Page 1 of 17 1234511 ... LastLast
Results 1 to 15 of 244

Thread: Why is Speed so unpopular?

  1. #1
    Join Date
    Jan 2006
    Posts
    1,233
    Rep Power
    892500

    Why is Speed so unpopular?

    Outside of the Hero System community mostly. The Speed mechanic and its function seem to be one of the primary complaints brought up by people that don't care for the Hero System aside from the math and perceived complexity of play and character generation. It's never really seemed that complicated to me and has even proven very smooth in online play. Juggling initiative mechanics can be a real pain in PBEM/PbP.

  2. #2
    Join Date
    Feb 2003
    Location
    Float Temple
    Posts
    2,128
    Rep Power
    328837

    Re: Why is Speed so unpopular?

    It's too predictable. That's the main complaint I've seen. Other than that, I don't really see any flaws in it. It's one of my favorite aspects of HERO and one of the deciding factors when I chose it as my system of choice.

  3. #3
    Join Date
    Feb 2003
    Location
    Indianapolis, IN
    Posts
    7,098
    Blog Entries
    1
    Rep Power
    4398902

    Re: Why is Speed so unpopular?

    I suggest you ask the people it's unpopular with. If I make a guess why they don't like it, I'm just guessing.

    Lucius Alexander

    The palindromedary thinks I should guess anyway

  4. #4
    Join Date
    May 2003
    Location
    Portland, OR
    Posts
    1,238
    Rep Power
    1182899

    Re: Why is Speed so unpopular?

    "Too predictable" is not a complaint I've seen. The one I've most often encountered is the difficulty of keeping of who goes when. Which, yes, in theory can be done easily enough if you use some kind of chart. But which in practice, in games I've seen or played in sometimes, proves troublesome. People (players or sometimes NPCs) get overlooked when their segment comes around, only to realize too late that they missed their phase.

    There's also the issue of a potential wide disparity in a player's involvement in the game. Especially if he's new to the game and doesn't grok the importance of speed, he could find himself sitting through long stretches of combat with nothing to do while players with considerably faster characters are busily engaged in smiting the bad guys.

    But really, the guy in our gaming group who least likes Champions (we play it sometimes, in rotation with GURPS, Fudge, Seventh Sea, D&D and other systems) doesn't care for that--but has more issues with calcuating OCV & DCV and counting the stun and body on large handfuls of dice, and comparing it to defenses which can vary dramatically from one character to another (or on the SAME character, depending on what kind of attack it is). I think he has a point, frankly, but I still enjoy the game.
    God is my co-pilot, but Satan is my door gunner!

    Brock Samson: I'm gonna go outside and get some of that action.
    Doctor Venture: Do you want to change first?
    Brock Samson: Nah, I like wearing a tux when I'm killin' guys. It makes me feel like James Bond.

  5. #5
    Join Date
    Jan 2006
    Posts
    1,233
    Rep Power
    892500

    Re: Why is Speed so unpopular?

    Quote Originally Posted by Lucius View Post
    I suggest you ask the people it's unpopular with. If I make a guess why they don't like it, I'm just guessing.

    Lucius Alexander

    The palindromedary thinks I should guess anyway
    Generally they are

    1. Unpleasant to deal with.

    2 I have and the answers have been variation on "It suxxors!!!!1111eleven..."

    And I was also curious what people in the community felt about the situation and if my experiences were unusual or fairly common as far as that goes.

    Edit: To be fair, when I can get a civil answer its often something like it slows down game play which I really haven't seen, at least not anymore than other initiative systems.
    Last edited by phoenix240; Dec 26th, '11 at 08:45 AM.

  6. #6
    Join Date
    Sep 2003
    Location
    Chicago, IL
    Age
    35
    Posts
    3,480
    Rep Power
    1861113

    Re: Why is Speed so unpopular?

    Not exactly my favorite mechanic when you have to change it in mid combat.

    The Speed chart isn't exactly the most intuitive thing to learn. I remember the first time one of my fellow player spent XP and bumped up from a 4 SPD to a 5, expecting to just get 1 more phase to act on. They were not expecting the middle phases they acted on to actually change.

    I also remember there was quite a lot of confusion with held actions and aborting when we first started playing...
    Last edited by Bloodstone; Dec 26th, '11 at 09:20 AM.

  7. #7
    Join Date
    Apr 2003
    Location
    London, UK
    Age
    46
    Posts
    3,117
    Rep Power
    926207

    Re: Why is Speed so unpopular?

    I think that the easy way of doing SPD is to give every player a a green ticket which means they are free to act. When they act they give the ticket to the GM who keeps track of the phases and returns the ticket when the character is able to act again. It is easy for the players as they know when they have a ticket they can act.

    The GM is usually the most aware of the system (though a more experienced player could administer player phases leaving the GM free to do villain stuff).

    Doc
    Come see Christopher's Collection of new mechanics that he has culled from the forums.


    "A man's ambition must indeed be small
    To write his name upon a sh**house wall
    But before I die I'll add my regal scrawl
    To show the world I'm left with sweet f*** all"
    - Shane McGowan, Sea Shanty

  8. #8
    Join Date
    Mar 2003
    Location
    Missouri.
    Age
    40
    Posts
    5,769
    Blog Entries
    8
    Rep Power
    5300183

    Re: Why is Speed so unpopular?

    I just took some index cards and wrote down, in thick black marker, which segments each speed acts on, but them where everybody can see them, and flip them as we move through segments, and count down DEX. It's usually not even that necessary, as we only have to track speeds 5-7 (with a very rare 4) in superhero games, and 3-4 in heroic games. I consider the predictability of the Speed Chart to be a feature, not a bug. I like it that way.
    "There is nothing Holy about hatred." -- Lady Gaga

    All of my questions are asked, and my answers provided, from the perspective of 5th Edition.

  9. #9
    Join Date
    Feb 2003
    Location
    Indianapolis, IN
    Posts
    7,098
    Blog Entries
    1
    Rep Power
    4398902

    Re: Why is Speed so unpopular?

    Quote Originally Posted by Doc Democracy View Post
    I think that the easy way of doing SPD is to give every player a a green ticket which means they are free to act. When they act they give the ticket to the GM who keeps track of the phases and returns the ticket when the character is able to act again. It is easy for the players as they know when they have a ticket they can act.

    The GM is usually the most aware of the system (though a more experienced player could administer player phases leaving the GM free to do villain stuff).

    Doc
    That's the ticket!

    But personally I plan to run Heroic games in which all the player characters will have SPD 3 and opposition will range from 2 to 4.

    As for reasons to dislike it - I do find that the way SPD interacts with Movement can confuse people. Even experienced players will assume "One character has a Run of 8 m and the other of 12; the second character is faster" when if their SPDs are 3 and 2 they have the same ground speed, and if the first has SPD 4 the second character is actually slower.

    Lucius Alexander

    I have a ticket to ride a palindromedary

    Lucius Alexander

  10. #10
    Join Date
    Feb 2003
    Location
    Antioch, CA
    Age
    44
    Posts
    4,796
    Rep Power
    1849025

    Re: Why is Speed so unpopular?

    Speed reminds me of the famous Winston Churchill quote about democracy ("It has been said that democracy is the worst form of government except all the others that have been tried.") Yes, SPD has some flaws (predictability, artificiality, weirdness with segmented movement). The only thing it really has going for it is that it works better than any of the alternatives I've ever seen for simulating how some characters take more actions than others in the same amount of time.

  11. #11
    Join Date
    Apr 2007
    Location
    Sexsmith, Alberta, Canada
    Posts
    2,282
    Blog Entries
    9
    Rep Power
    2133923

    Re: Why is Speed so unpopular?

    Quote Originally Posted by phoenix240 View Post
    Outside of the Hero System community mostly. The Speed mechanic and its function seem to be one of the primary complaints brought up by people that don't care for the Hero System aside from the math and perceived complexity of play and character generation. It's never really seemed that complicated to me and has even proven very smooth in online play. Juggling initiative mechanics can be a real pain in PBEM/PbP.
    I'm not all that good at organization and that mean that I had trouble as a GM keeping track of when everyone moved.
    And don't worry, everyone, Hawkeye is back, ready to shoot an arrow at something in case we run out of bullets!


    Cracked.com

  12. #12
    Join Date
    Feb 2003
    Location
    Pasadena, CA
    Posts
    150
    Rep Power
    9842

    Re: Why is Speed so unpopular?

    In my experience, SPD is the most abused characteristic in the system. It is the most prone to getting artificially inflated, simply over a player's desire to have their character act more in a turn. Instead of actually giving a care to actually the game's scaling.

    This causes innumberable problems with actually running a game in the Hero System. It slows things down dramatically, to compensate for those artificially inflated SPD scores. And it starts a SPD arms race that the GM finds themselves having to play "keep up" with just to make adiquate challenges for the PCs.

    Let's look at the game's scaling. Every 5 points spent on a characteristic is a doubling on the scale. And since SPD is 10 points a pop, that means a SPD 5 actually represents 4 times the ability to act as a SPD 4. Pretty significant overall.

    SPD inflation breaks the system.

  13. #13
    Join Date
    Feb 2010
    Location
    Winter Haven, FL
    Age
    47
    Posts
    2,236
    Rep Power
    4732010

    Re: Why is Speed so unpopular?

    Well, I would tell Speed not to worry about it. When he grows up he'll be a great race car driver and have a cute girl friend named Trixie.

  14. #14
    Join Date
    Apr 2004
    Location
    Clearwater, Florida USA
    Age
    44
    Posts
    7,202
    Blog Entries
    1
    Rep Power
    1680239

    Re: Why is Speed so unpopular?

    Quote Originally Posted by Lucius View Post
    That's the ticket!

    But personally I plan to run Heroic games in which all the player characters will have SPD 3 and opposition will range from 2 to 4.

    As for reasons to dislike it - I do find that the way SPD interacts with Movement can confuse people. Even experienced players will assume "One character has a Run of 8 m and the other of 12; the second character is faster" when if their SPDs are 3 and 2 they have the same ground speed, and if the first has SPD 4 the second character is actually slower.

    Lucius Alexander

    I have a ticket to ride a palindromedary

    Lucius Alexander
    And this was one of the situations that the optional Velocity Factor rules were created to help deal with.

  15. #15
    Join Date
    Mar 2003
    Location
    Michigan
    Posts
    2,406
    Rep Power
    2117828

    Re: Why is Speed so unpopular?

    Speed kills.
    With your shield or on it.

    Avatar courtesy John T.

Thread Information

Users Browsing this Thread

There are currently 1 users browsing this thread. (0 members and 1 guests)

Similar Threads

  1. Calculating Real world speed to Hero Speed in 6E
    By shadowcat1313 in forum Other Genres
    Replies: 5
    Last Post: Apr 24th, '10, 06:36 AM
  2. Aiding Speed 5 to Speed 7
    By dsatow in forum HERO System 6th Edition Rules Questions
    Replies: 1
    Last Post: Jan 8th, '09, 04:36 AM
  3. Is it Dex or is it Speed?
    By arosslaw in forum HERO System Discussion
    Replies: 19
    Last Post: Jun 20th, '07, 06:52 PM
  4. Ship travel times: speed-of-light vs. speed-of-plot
    By bigdamnhero in forum Star Hero
    Replies: 21
    Last Post: Oct 10th, '05, 12:02 PM

Bookmarks

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •