Inferno, Glacier, and Behemoth.
Give Behemoth a try then go for the Ranged Attacks of Inferno and Glacier.
QM
Inferno, Glacier, and Behemoth.
Give Behemoth a try then go for the Ranged Attacks of Inferno and Glacier.
QM
Hero Adaptations, Conversions, & Resources
http://www.herogames.com/forums/showthread.php?t=63848
Hero System 3rd Party Products
http://www.herogames.com/forums/show...Party-Products
Yeah, I've got a Behemoth, pretty fun. For my armored assassin/espionage type, I think I'll just go with Blades and save the points on another archetype for character slots instead. That'll give me two more slots for ranged/support types.
Quis custodiet ipsos custodes?
Ok, I decided to go with an overall theme of Golden Age/classic heroes. So, armored type is out. Screenshots of my characters are in the sticky thread for character names. (Did Steve ever get a Hero supergroup started btw?)
I've decided on Behemoth and Grimoire for my two free to play classes. I bought 3k points, and picked up the three adventure packs, two more character slots, a moon base, the Golden Age costume pack, and the Inventor archetype.
I like my Inventor so far. The secondary effects on the attacks are nice, and so is the fact that you can move while charging both the single target and cone attack. The healing nanites at 8 were nice. I put my first Advantage points into leveling them up. The power set looks like it's pretty well balanced and will be fun for solo play. Not to mention turning your enemies into teddy bears is fun.
I picked Behemoth for my melee character, because they seem to hold up much better than the squishies, and the damage doesn't (at least at level 6-7) feel like it's much less.
I went with Grimoire for my third slot, because it looks like it has a lot of the same strengths as the Inventor, and playing characters with a good number of options is always fun.
Saving my fourth slot for buying another archetype later. I probably won't heavily invest in the cash shop (in it for 3k pts now), but I'll likely pick up a couple more bases, the pulp costume pack when it comes out, and another archetype (or two) once I get the first three leveled up. Probably pick up adventure packs too, depending on how much I like the first three. I keep reading that they're a bit better overall than the standard content.
Quis custodiet ipsos custodes?
Content wise, with regards to the Adventure Packs, they are more of a challenge and as such offer some of the best rewards in the game (on Elite difficulty). To speak about narrative though Serpent Lantern is a bit grindy but worth playing though, make sure to read everything and Demonflame and Resistance get progressively better. While not necessary you should play through Serpent Lantern and Demonflame before running Aftershock, which, in my opinion, is by far one of the most compelling stories the CO team has put together. Although (and has the best replay value due to story paths), Resistance has some truly awesome moments.
To go back to Serpent Lantern for just a minute, if you are the farming type, this is the definitive Adventure Pack, you can quickly pick up rare gear that blows all the non-AP stuff away.
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