell in stores, we're going to go with markets that have practically no development cost at all and hope it makes us a ton of money."

    The other problem, though, and it's a big one: Steam is no longer selling CO on their store. Then again, that might be because the client is available for free.
    Last edited by Starcloud; May 17th, '11 at 06:51 PM.

  14. #14
    Join Date
    Mar 2004
    Location
    A Rooftop in Your Town
    Posts
    1,442
    Rep Power
    792895

    Re: Atari unloading Cryptic Studios

    For my part, I don't like MMOs on the whole, so this is no loss to me. I hope this doesn't mean anything bad for DOJ. Hopefully, all the money has already changed hands and DOJ won't end up some sort of creditor.

    I would eventually like to see all of the MMO stuff ripped out of the printed CU. I know it may prove me to be a grognard, but a lot of that stuff I just didn't like as much as the traditional interpretation. I just strip most of it out in my mind now when reading the books. For example, I hate the concept of Shadow Destroyer, but I use his stats for another mystic villain who is aligned with DEMON, so I don't feel like I wasted my money.
    Last edited by lapsedgamer; May 17th, '11 at 06:52 PM.

  15. #15
    Join Date
    Nov 2004
    Location
    Napa, CA
    Age
    43
    Posts
    2,657
    Blog Entries
    1
    Rep Power
    663975

    Re: Atari unloading Cryptic Studios

    Quote Originally Posted by Starcloud View Post
    In a more detailed article, Cryptic's turned a small profit.
    Linkage?

    All those heavy losses are coming from startup costs for the MMOs.
    This makes more sense. Atari might be amortizing its start-up costs against some internal yield rate, and coming up with a loss. They're right, if that's what they're doing, it's a loss for them. If the studio is profitable, there's a chance that they could recoup some money faster by selling it off. I guess that might be what is happening.
    "Do it?" Dan, I'm not a Republic serial villain. Do you seriously think I'd explain my master-stroke if there remained the slightest chance of you affecting its outcome?

    I did it thirty-five minutes ago.

Thread Information

Users Browsing this Thread

There are currently 1 users browsing this thread. (0 members and 1 guests)

Similar Threads

  1. Prefabs are unloading
    By trollinabox in forum HERO Designer Discussion
    Replies: 4
    Last Post: Sep 23rd, '04, 12:16 PM
  2. Prefab Loading/Unloading, and Special Force Fields
    By Caped Crusader in forum HERO Designer Discussion
    Replies: 7
    Last Post: Dec 28th, '03, 06:40 AM
  3. Unloading Prefabs
    By Vanguard in forum HERO Designer Discussion
    Replies: 4
    Last Post: Oct 7th, '03, 06:00 AM

Bookmarks

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •