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Thread: Project WyrmStar

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    Hex Project WyrmStar

    The books are all set to be at GenCon (except Fires of Heaven, which is three times as big as the other books and we just couldn't get ready in time) -- I talked with the printer yesterday and all is well.







    Lux-Cov-Mini.jpg Alpha-Cov-Mini.jpg Posthegemony-Cov-Mini.jpg
    Dave Mattingly, Editor of Digital Hero, President of BlackWyrm Games, VP of Christian Gamers Guild, Executive Director of the Games Publishers Association, President of Expressers Toastmasters, Founder of ZirMed Toastmasters, Area 63 Governor for Toastmasters

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    Re: Project WyrmStar



    EDIT: Fires of Heaven is 3 times as big as any of the other books? Lordy.
    Last edited by Hermit; Jul 30th, '11 at 02:32 PM.
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    Re: Project WyrmStar

    Quote Originally Posted by Hermit View Post


    EDIT: Fires of Heaven is 3 times as big as any of the other books? Lordy.
    Well mine's about 180 pages....
    After the Terracide... 300 years from today, artificial space colonies orbit distant stars while terraformers labor to create new worlds for humanity. Bizarre aliens come to trade exotic goods unknown to Terran technology. And the lifeless, charred husk of mankind's homeworld slowly cools in the empty, silent void of a dead star system. Welcome to the rest of the Galaxy; It's Dark Out There.

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    Re: Project WyrmStar

    Quote Originally Posted by Hermit View Post
    EDIT: Fires of Heaven is 3 times as big as any of the other books? Lordy.
    Layout is not complete, but we expect it to be in the 400-page range.
    Dave Mattingly, Editor of Digital Hero, President of BlackWyrm Games, VP of Christian Gamers Guild, Executive Director of the Games Publishers Association, President of Expressers Toastmasters, Founder of ZirMed Toastmasters, Area 63 Governor for Toastmasters

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    Re: Project WyrmStar

    Preorder links are up on the BlackWyrm site.
    Dave Mattingly, Editor of Digital Hero, President of BlackWyrm Games, VP of Christian Gamers Guild, Executive Director of the Games Publishers Association, President of Expressers Toastmasters, Founder of ZirMed Toastmasters, Area 63 Governor for Toastmasters

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    Re: Project WyrmStar

    I got my copy of Lux Aeternium at Gen Con and Ryan Wolfe signed it. I could only swing one at the time. ALL the books were very tempting though and I may yet get some of the others on PDF.
    "We are all in the same boat, in a stormy sea, and we owe each other a terrible loyalty."
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    The council of the F'Trana Utopian Projects Authority believes you should order the 6th Ed Sci Fi Setting "3RD WORLD" for your own betterment, citizen.

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    Re: Project WyrmStar

    Now that GenCon is over, when can those who pre-ordered expect delivery? Are pdfs available for download in the interim?
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    Re: Project WyrmStar

    Some of the books just shipped yesterday. They should trickle out over the next week or so. The PDFs should be finalized by this weekend.
    Dave Mattingly, Editor of Digital Hero, President of BlackWyrm Games, VP of Christian Gamers Guild, Executive Director of the Games Publishers Association, President of Expressers Toastmasters, Founder of ZirMed Toastmasters, Area 63 Governor for Toastmasters

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    Re: Project WyrmStar

    Will the link be emailed?
    "We can rebuild him... we have the character points..." - Dust Raven

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    Re: Project WyrmStar

    That's probably how we'll handle it.

    If you don't hear from us within, say, two weeks at the outside, give me an email at dave@blackwyrm.com to make sure we have your contact information correct.
    Dave Mattingly, Editor of Digital Hero, President of BlackWyrm Games, VP of Christian Gamers Guild, Executive Director of the Games Publishers Association, President of Expressers Toastmasters, Founder of ZirMed Toastmasters, Area 63 Governor for Toastmasters

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    Re: Project WyrmStar

    I was interviewed by The Games the Thing podcast for my Hero Steampunk setting, The Widening Gyre!

    Take a listen, here: http://www.thegamesthething.com/webp...e-w-bill-keyes

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    Re: Project WyrmStar

    I'd love to play in "the Widening Gyre" campaign you'll be running at Genghis Con (?), Bunneh. It sounds absolutely brilliant.
    Last edited by DusterBoy; Jan 26th, '12 at 08:44 AM.
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    Re: Project WyrmStar

    Thanks! Here's the blurb I wrote up for it for the convention booklet...

    Event Name: “Murder at the Paris Institut des Sciences”
    Organization: RP-Artisans
    Game System: Steampunk Hero/ The Widening Gyre
    Author: Bill Keyes
    GM: Bill Keyes
    Maximum Players per slot: 6
    Times: 1 slots; Saturday evening

    The annual Inventeur du Salon in Paris, where the world’s greatest scientists and engineers go to show off their latest inventions, has always been a cutthroat competition… but never like this! Inventors are being murdered, and it is up to your intrepid band of watchmen to find the killer before he strikes again! Can you stop him before you become his next victim?

    Keywords: Steampunk, mad science, sorcery, murder most foul!
    Beginner, rules taught, characters provided

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    Re: Project WyrmStar

    Terracide and The Widening Gyre both got mentioned in this week's RPGshop.com newsletter!

    Where to begin? If it's not the Hero System 6th Edition adding several new RPGs and settings such as The Widening Gyre and Terracide, its Savage Worlds coming out with some fantastic new adventure compendiums for the Hellfrost and Sundered Skies settings. And don't forget Shadowrun putting out the third adventure of their Horizons adventure series, Colombian Subterfuge. For you Warhammer 40K fans out there, a new Dark Heresy book has arrived also - check out The Chaos Commandment. Then there's new Pathfinder stuff, new Ars Magica stuff, new Castles & Crusades stuff, and on and on...wow, what a Winter!

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    Re: Project WyrmStar

    Just got three of these (Widening Gyre is coming as soon as it restocks) - Wreck of Alpha Central, Lux Aeternum, and Terracide. Haven't read in full detail, but based on skims they all look really nice.

    I'm addicted to Blackwyrm settings now. I'm going to have to pick up more when I have more money.
    You know how you play with a cat by dangling a peice of sting within his grasp, and then pull it away as he grabs for it? If the string isn't exciting and tempting the cat won't grab. But if you pull away early too many times and deny him too often, the cat gives up in frustration. The skill is in finding the sweet spot between those extremes where its fun for you and the cat.

    That's what a GM's job is.

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