Page 7 of 10 FirstFirst ... 345678910 LastLast
Results 91 to 105 of 147

Thread: Rogues...and Soldiers...and Assassins...and...Gallery (Dark Champions Art)

  1. #91
    Join Date
    Jan 2010
    Location
    Port Town
    Posts
    2,453
    Rep Power
    3327583

    Re: Rogues...and Soldiers...and Assassins...and...Gallery (Dark Champions Art)

    Spoiler:
    Systems I use: D&D 3.5, Pathfinder, Star Wars SAGA, Star Wars Revised Core Rules, GURPS 4th Edition, Shadowrun 4th Edition, Monte Cook's World of Darkness, New World of Darkness, Spycraft 2.0, d20 Modern, Alternity, Savage Worlds, HERO 6th Edition, and Mutants & Masterminds 2nd Edition.

    Quit bashing other systems: it isn't doing you any favors.

  2. #92
    Join Date
    Feb 2008
    Location
    Somewhere in Arizona
    Posts
    2,010
    Rep Power
    959394

    Re: Rogues...and Soldiers...and Assassins...and...Gallery (Dark Champions Art)

    I really, really like the last one. Very atmospheric. Thanks Ragitsu.
    Paranormal Investigator
    Just a ghost in the wind, a mirage on the sand . . .



    "There never was a golden age. It was only ever iron." Lord Hetwar The Hallowed Hunt, p204

    "Utterly bleak and black is not the sum of realism. All the other colours are real, too." Lady Ijada, ibid, p230.

    Two good maxims for running campaigns, I think.

    10 Things Atheists and Christians Can And Must Agree On

  3. #93
    Join Date
    Jan 2010
    Location
    Port Town
    Posts
    2,453
    Rep Power
    3327583

    Re: Rogues...and Soldiers...and Assassins...and...Gallery (Dark Champions Art)

    Quote Originally Posted by DusterBoy View Post
    I really, really like the last one. Very atmospheric. Thanks Ragitsu.
    No problemo!

    ---

    Spoiler:
    Systems I use: D&D 3.5, Pathfinder, Star Wars SAGA, Star Wars Revised Core Rules, GURPS 4th Edition, Shadowrun 4th Edition, Monte Cook's World of Darkness, New World of Darkness, Spycraft 2.0, d20 Modern, Alternity, Savage Worlds, HERO 6th Edition, and Mutants & Masterminds 2nd Edition.

    Quit bashing other systems: it isn't doing you any favors.

  4. #94
    Join Date
    Jan 2010
    Location
    Port Town
    Posts
    2,453
    Rep Power
    3327583

    Re: Rogues...and Soldiers...and Assassins...and...Gallery (Dark Champions Art)

    Spoiler:
    Systems I use: D&D 3.5, Pathfinder, Star Wars SAGA, Star Wars Revised Core Rules, GURPS 4th Edition, Shadowrun 4th Edition, Monte Cook's World of Darkness, New World of Darkness, Spycraft 2.0, d20 Modern, Alternity, Savage Worlds, HERO 6th Edition, and Mutants & Masterminds 2nd Edition.

    Quit bashing other systems: it isn't doing you any favors.

  5. #95
    Join Date
    Jan 2010
    Location
    Port Town
    Posts
    2,453
    Rep Power
    3327583

    Re: Rogues...and Soldiers...and Assassins...and...Gallery (Dark Champions Art)

    Spoiler:
    Systems I use: D&D 3.5, Pathfinder, Star Wars SAGA, Star Wars Revised Core Rules, GURPS 4th Edition, Shadowrun 4th Edition, Monte Cook's World of Darkness, New World of Darkness, Spycraft 2.0, d20 Modern, Alternity, Savage Worlds, HERO 6th Edition, and Mutants & Masterminds 2nd Edition.

    Quit bashing other systems: it isn't doing you any favors.

  6. #96
    Join Date
    Oct 2009
    Location
    titusville fla
    Posts
    1,593
    Rep Power
    513990

    Re: Rogues...and Soldiers...and Assassins...and...Gallery (Dark Champions Art)

    nice bike
    street level super-heroics is actually pulp in disguise
    assault

    bubba smith in all but username

  7. #97
    Join Date
    Jan 2010
    Location
    Port Town
    Posts
    2,453
    Rep Power
    3327583

    Re: Rogues...and Soldiers...and Assassins...and...Gallery (Dark Champions Art)

    Quote Originally Posted by kahuna's bro View Post
    nice bike
    If a hero's gonna ride, it's got to be in style.

    ---

    Spoiler:
    Systems I use: D&D 3.5, Pathfinder, Star Wars SAGA, Star Wars Revised Core Rules, GURPS 4th Edition, Shadowrun 4th Edition, Monte Cook's World of Darkness, New World of Darkness, Spycraft 2.0, d20 Modern, Alternity, Savage Worlds, HERO 6th Edition, and Mutants & Masterminds 2nd Edition.

    Quit bashing other systems: it isn't doing you any favors.

  8. #98
    Join Date
    Jan 2010
    Location
    Port Town
    Posts
    2,453
    Rep Power
    3327583

    Re: Rogues...and Soldiers...and Assassins...and...Gallery (Dark Champions Art)

    Spoiler:
    Systems I use: D&D 3.5, Pathfinder, Star Wars SAGA, Star Wars Revised Core Rules, GURPS 4th Edition, Shadowrun 4th Edition, Monte Cook's World of Darkness, New World of Darkness, Spycraft 2.0, d20 Modern, Alternity, Savage Worlds, HERO 6th Edition, and Mutants & Masterminds 2nd Edition.

    Quit bashing other systems: it isn't doing you any favors.

  9. #99
    Join Date
    Oct 2009
    Location
    titusville fla
    Posts
    1,593
    Rep Power
    513990

    Re: Rogues...and Soldiers...and Assassins...and...Gallery (Dark Champions Art)

    nice lady samurai pic
    street level super-heroics is actually pulp in disguise
    assault

    bubba smith in all but username

  10. #100
    Join Date
    Feb 2008
    Location
    Somewhere in Arizona
    Posts
    2,010
    Rep Power
    959394

    Re: Rogues...and Soldiers...and Assassins...and...Gallery (Dark Champions Art)

    The one I really like is the 40s-era gangster with his moll. He looks like kind of a cross between Vincent Price and Paul Newman in "Road To Perdition"
    Paranormal Investigator
    Just a ghost in the wind, a mirage on the sand . . .



    "There never was a golden age. It was only ever iron." Lord Hetwar The Hallowed Hunt, p204

    "Utterly bleak and black is not the sum of realism. All the other colours are real, too." Lady Ijada, ibid, p230.

    Two good maxims for running campaigns, I think.

    10 Things Atheists and Christians Can And Must Agree On

  11. #101
    Join Date
    Jan 2010
    Location
    Port Town
    Posts
    2,453
    Rep Power
    3327583

    Re: Rogues...and Soldiers...and Assassins...and...Gallery (Dark Champions Art)

    Quote Originally Posted by kahuna's bro View Post
    nice lady samurai pic
    The source character isn't Japanese, but, even if that weren't an issue, she doesn't act like samurai :-P.

    Quote Originally Posted by DusterBoy View Post
    The one I really like is the 40s-era gangster with his moll. He looks like kind of a cross between Vincent Price and Paul Newman in "Road To Perdition"
    Is that movie any good?

    ---

    Spoiler:
    Systems I use: D&D 3.5, Pathfinder, Star Wars SAGA, Star Wars Revised Core Rules, GURPS 4th Edition, Shadowrun 4th Edition, Monte Cook's World of Darkness, New World of Darkness, Spycraft 2.0, d20 Modern, Alternity, Savage Worlds, HERO 6th Edition, and Mutants & Masterminds 2nd Edition.

    Quit bashing other systems: it isn't doing you any favors.

  12. #102
    Join Date
    Mar 2003
    Posts
    2,711
    Blog Entries
    103
    Rep Power
    1865978

    Re: Rogues...and Soldiers...and Assassins...and...Gallery (Dark Champions Art)

    Road to Perdition is okay, but slow.
    CES
    GM-NSU/Megaverse Explorers/
    Playing-Ted Smythe Adventures/New Players Welcome

    Writing-Generations of Strangers/Take Me to the River/The Rangers' Monster Invasion/Chasing Chase/The Color of Justice/The Abominable Amulet
    Syphrett's Tales. Com
    My Amazon Page

  13. #103
    Join Date
    Jan 2010
    Location
    Port Town
    Posts
    2,453
    Rep Power
    3327583

    Re: Rogues...and Soldiers...and Assassins...and...Gallery (Dark Champions Art)

    Spoiler:
    Systems I use: D&D 3.5, Pathfinder, Star Wars SAGA, Star Wars Revised Core Rules, GURPS 4th Edition, Shadowrun 4th Edition, Monte Cook's World of Darkness, New World of Darkness, Spycraft 2.0, d20 Modern, Alternity, Savage Worlds, HERO 6th Edition, and Mutants & Masterminds 2nd Edition.

    Quit bashing other systems: it isn't doing you any favors.

  14. #104
    Join Date
    Jan 2010
    Location
    Port Town
    Posts
    2,453
    Rep Power
    3327583

    Re: Rogues...and Soldiers...and Assassins...and...Gallery (Dark Champions Art)

    Quote Originally Posted by csyphrett View Post
    Road to Perdition is okay, but slow.
    CES
    Slow is sometimes good.

    ---

    Spoiler:
    Last edited by Ragitsu; Feb 14th, '12 at 04:46 PM.
    Systems I use: D&D 3.5, Pathfinder, Star Wars SAGA, Star Wars Revised Core Rules, GURPS 4th Edition, Shadowrun 4th Edition, Monte Cook's World of Darkness, New World of Darkness, Spycraft 2.0, d20 Modern, Alternity, Savage Worlds, HERO 6th Edition, and Mutants & Masterminds 2nd Edition.

    Quit bashing other systems: it isn't doing you any favors.

  15. #105
    Join Date
    Feb 2012
    Posts
    8
    Rep Power
    0

    Re: Rogues...and Soldiers...and Assassins...and...Gallery (Dark Champions Art)

    many nice pictures here

Thread Information

Users Browsing this Thread

There are currently 1 users browsing this thread. (0 members and 1 guests)

Similar Threads

  1. Disadvantage: Hunted, Rogues' Gallery?
    By FenrisUlf in forum Champions
    Replies: 13
    Last Post: Jul 13th, '07, 09:35 PM
  2. Batgirl:TAS: The Rogues Gallery
    By Mark Rand in forum Dark Champions
    Replies: 9
    Last Post: Aug 22nd, '05, 03:37 PM
  3. Rogues Gallery
    By jackalope in forum Champions
    Replies: 14
    Last Post: Aug 25th, '04, 08:29 AM
  4. How do YOU do: Rogues Gallery Hunted?
    By JohnOSpencer in forum Champions
    Replies: 7
    Last Post: Jul 13th, '04, 08:42 AM

Bookmarks

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •