Re: How (un)realistic are Street Samurai?

Originally Posted by
NuSoardGraphite
It always boggles my brain when people ask questions like "Realistically speaking, how fast should my Jedi be?" or "realistically, how much damage should my fighter be able to do with his magic sword?". Once you bring something wholly fictional into the equation, realistic tends to go out the window. The best you can do I think would be to ask "Based on X rules, what should this type of character be capable of?"
Well, it is still possible to analyze things with the highest realistic levels of speed and skill in mind. You can't analyze as-of-yet-uncreated cybernetics, but it's safe to say that they will allow for greater speed and skill.

Originally Posted by
Old Man
Now to return to the silly gun vs. sword debate
Now now, let's not morph the original intent of the topic any further away from what it is.
I'm sure a street samurai will use a gun when necessary, and a sword when necessary (and likely when stealth is on their side). No one's really trying to say "swords are clearly superior in combat". However...I was trying to make the strengths of the sword not get played down below what they actually are.
Last edited by Ragitsu; Sep 6th, '11 at 07:13 PM.
Systems I use: D&D 3.5, Pathfinder, Star Wars SAGA, Star Wars Revised Core Rules, GURPS 4th Edition, Shadowrun 4th Edition, Monte Cook's World of Darkness, New World of Darkness, Spycraft 2.0, d20 Modern, Alternity, Savage Worlds, HERO 6th Edition, and Mutants & Masterminds 2nd Edition.
Quit bashing other systems: it isn't doing you any favors.
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