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Thread: Ifrit

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    Ifrit

    Does Champions have a description of an Ifrit? If it does where can I find the description and info on the Ifrit?


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    Re: Ifrit

    The HERO System Bestiary (Sixth Edition) or Monsters, Minions, And Marauders (Fifth Edition) has full stats for a "generic fantasy" ifrit, i.e. not based on research into folklore, but on the precedents from fantasy games like D&D. It could be inserted into a Champions setting without difficulty, though.

    Alternatively, Champions Worldwide (a Fifth Edition book) includes a villain calling himself Ifrit who believes himself to be one of those legendary creatures. He's actually a human who found a magic ring which transformed him into a fire-wielding superhuman. The experience unbalanced his mind.

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    Re: Ifrit

    What other things can I look at to help me in making a fire based character?

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    Re: Ifrit

    Well, do you have access to the 6E Champions Villains trilogy, or the 5E book Conquerors, Killers, And Crooks? They contain several fire-based villains, like Feurmacher of the villain team Eurostar, Phoenix of the Crowns of Krim, the flamethrower-wielding Blowtorch, and the mighty alien Firewing. Lots of examples of power-builds there.

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    Re: Ifrit

    Johnny Storm
    With your shield or on it.

    Avatar courtesy John T.

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    Re: Ifrit

    Which of the following fire based powers would be better? Flaming (When a person teleports, they appear to be engulfed in intense flames, though this does not harm anyone who possesses this power.) or fiery flight which leaves a trail of fire as the character flies?
    Last edited by Meadyaon; Nov 9th, '11 at 07:42 PM.

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    Re: Ifrit

    You can find a character sheet for an ifrit on HSB 156.
    Steve Long
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    Re: Ifrit

    And you can find Power Ideas in Champions 6E.
    Quote Originally Posted by prestidigitator View Post
    If it looks like a duck, and sounds like a duck, it might just be a duck-flavored Killing Attack
    Are you stuck in Mobile Style and want to go back? Look here:
    http://www.herogames.com/forums/show...43#post2159343

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    Re: Ifrit

    Or the USPDb
    With your shield or on it.

    Avatar courtesy John T.

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    Re: Ifrit

    Quote Originally Posted by Meadyaon View Post
    Which of the following fire based powers would be better? Flaming (When a person teleports, they appear to be engulfed in intense flames, though this does not harm anyone who possesses this power.) or fiery flight which leaves a trail of fire as the character flies?
    Better? Depends on how you envision your character. Personally, I like the flaming teleport better, as it seems scarier to me. A flaming boo!

    A trail of fire makes it hard to shake somebody following you. Then again, the Thraddash had a pretty cool ship in Star Control 2. Plus, you can sky write, ala the Human Torch.

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    Re: Ifrit

    I am going with flaming teleport so how much would should I put into?

    What would be the best way to do his human form if he has the following?

    High Temperature Body: Blast 2d6, Area Of Effect (1m Radius; +1/4), Personal Immunity (+1/4), Damage Shield (+1/4), Constant (+1/2), Uncontrolled (+1/2) (27 Active Points)
    Last edited by Meadyaon; Nov 10th, '11 at 01:40 PM.

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    Re: Ifrit

    How much to put in depends on how far he can go with it.
    With your shield or on it.

    Avatar courtesy John T.

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    Re: Ifrit

    I would like to have it be no less then 5 mies.

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    Re: Ifrit

    That's fine, but do you want the distance to be raw points or have a mega- attached to it?
    With your shield or on it.

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    Re: Ifrit

    I want it to be mega.
    Last edited by Meadyaon; Nov 11th, '11 at 05:00 AM.

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