Page 2 of 3 FirstFirst 123 LastLast
Results 16 to 30 of 34

Thread: Character with one side of his body being human and the othe side being mutant

  1. #16
    Join Date
    Jan 2009
    Posts
    890
    Rep Power
    149195

    Re: Character with one side of his body being human and the othe side being mutant

    That would be Regeneration with the Resurrection adder, the Extra Time limitation (or maybe just the slowest base rate), and the Charges limitation (2 charges that never recover).
    If he also has the "heals really fast" type of Regeneration, then the Extra Time and Charges limitations should only be on the Resurrection part, not the entire power.
    Last edited by Ice9; Jan 9th, '12 at 02:51 PM.

  2. #17
    Join Date
    Jul 2003
    Location
    Edmonton
    Age
    46
    Posts
    15,201
    Rep Power
    1370204

    Re: Character with one side of his body being human and the othe side being mutant

    Or just build the power without the limit of twice in a lifetime - how often should a character be killed in any given campaign anyway?

  3. #18
    Join Date
    Jan 2009
    Posts
    890
    Rep Power
    149195

    Re: Character with one side of his body being human and the othe side being mutant

    Characters that can resurrect themselves do tend to get killed more often than normal.

  4. #19
    Join Date
    Feb 2003
    Location
    SF BayArea (center-east)
    Age
    46
    Posts
    2,289
    Blog Entries
    2
    Rep Power
    1105326

    Re: Character with one side of his body being human and the othe side being mutant

    Quote Originally Posted by Ice9 View Post
    Characters that can resurrect themselves do tend to get killed more often than normal.
    Champions characters don't tend to die. So resurrection on the Regen while called for in the conception is something that could be left off if points are needed for more important things.

    @Meadyaon The reason that I asked about how quick the character regens is that with fast enough regen you could call part of your regen "Resistant Defenses" and have some part of the character's defenses be that he instantly heals a part of whatever damage he takes. It's like the vampire that gets shot a bunch of times, but you see the holes heal seconds after they are made. The Vamp isn't really hurt, he just bought part of his defenses with the Special effect "Instant Healing".
    How to Build Hero System Characters and Evaluate their Powerlevels
    __________________________________________________ _________
    I practice random acts of intelligence and senseless acts of self-control.
    ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
    Playing the system since 1983..... yeah that makes me ol...mature

  5. #20
    Join Date
    Mar 2011
    Location
    Germany
    Age
    28
    Posts
    5,316
    Rep Power
    2088142

    Re: Character with one side of his body being human and the othe side being mutant

    Quote Originally Posted by Tasha View Post
    @Meadyaon The reason that I asked about how quick the character regens is that with fast enough regen you could call part of your regen "Resistant Defenses" and have some part of the character's defenses be that he instantly heals a part of whatever damage he takes. It's like the vampire that gets shot a bunch of times, but you see the holes heal seconds after they are made. The Vamp isn't really hurt, he just bought part of his defenses with the Special effect "Instant Healing".
    "Resistant Protection, Does not Prevents first BODY of Killing Attacks" + "Regeneration, 1 Body/Turn" + "20 Body, Only to Prevent Dying (-2)", is how I would build most of Wolverines healing. And most other "Superhealing" guys.
    The fact that he still takes the first body means you can still use Injection Darts agaisnt him and that multiple Killing attacks or one very strong one can knock him out.
    Quote Originally Posted by prestidigitator View Post
    If it looks like a duck, and sounds like a duck, it might just be a duck-flavored Killing Attack
    Are you stuck in Mobile Style and want to go back? Look here:
    http://www.herogames.com/forums/show...43#post2159343

  6. #21
    Join Date
    Feb 2003
    Location
    SF BayArea (center-east)
    Age
    46
    Posts
    2,289
    Blog Entries
    2
    Rep Power
    1105326

    Re: Character with one side of his body being human and the othe side being mutant

    Quote Originally Posted by Christopher View Post
    "Resistant Protection, Does not Prevents first BODY of Killing Attacks" + "Regeneration, 1 Body/Turn" + "20 Body, Only to Prevent Dying (-2)", is how I would build most of Wolverines healing. And most other "Superhealing" guys.
    The fact that he still takes the first body means you can still use Injection Darts agaisnt him and that multiple Killing attacks or one very strong one can knock him out.
    Interesting. I would add Hardened Defenses to that. An attack designed to reduce armor shouldn't effect whether someone instantly heals from a wound. BTW spending 20pts on body that way is just as expensive as buying resurrection on the Regen... You should probably buy regen in that case. The movie version of Wolvie seemed to die at the end of his movie (Adamantite bullet to the brain and all), but suddenly comes back to life after he has had enoudh time to heal.
    How to Build Hero System Characters and Evaluate their Powerlevels
    __________________________________________________ _________
    I practice random acts of intelligence and senseless acts of self-control.
    ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
    Playing the system since 1983..... yeah that makes me ol...mature

  7. #22
    Join Date
    Mar 2011
    Location
    Germany
    Age
    28
    Posts
    5,316
    Rep Power
    2088142

    Re: Character with one side of his body being human and the othe side being mutant

    Quote Originally Posted by Tasha View Post
    Interesting. I would add Hardened Defenses to that. An attack designed to reduce armor shouldn't effect whether someone instantly heals from a wound. BTW spending 20pts on body that way is just as expensive as buying resurrection on the Regen... You should probably buy regen in that case. The movie version of Wolvie seemed to die at the end of his movie (Adamantite bullet to the brain and all), but suddenly comes back to life after he has had enoudh time to heal.
    When I apply "Only to prevent dying" it only costs 7 Real Points. I could go up to 60 Body bought that way, before it get's "even" with Resurection. Asside from saving points, it's also a better defintion than "Resurection, not when body completely destroyed" because you now have a value for "complete destruction".
    Quote Originally Posted by prestidigitator View Post
    If it looks like a duck, and sounds like a duck, it might just be a duck-flavored Killing Attack
    Are you stuck in Mobile Style and want to go back? Look here:
    http://www.herogames.com/forums/show...43#post2159343

  8. #23
    Join Date
    Jun 2011
    Posts
    604
    Rep Power
    239189

    Re: Character with one side of his body being human and the othe side being mutant

    The regeneration he had from Heroes Unlimited allowed him to regenerate 1D5 per melee round. Fingers and toes can be regenerated in 24 hours. Hands and feet, or ear or nose and interal organs, 48 hours, entire limbs (arm or leg in 96 hours (4 days). Even if brain dead or the brain, heart or lungs are damaged and pieces are missing and the character’s body can only be kept alive by the use of artificial machines, he will regenerate and recover within 72 hours.

  9. #24
    Join Date
    Mar 2011
    Location
    Germany
    Age
    28
    Posts
    5,316
    Rep Power
    2088142

    Re: Character with one side of his body being human and the othe side being mutant

    Quote Originally Posted by Meadyaon View Post
    The regeneration he had from Heroes Unlimited allowed him to regenerate 1D5 per melee round. Fingers and toes can be regenerated in 24 hours. Hands and feet, or ear or nose and interal organs, 48 hours, entire limbs (arm or leg in 96 hours (4 days). Even if brain dead or the brain, heart or lungs are damaged and pieces are missing and the character’s body can only be kept alive by the use of artificial machines, he will regenerate and recover within 72 hours.
    Those are their values for Regeneration. It makes sense in their game with their concept of superhuman/superpowered world. The only thing that really matters is, if this regeneration is on the top level or the lower level of their Scale.
    Quote Originally Posted by prestidigitator View Post
    If it looks like a duck, and sounds like a duck, it might just be a duck-flavored Killing Attack
    Are you stuck in Mobile Style and want to go back? Look here:
    http://www.herogames.com/forums/show...43#post2159343

  10. #25
    Join Date
    Jun 2011
    Posts
    604
    Rep Power
    239189

    Re: Character with one side of his body being human and the othe side being mutant

    The regeneration he has is the best that mortals can have.

  11. #26
    Join Date
    Jul 2003
    Location
    Edmonton
    Age
    46
    Posts
    15,201
    Rep Power
    1370204

    Re: Character with one side of his body being human and the othe side being mutant

    IIRC, hp are pretty high in Heroes Unlimited, so recovering about 3 per round equates to a couple of BOD per turn, so 2 BOD per turn regeneration. Assuming he has 20 BOD (pretty high in most games), that means he recovers from any wounds that weren't lethal in 2 minutes or less. For faster Regen, buy more, or check out the APG I option of Per Phase or Per Segment regeneration.

    Tack on the Heals Limbs and Resurrection adders, and I'd say you're good to go. My general bias in translating characters is to preserve the flavour but not worry over actual mechanics, so I'm not losing a lot of sleep on the time aspect, or the "only twice" resurrection issue. You could certainly limit the adders to require Extra Time and have limited nonrecoverable charges if you are so inclined.

  12. #27
    Join Date
    Mar 2011
    Location
    Germany
    Age
    28
    Posts
    5,316
    Rep Power
    2088142

    Re: Character with one side of his body being human and the othe side being mutant

    Quote Originally Posted by Hugh Neilson View Post
    IIRC, hp are pretty high in Heroes Unlimited, so recovering about 3 per round equates to a couple of BOD per turn, so 2 BOD per turn regeneration. Assuming he has 20 BOD (pretty high in most games), that means he recovers from any wounds that weren't lethal in 2 minutes or less. For faster Regen, buy more, or check out the APG I option of Per Phase or Per Segment regeneration.
    I think he would be better of buying just 1 Body/Turn and invest the saved points into Resistant Defenses, Does not Prevents first Body from Killing attacks. Unless it is some very gritty game, there is little effect in gaining more Regeneration. But Resistant Protection always works against the STUN of normal Attacks.
    Quote Originally Posted by prestidigitator View Post
    If it looks like a duck, and sounds like a duck, it might just be a duck-flavored Killing Attack
    Are you stuck in Mobile Style and want to go back? Look here:
    http://www.herogames.com/forums/show...43#post2159343

  13. #28
    Join Date
    Jul 2003
    Location
    Edmonton
    Age
    46
    Posts
    15,201
    Rep Power
    1370204

    Re: Character with one side of his body being human and the othe side being mutant

    Quote Originally Posted by Christopher View Post
    I think he would be better of buying just 1 Body/Turn and invest the saved points into Resistant Defenses, Does not Prevents first Body from Killing attacks. Unless it is some very gritty game, there is little effect in gaining more Regeneration. But Resistant Protection always works against the STUN of normal Attacks.
    Mechanically, I would agree. However, the poster asked how to translate his regeneration ability into Hero, so that's my focus. I have a character with very low defenses, some Damage Reduction, high STUN, END and REC, and per phase Regen. He takes a lot of damage, and he recovers from it quickly, rather than having huge defenses. That's my first real 6e experiment - this approach would have been vastly overpriced in 5e, but so far seems to work in 6e.

  14. #29
    Join Date
    Mar 2011
    Location
    Germany
    Age
    28
    Posts
    5,316
    Rep Power
    2088142

    Re: Character with one side of his body being human and the othe side being mutant

    Quote Originally Posted by Hugh Neilson View Post
    Mechanically, I would agree. However, the poster asked how to translate his regeneration ability into Hero, so that's my focus. I have a character with very low defenses, some Damage Reduction, high STUN, END and REC, and per phase Regen. He takes a lot of damage, and he recovers from it quickly, rather than having huge defenses. That's my first real 6e experiment - this approach would have been vastly overpriced in 5e, but so far seems to work in 6e.
    It also penedends how his systems regeneration affects being Stunned/Knocked Out. When it affects this (like Afaik Regeneration in D&D does, by healing the Stun Damage taken in addition to real damage). If not, being harder to stun could just be a happy side-effect of doing him in 6E.
    Quote Originally Posted by prestidigitator View Post
    If it looks like a duck, and sounds like a duck, it might just be a duck-flavored Killing Attack
    Are you stuck in Mobile Style and want to go back? Look here:
    http://www.herogames.com/forums/show...43#post2159343

  15. #30
    Join Date
    Jun 2011
    Posts
    604
    Rep Power
    239189

    Re: Character with one side of his body being human and the othe side being mutant

    Well if the Renegeration Ultima which is what he had in Heroes Unlimited is anything like the Healing Factor power then it has no effect what so ever on stun damage.

Thread Information

Users Browsing this Thread

There are currently 1 users browsing this thread. (0 members and 1 guests)

Similar Threads

  1. Character with one side of his body being human and the othe side being mutant
    By Meadyaon in forum HERO System 6th Edition Rules Questions
    Replies: 0
    Last Post: Jun 4th, '11, 04:27 PM
  2. House Rule: The character should fit on one side of one sheet of paper in 12 point type
    By Matt Holck in forum HERO System Discussion
    Replies: 50
    Last Post: Dec 26th, '09, 11:01 PM
  3. Side effects
    By JmOz in forum HERO System 6th Edition Rules Questions
    Replies: 1
    Last Post: Jul 10th, '08, 03:34 AM

Bookmarks

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •